
3D Dungeon RPG The portal of despair opens again. The labyrinth calls you to destruction. Revel in the endless dangers, relish the risk, devour the rewards. Savor the risk.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #30, worst JP #54 · 2 markets collected
About
Wizardry Variants Daphne carries on the lineage of the classic RPG series, Wizardry. The portal to the labyrinth of despair, where even destruction is pleasure, has opened once again.
Once every 100 years, the Abyss opens.
It is a curse of death that consumes the continent. A Warlock who coveted Death, devoured people and animals and enveloped the world in despair.
Inheriting the power to seal the Abyss over generations, kings have continued to protect the kingdom from its curse.
But now, the king has vanished, and the world is being consumed by death, moment by moment.
Resistance itself is meaningless.
There is naught but to perish.
Experience an adventure of your very own with unique allies based on combinations of classes and races.
Perilous traps and mighty foes await in the dungeon. Take on a high difficulty that only Wizardry can offer.
Main Character Design: Yusuke Kozaki
Manga artist and illustrator; in addition to writing manga, he also does design work for anime and games, and is well known for the fine touches in his character designs.
Boss Monster Design: Katsuya Terada
His work, centered on manga and illustration, includes character designs video games and movies, as well as poster for theater productions.
Sound: Hitoshi Sakimoto
Has composed for more than 130 game titles of all genres. With their rich sound and epic scale, his scores have received tremendous support not only in Japan, but also from overseas.
[English Voice Actors]
Lulunarde: Morgan Cambs
Pulgritte: Dev Joshi
Dylanhardt: Doug Cockle
Elmon: Laurence Bouvard
Vernant: Christopher Ragland
Pickerel: Alex Capon
Leaufonde: Garrick Hagon
Shagtis of Sorrow: Jay Rincon
- Other Voice Actors, etc. -
Beth Robb Adams, Mike Bodie, Sarah Borges, Davis Brooks, Shin-Fei Chen, Doug Cockle, Clare Corbett, Arlene Decker, Sarah Galbraith, Garrick Hagon, Arina Ii, Jules de Jongh, Dev Joshi, Samantha Kamras, Rae Lim,Elsie Lovelock, Meaghan Martin, Gianni Matragrano, Joseph May, Alexander McMorran, Eric Meyers, Sarah Pitard, Christopher Ragland, Matt Reeves, Jay Rincon, Cecily Bednar Schmidt, Kerry Shale, Martin T Sherman, Adam Sims, Ina Marie Smith, Colin Stinton, Alex Vincent, Alexandra Vincent, Glenn Wrage -- Other appearances (in alphabetical order)
[Japanese Voice Actors]
Lulunarde: Inori Minase
Pulgritte: Yui Ishikawa
Dylanhardt: Chikahiro Kobayashi
Elmon: Satomi Korogi
Vernant: Yoshimasa Hosoya
Pickerel: Junya Enoki
Leaufonde: Takaya Hashi
Shagtis of Sorrow: Takehito Koyasu
- Other Voice Actors, etc. -
Yutaka Aoyama, Masumi Asano, Koji Ishii, Maaya Uchida, Yu Kobayashi, Tetsuo Komura, Jiro Saito, Yu Shimamura, Yoko Soumi, Shinya Takahashi, Hiroki Takahashi, Yumi Toma, Yuichi Nakamura, Romi Park, Fairouz Ai, Shinshu Fuji, Takanori Hoshino, Anna Yamaki, Aoi Yuki -- Other appearances (in Japanese alphabetical order)
Wizardry is a computer role-playing game released in the United States in 1981 with elements such as party organizing, labyrinth exploration, monster fighting, and character development having such a tremendous impact on the various RPGs that followed, that it is often referred to as the origin of RPGs. Numerous sequels have been released, and nearly 40 years after its release, it remains a timeless masterpiece that enjoys strong popularity around the world.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 57% | — | $0 |
| Free | 9.2Kratings | 95% | — | not modelled |
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6시간동안 레벨 6에 3층 도달. 기간제 경험치 배율, 드랍율 캐쉬로 파는 꼬라지. 너네 nc임?
I'm sad to rate this game down, because I'm sure I'd like it a lot - that is if I could run it. The game always gives me a black screen after the tutorial / initial area. I even contacted support for it, and Steam Discussions are full of people with the same issue. This is the only game I have a problem with. I'm not sure how this is not fixed since the game's launch. I've tried numerous things but nope, it won't work. This seems to be related to anti-cheat not being able to update. This is understandable, but how is it not fixed after all this time? nProtect does work on my PC with other games, so why not this game? Please devs, fix your game. It's broken for many people.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, German*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FF合作活動時章節進度比較前面的玩家,證給四張材料也給較少,全改石挖不到半顆 活動最主要的碎片極其難出..靠交換10換1 才弄到2把 玩得像乞丐一樣 每次活動越慢弄越常受到官方各種偷改偷修的迫害完全不公告的偷改或下修對玩家有利的內容 整天監視玩家過得爽不爽 有病 最受不了的是角色的服裝更新率一般來說當然越常見越好但給的石頭完全不足就算你跳過2~3池不抽也一樣 給石的內容或交換不少但搞得像工作一樣各種內容大都要玩家花時間去農去跑就是不願意直接給寶石
这个游戏有很多制作组充满恶意的地方,还有极其不合理的氪金体验,以及很多的bug,但是对上电波后非常的好玩,尤其是本身就喜欢古早drpg以及喜欢巫术这个系列的玩家,希望什么时候可以和巫术欧美系列正传联动下。
聯動活動 硬把刷一小時的材料 修改成要刷10小時 不把玩家當人的遊戲 千萬別入坑
真难绷啊,这联动剧情被剧情杀还要自己花金币复活队友,心思全花在怎么恶心玩家上了
实在是玩不下去了。也抽了很多卡,推主线虽然很难但是比较又乐趣。主线过后就是脚本脚本脚本,无聊刷装备的过程。
hardest gacha game
취향만 맞으면 오래보고 할 수 있는 게임 단점을 굳이 뽑으면 BM이 너무 쌔서 과금을 안 하시는 분들은 원하는 캐릭터를 얻기 힘드실 수 도 있다
好玩 就是要小心劇情殺
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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