
Winds of Valen is a fantasy sandbox MMORPG. Experience old-school progression where every level, skill, and drop is earned through effort. Train your combat, gathering and artisan skills, and hunt for rare and powerful unique items in a seamless open world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Winds of Valen is a fantasy MMORPG inspired by the golden age of old school MMOs like Old School RuneScape. Explore an open world with meaningful, non-linear progression, where your progression is driven by what you choose to pursue.
Step into a living world with no set path. Choose your own adventures, travel in any direction, and play at your own pace.
Take on challenging, mechanics-driven boss encounters and earn powerful gear.
Train and master your skills:
Combat Skills: Attack, Archery, Magic, Defence, Evasion, Warding and Health
Professions: Mining, Smithing, Fishing and Potion making, deeply tied into your equipment, upgrades, and overall progression.
Gather resources, smelt ore, and craft powerful gear. Every tool and weapon has purpose.
Every monster in Winds of Valen drops its own rare, unique item.
Rare drop chances are displayed openly and dynamically change to prevent getting too unlucky
Every item is balanced, useful, and designed to have its place in the world.
Winds of Valen is free to play with many hours of free content to enjoy. However, If you want to expand your journey, purchasing a membership pass grants account-wide access to members-only content, expanded bank storage, and a vote on future game updates. as shown below. 
Winds of Valen is built for players who enjoy the open-ended, sandbox design of old-school MMOs.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firstly, it's important to know that this is basically early access (if not pre-early access) without claiming it's early access. It might as well be a proof of concept for an mmo. Added a subscription to a game that has exceptionally little content, and locked basic features that were previously available (like simultaneous logins) behind a paywall. I'm all for optional subs in an f2p mmo, but asking for money when you've barely developed anything to actually pay for is absurd. Develop an actual game, then ask for my wallet.
Beginning of the end.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too little content for subscription gatekeeping
So... Where to start... The game is barely in alpha, probably have a few hours of content, and the grind part. You probably have more content on OSRS as a f2p than this game. Paying for an alpha is criminal. Here's the list of issues : 1 - There isn't enough content to justify asking for a subscription 2 - Game isn't polished, lacks a lot of mechanics, Skilling is boring, game doesn't even have a tutorial for newcomers, 1 (paid) Quest in the entire game, NPCs have no personalities. 3 - Bots. 4 - As i stated in comments, RS Classic (2002) had 100 times more content when they added Members To avoid the usual comments : "But uhh, Jagex is a big company" - they were 2 when they started making RS. "We shouldn't compare to an older game, it's not fair" Alright : OSRS : 15 USD, you can play it free, as F2P you have more areas to explore, more content and more fun overall, You get a tutorial (short but it exists), There's a lot of content to learn how to start, video guides and the community is welcoming enough (when people talk) ESO : can be played for free, ESO Plus cost 15usd and grants access to DLC content (+ you can use ESO Plus crowns to get the DLCs or grab some cosmetics or anything else, Game isn't bad for the price + you have a lot of content for free, you can easily spend a few months without paying before reaching DLC content + in-depth guide exists on a lot of platforms, other players are welcoming, there's people who are dedicated to teach new players. i can go on, even Wizard101 is comparatively better. yes, those games are backed by big companies, but the available content in-game JUSTIFIES the subscription.
Sunk cost Fallacy exploit. The game is basically still in an alpha stage, and a subscription is required to do anything past leveling a character. I logged on to see what was new, only to find out literally everything was behind a paywall. There is nothing to do but grind character skills and level. There's no quests, no story explaining what's going on in the world, and basically zero NPCs to even interact with. The game has no feel of a living world. If you like making numbers go higher, you might like it.
Predatory membership. Predatory developers. Users beware. Long periods without updates, lack of communication and over policing of player moderators. Small group of exploiters work together with player moderators to fix prices on rares and exploit bosses to get increased xp and loot. You will be banned here for talking.
THEY MAKE YOU PAY FOR UPDATES WTF IS THIS ♥♥♥♥♥♥♥ ASS GAME JAJAJAJAJAJAJA
The game is still in the early stages of development, but there is already a monthly subscription. The content that is actually free is not that much and according to the latest update, it will stay the same. The content that is coming in the future, will cost you 5 $ / month and knowing there are only two developers, those months will be really slow, so more money for them in the long run. So basically this game is a free trial for something you will have to pay for if you like it.
the game is okay , can have potential in a couple of years but for now the content is very limited and fast to go trough . for me the problem is they added a subscription for an unfinished game with no quest system yet and less then 20 hours of content .
scandal
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.