
Winexy is a realistic 3D rolling ball game with a simple gameplay and entertaining action.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 68.6/day in the week to Jul 16 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Winexy, ilk bakışta basit bir top yuvarlama ve platform oyunu gibi görünse de farklı top türleri ve fizik tabanlı mekanikleriyle oynanışa biraz çeşitlilik katmaya çalışıyor. Metal, ahşap gibi farklı malzemelerden oluşan topların çevreyle farklı şekillerde etkileşime girmesi güzel bir fikir. Bölümlerde hız odaklı parkurlar, labirentler ve küçük bulmacalar bulunması da oyunun sürekli aynı şeyi yaptırmamasını sağlıyor. Türünde belki bir nebze başarılı olsa da sürekli olarak oynanabilecek türden bir oyun değil. Nitekim bazı bölümlerde bulmacaları çözmek için biraz uğraş vermeniz gerekebilir. Puanım: 10/5
<3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Korean**languages with full audio support
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
내가 왜 이렇게까지 스트레스 받아야하지? 라고 생각이 들 때 꺼버린..
The idea is amazing since there aren't many "good" games like this, but the level design is really REALLY bad. There are more glitches than features, every map feels like the creator just said "eh this will be fine" and the achievements don't even work. I really can't recommend this...
球在空中不能操作和球很容易彈起來,操作手感很糟糕,而且水關卡還有bug,還不如回去玩ballance
весёлый симулятор катания шариков. Мне напомнило одну игру на телефончиках... Там тоже надо шары катать над бездной. Претензий нет. Вольно
Se e' il primo progetto di questo sviluppatore non e' niente male. La grafica sono solo asset presi da asset pack di Unreal Engine, se ci sono modelli. Ci sono anche delle idee carine, ma gli asset presi da Unreal combinato con una fisica presa probabilmente da un tutorial su Youtube me lo fa sconsigliare a chiunque a cui non piace tanto questo tipo di gioco
Oh god, the physics in this game are so ♥♥♥♥♥♥♥ janky. Sober or not, there's no way I'm beating it like this.
The only thing what I like about this game is that the graphics are catchy, can select the pack language in english and russian only and the steam card prices are not that high after you purchase them to build yourself a badge to increase your level! The gameplay is boring and the size of the game is overrated! idk how a game like this one can have more than 2 GB it's too pretentious imo I would like to let me know in the comments if this game actually deserves a "pass" mark or not From my honest opinion I won't recommend this game if you don't have anything else to do! Final score: 6.2/10
Very poorly done. To move the camera you need to press Q or E and the sensitivity on that is enormous.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.6K | 51 | 90% | $13.49 | |
| $36.6K | 280 | 90% | $3.49 | |
| $36.6K | 207 | 58% | $7.99 | |
| $36.6K | 124 | 99% | $11.99 | |
| $36.6K | 484 | 90% | $4.99 | |
| $36.6K | 386 | 61% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $853.4K | 2.9K | 93% | $14.99 | |
| $54.1K | 954 | 86% | $1.99 | |
| $106.6K | 1.1K | 76% | $4.99 | |
| $14.4K | 254 | 72% | $1.99 | |
| $6.4K | 113 | 44% | $1.99 | |
| $4.4K | 79 | 68% | $1.99 |