
In a world built on wires, you woke up with none. You were designed to be future proof, but the future was unexpected. Now wake up and discover your purpose here.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dormant machine reactivates by chance—its memory wiped, its origin unknown. With no record of the past and no clear directive for the future.
Civilization has collapsed into fragments: abandoned settlements, silent forests overtaken by bio-engineered abominations, human freaks, and automated enforcers still carrying out forgotten commands.
As you explore, you’ll piece together traces of a lost world through environmental storytelling, encounters, and broken systems that hint at what came before with a simple directive. Move forward.
This is a story about identity without memory, purpose without instruction, and autonomy in a world where free will has been systemically hunted and erased.
The machine is awake.
The world is watching.
And nothing is without a reason.
The game features:
Active Time Battle (ATB) combat system with punches, kicks, combos, charged attacks, blocking, and parrying
Boss battles with a change of pace with its own combat mechanic.
Party system where NPCs can join as followers
Equipment system with 6 slots (Head, Body, Arms, Legs, Accessory x2)
Module system (internal implants unlocked via wires)
Crafting system with materials
Inventory with consumables, equipment, materials, wires, and key items
Dialog system with branching conversations and quest alternatives
Save/load system with multiple slots
Day/night cycle
Overworld exploration with multiple zones, secret areas, secret items and equipment, secret party members
Minigames
Genres
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 20 | 75% | $7.49 | |
| $1K | 4 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $202.3M | 278.6K | 95% | $39.99 | |
| $1.1M | 3.2K | 76% | $14.99 |