
Enter the dark and unforgiving world of Wolf Souls, a Souls-like RPG where you play as a strong woman battling challenging bosses with magic and a variety of weapons. Explore varied locations and become a master warrior. Are you up for the challenge?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese*languages with full audio support
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Well, you can certainly roll. Wolf Souls is a pretty buggy mess, but just looking at the steam page should clue you into that. The gameplay is incredibly simple, enemies generally only have one attack pattern and its the exact same stock attack animation with hitboxes that will either linger after the animation plays out or hit you before it's even begun. There's a few enemies that break this mold, but they aren't really much of a threat either since you've got a ranged spell in your kit. The enemy AI is also basic. No sneaking up for back stabs, no parrying, they just see you and they rush in to attack. Unless they get stuck on some part of the environment, which is prone to happening a lot. Getting hit really isn't that big of an issue either, your HP recovers slowly over time so you're free to simply juke around the enemies or stand around til your health is back to full. You have a healing spell, but there isn't really any point to using it because of the self healing, plus it costs souls to use. The only thing that'll one shot you are these weird troll dudes that deal 500 damage. I think they only appear twice, and the first time is at the very beginning of the game for some reason. Speaking of souls, you can use these to level up. Enemies drop them, and occasionally you'll find them from exploring the level. Usually in games like these, the stronger the enemy is, the more souls they drop, but I believe every enemy drops just one soul here. Sometimes, you won't be able to pick the souls up though! I've had to leave behind several souls because just walking over them wasn't enough to grab them I guess. It also took me until nearly the end of the game to figure out how to level up lol. Real game journalist tier gaming here. You'll find different weapons throughout the game which are just flat buffs. They all have the exact same attack speed, just with different damage rates, so there's no reason to choose one weapon over another. You carry your currently equipped weapon into following levels, but upon dying, you default back to the basic sword. Not sure if that's intentional, but I don't like it, personally. There's no inventory either, so the weapon's gone once you die until you find a new one. There's two bosses, the first one aggros onto you before you even drop into its proper boss arena, so you can just stand up on the ledge above it and spam your magic spell until it dies. The second one is the ghost lady you fight in a cemetery. Now, normally you're supposed to walk past the cemetery gates and they close behind you, trapping you in with the boss. On my second attempt to fight the boss, I managed to accidentally close the gates without getting into the cemetery so the boss fight was triggered, but I had no way to get in and actually fight the boss. I DID however, manage to scale up a hill and make it to the end of the level without killing the boss, so speedrun strats. Uhhh, other small things: [list] [*] Holding the run key or tapping the roll key drain your stamina even if you aren't actually moving. [*] Sound design sucks, enemies make... lion roars for some reason? Some actions don't even have sound effects, like objects breaking. [*] Many grammatical errors in the very few bits of text that are in the game. I understand these guys aren't native English speakers, but you should probably hire someone to proofread your game before you release it as a paid product. [*] Platforming is very bad. thankfully, there's only one part that expects you to platform and it's totally optional. [*] Correct me if I'm wrong, but I don't think the dodge roll actually gives you any i-frames. If it does, consider adding an ds2 adp stat to level up or just make the roll better lmao [*] The "You Died" screen and the level up menu are actually really charming. I don't think it's original art for the game, since just about every other asset appears to be stock, but they have these goofy looking skeletons in robes that don't quite fit in with the game's aesthetic and it's SOOO good. [*] You can't pet the wolf. [/list]
Its one of those games that are bad but for whatever reason I still enjoyed it during my time playing it. The biggest positive thing I can say about the game is the music. The music I thought was really good but sadly it randomly stopped and took ages to play again. It has 3 game modes which is nice, the normal (Dark) mode, basically a story enjoyment mode. A Hardcore mode where you have permadeath and weapon durability. And a Rogue-Like mode where your goal is to survive as long as possible Now, the normal mode can be completed in about 90 minutes if you don't have to replay certain areas due to the game being quite bug riddled (which can be annoying in Hardcore mode). One can tell that the game is unfinished when it comes to the story and how it ends. The story itself is a nothingburger and I didn't pay much attention to what it as the story is told in 2-3 sentences every couple destination. The gameplay is, as one would suspect, a Souls-Like. I don't play Souls-Like usually, so I don't have any experience with them. You can dodge, you have 3 attacks (left, right and heavy) with melee and a lightning bolt for magic, then 1 shield spell and 1 ice spell. The ice spell is probably the best thing in this game and makes most of the enemies trivial. Well, trivial if you don't get hit after they are frozen or even after you killed them. Its one of a few annoying issues that can be the end of your Hardcore run. If you die you will respawn at a checkpoint, but you lose your weapon and get the basic 25DMG sword, so having a plan where weapons are is a good idea. The weapon durability in Hardcore/Rogue mode is also quite bad. You lose basically all your attack power after fighting 1-2 enemies, and new weapons are rare. So in Hardcore mode, you are basically forced to put all the Souls you earn from killing enemies into melee attack to compensate for the low weapon damage. Melee, Armor and HP were my abilities I used a lot, just because magic is bad and has only 1 spell, and it takes time to get it going. Besides those 3 abilities, there is one for Mana, Stamina and Magic damage. Attack speed was never implemented but its visible in the character screen. Abilities have a max level of 10, cost more Souls with each level. In a normal run, you can probably upgrade 3 abilities to the max level. At times, you will get a Wolf by your side, it might attack enemies, or it won't. The game will tell the player that the Wolf is not a slave. When the animal attacks, its certainly useful. The game audio is also quite low, not that the enemy sounds are great. Music as stated is good, effects are also not that great. The game could have used more enemy types, most of them are no problem. There are 1-2 enemies that basically one shot you even with maxed HP/Armor. The boss fights are more or less easy, they only get difficult if you receive damage no for reason at all or the character refuses to dodge. As I said, the game is janky and certainly would benefit from QoL updates, but I still had fun going for the 100% completion. Its rare nowadays to have fun even in less good games.
Rating: ★★★★★ About the Game: Wolf Souls takes you on a journey through a dark world teeming with monsters, where you assume the role of a woman wielding magical spells. Your objective is to scavenge swords, axes, and other weapons scattered across the map and engage in battles with the creatures that inhabit it. As you traverse the world, you will occasionally be accompanied by a helpful wolf, acting as your loyal companion. Prepare yourself for challenging boss encounters that provide an exhilarating test of your skills and combat prowess. Gameplay: The gameplay mechanics are refreshingly simple, allowing for an easy and intuitive experience. Navigating the game and understanding its mechanics is straightforward, and a handy map ensures you never lose your way. NPCs pose a moderate challenge with their attacks, but it is nothing insurmountable. Engaging in combat with them is enjoyable and satisfying. Additionally, the game provides ample opportunities to replenish your health and utilize your abilities effectively. Developer: I would like to commend the developer for his hard work, especially considering that he predominantly worked on this game solo and in his free time. The developer maintains excellent communication with the players through their Discord server and actively addresses any reported bugs, ensuring a smooth gameplay experience. Summary: Wolf Souls is a highly recommended game for those seeking an alternative to the Souls-like genre. Although it is currently in Early Access, the gameplay experience it offers is both enjoyable and more relaxing compared to other games in the same style. Despite a few minor issues, which are likely to be resolved in due course, I wholeheartedly suggest giving this game a try.
⢀⠔⠉⠉⠢⣀⠔⠉⠉⠹⣦ ⡇⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⣿⠇ ⠡⡀⠀⠀⠀⠀⠀⠀⠀⠀⣼⡟ ⠀⠈⠢⡀⠀⠀⠀⠀⢀⡾⠋ ⠀⠀⠀⠀⠙⠲⣦⠞⠋ A pretty good game made by one person; 8/1O
I was given this game for my birthday/ Christmas, and I dont normally write reviews. But this has genuinely made my Christmas, I have thoroughly enjoyed every minute of this, keep up the good work ! Its a work in progress but it is 100% getting there.
Je to based hra
нет
i am a number 1 wolf souls fan. I am the biggest wolf souls fan of all time. I am a huge fan of wolf souls. i have over 1000 hours on wolf souls. every time i launch wolf souls, i get giddy with glee. The only thing that can tear me away from wolf souls is their new game that is soon to launch called Beer Runner. I would love to hear more about the story of the developers and their games.
It's the dark souls
Прошел игру многократно, получил платину. Игра скучная, однообразная, но, к счастью, довольно короткая. Могу рекомендовать попробовать только ценителям жанра souls и только по скидке.
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