
Navigate through psychadelic mazes to chill electornic beats. Imagine a mix between Super Meat Boy and Geometry Wars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ну для игры которую раздавали бесплатно,неплохой геймплей и прикольные уровни
Отличная игра-челлендж, которая напоминает мне Meatboy. Это все короткие испытания с перезапусками за доли секунды. Саундтрек и визуал довольно потрясающие.
ts was mid ngl
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Russian, Turkish
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Felt like a mobile game. Price isn't bad, quite fair actually. Tho the base wisp was really clunky, I think the yellow one is the one that feels best to play as. The achievements were easy, tho there were some frustrating ones where you had to beat the dev, but I completed it in one day. Not bad per say but unbalanced. Also the dev used clearly ai generated art in their next game, which I think sucks. But yeah, nut horrible per say, just a bit undercooked. Good for achievements.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 14 | 100% | $3.99 | |
| $880 | 10 | 100% | $4.99 | |
| $650 | 7 | 71% | $4.99 | |
| $415 | 6 | 100% | $4.99 | |
| $221 | 6 | 100% | $1.99 | |
| $0 | 0 | — | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.2K | 2.6K | 71% | $0.99 | |
| $63.1K | 133 | 59% | $14.99 | |
| $63.2K | 290 | 82% | $7.19 | |
| $63.1K | 573 | 91% | $6.99 | |
| $63.2K | 140 | 72% | $19.99 | |
| $63.2K | 395 | 54% | $4.99 |