
You wake up as Christina Lyon, a prisoner and now the lone survivor of a horrifying creature's rampage. To escape, you must find a way to manipulate this monster to clear pathways using whatever equipment you can find. As you explore, you may find this facility isn’t all it appears to be…
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About
Enter Christina Lyon, a death row inmate falsely accused of the murder of her husband and daughter. She is taken to a prison run by Charybdis Industries, a corporation secretly experimenting on an amphibious carnivore in a secure laboratory within the same facility. When the subject escapes and goes on a killing spree, Christina wakes to find herself the sole survivor.
Now trapped in an abandoned facility with a dangerous creature, Christina must find a way to escape, using the subject’s attraction to noise to break down walls. Along the way, she will reminisce about the facility’s dead inhabitants and uncover exactly why the creature was there in the first place.
Key features:
Walkie Talkie: The player can use a walkie talkie to create sound for the creature to investigate. It can register inputs from the players microphone to do so, but can also make noise by simply turning it on.
Flares: Due to the thick clouds of fog, it may be hard for the player to see. Flares and be collected and thrown to both provide light and clear away some of the fog.
Hiding: One of the main methods of avoiding the creature is by hiding. This can be done by interacting with desks and lockers.
Sanity: Sanity marks how much of the game's hallucinations the player will encounter. They start off with no hallucinations, then begin seeing visions and hearing voices as it lowers. The lower the sanity, the more frequent they are.
Documents/ Audio Logs: The story of the game is told predominantly through paper documents and audio logs. They detail events surrounding the experimentation of the creature, general incidents that happened within the facility, and insight on how some of the prisoners behaved.
Genres
Stats
Languages: English**languages with full audio support
Reviews
this game is cool and all but it literally acts like a bitcoin miner since the dev didn't optimize the game. I had to pull off some major wizardry just to make the game run smoothly. plz if you update the game or make other games please optimize them. I don't know what they teach at your college but they need to teach optimization lol Now with that out of the way the game itself is enjoyable and not that bad at all though has the indie game design to it. There were glitches that I encountered such as the monster not breaking down the door even though I left the walkie in front of it and then sometimes when I read notes it would randomly close. With it we leave is a pretty short and decent f2p game though don't look at my playtime since its from me going crazy trying to figure out how to make the game run smoothly. I enjoyed it but please be aware that you need to force the game to 60 fps using the nvidia thing or something else to actually enjoy the game unless you want this thing stealing all your computer power lol. https://youtu.be/KxUZ83PucFA
have not played for too long but i see whare this is going i like the game my biggest problem is the frame rate its bad but can be worked on but i like the monster I'm excited to see whare this game goes
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Its a fun game with interesting mechanics, some things might need a little adjusting (a.e. monster getting stuck staring at a locker, cant hide under majority of tables) but i enjoyed it, would recommend to give it a try
https://youtu.be/KuVvkjDuzRM really enjoyed your game!
Really enjoyed it !! cool gimmick and the story building through the notes is pretty good !!
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免费 没中文 没成就 随它离去 克里斯蒂娜・莱昂蒙冤入狱,被错判谋害了自己的丈夫与女儿,沦为死囚。她被押送至卡里布迪斯集团运营的监狱,这家企业在监狱深处的秘密实验室里,暗中对一种水陆两栖食肉生物进行实验。实验体突然逃脱,开始疯狂屠戮,克里斯蒂娜醒来后发现自己是唯一的幸存者。 如今她被困在荒废设施之中,四周潜伏着危险怪物。克里斯蒂娜必须设法逃出生天,利用怪物会被声响吸引的特性破坏墙体开辟通路。途中,她会追忆设施里逝去的亡魂,逐步揭开这只怪物被关押在此的真正缘由。 核心特色 对讲机:玩家可使用对讲机制造声响,引诱怪物前来探查。既可以通过玩家麦克风收录外界声音,也可直接开机主动发出噪音。 信号棒:园区浓雾弥漫,视野受阻。可收集并投掷信号棒,既能照明视物,也能驱散部分浓雾。 躲藏机制:躲避怪物的核心方式之一,可躲入书桌与储物柜中隐蔽身形。 精神值:决定玩家遭遇幻觉异象的程度。初始状态不会产生幻觉,精神值越低,越容易看见幻象、听到幻听,且触发频率会大幅增加。 文档与音频日志:游戏剧情主要通过纸质档案和音频日志推进,记录了怪物实验的始末、设施内发生的各类事故,以及部分囚犯的过往行径。