
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $26.5K — a different platform, not this one.
Wildcat Gun Machine is an explosion roller coaster ride! Enter a bullet hell dungeon crawler where you take on hordes of disgusting flesh beasts with a wide variety of guns, giant mech robots, and cute kittens. Explore sprawling maze-like dungeons and liberate giant mech robots from demonic elder gods. Enemy encounters are challenging and specifically designed - not randomized - to provide difficult combat puzzles. Kill-die-learn-repeat! Over 40 gun types to choose from. Each has their own unique features like auto-aim bullets, long-range laser beams or exploding rounds with a huge blast radius. Super abilities that disintegrate everything on the screen! Character upgrades to suit the player’s gameplay style. Players wanting a more forgiving difficulty can increase the times they’re able to respawn, while speedrunners can upgrade their movement speed and improve their dash skill. Features Bullet Hell shooter Over 40 gun types Skill upgrades to suit your playstyle Epic set-piece boss battles Unique 2D art style Monster closet combat puzzles Hand crafted, consistent experience
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.49−90% | 18ratings | 62% | — | not modelled |
| $14.99 | 125reviews | 65% | — | $26.5K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| 140ratings |
| 70% |
| — |
| not modelled |
| $14.99 | 32ratings | 76% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 53 | 72% | $3.99 | |
| — | 49 | 80% | $2.99 | |
| — | 7 | 88% | $14.99 | |
| — | 4 | 86% | $6.69 | |
| — | 3 | 94% | $10.05 | |
| — | 50 | 88% | $1.39 |