
The wolves are watching! Venture through a captivating but brutal dystopia where our young adventurer Ravengirl will travel through this huge city’s brightest highs and delve to its darkest depths on her perilous journey of discovery and finding her destiny where hope seems in short supply.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 12 → 1.14/day in the week after.
About


Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 2.1Kreviews | 82% | — | $98.6K |
| $19.99 | 519ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
En el momento de escribir esta reseña, ya había completado el juego al 100 %. La verdad es que me sorprendió, porque me gusta mucho su jugabilidad y su estilo. Me recordó mucho a Limbo y Inside, juegos de los que seguramente ha sacado inspiración, y creo que en algunos aspectos este juego los supera, pero no es tan conocido porque falla mucho en su narrativa. Y no tengo ni idea de por qué, ya que casi entiendo la idea que el juego intenta transmitir y la narrativa visual me parece estupenda de forma aislada, sin tener en cuenta la historia o la idea global que quieren contar. Pero, al terminar el juego, creo que faltó algo para que la historia se entendiera realmente, al terminar, nos quedamos con más preguntas que respuestas. Y creo que las ideas de la historia son tan vagas que es difícil incluso teorizar sobre ellas. Tengo la impresión de que este juego es una crítica al comunismo y al nacionalismo, pero no hay un hilo conductor que nos permita profundizar en la historia. Me gustó el juego; el único inconveniente fue quedarme con ganas de una narrativa más coherente. También podría comentar que completar todos los logros me hizo sentir como un speedrunner, porque te ponen a hacer misiones sin morir que son una locura.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.33/day in the week to Aug 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 49ratings |
| 80% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好!黑暗朋克风,很对胃口,类Limbo/Inside
White Shadows was a noir styled dystopian story with probably good ideas behind it but fell off with a bad execution. The trigger warning at the start made me think that they had a good base for their dystopian world, and they actually wanted to touch upon the reality of racism, xenophobia, the power hierarchy and separatism. However, the end product seems like they hesitated to create a world too grim and kept the cruel things somehow too soft. I definitely don't mean this in an edgy way, but a more gruesome world would be much better in this setting because the impact the separatism has on birds wasn't visualized enough except through some repeated signs and messages. An inspiration to look up to is Oddworld, where racism along with capitalism are handled perfectly in a gruesome but colorful world. The messages were too vague and the rushed story wasn't helpful for the case it was trying to highlight. Everything happens too fast and there's almost nothing to digest so you just keep rushing through everything. The end almost had no connection to the progress at all, and there's no real resistance to the 'big bad' of the story. Symbolisms and metaphors are good and all, but this game seems to force everything into a symbolism, which makes it forget what it was symbolizing in the beginning. While I loved the style and had fun with the gameplay, it could be a much better experience if it was 1-2 hours longer with an actual baseline for the story. The gameplay was mostly walking and jumping, with some bugs that make jumping a hassle sometimes but they weren't that bad. There are some small puzzles here and there and that's basically it. I had no problem with this gameplay but if you're looking for more puzzles rather than a lot of platforming or a well-written story, this game might not be for you.
[h3][url=store.steampowered.com/app/1158890/White_Shadows/]White Shadows[/url] is a disturbingly beautiful and dark cinematic adventure inspired by Orwell's and other dystopias.[/h3] The comparison to classics like Limbo, Inside and Little Nightmares is easy, both in terms of gameplay and mood, but this game brings a truly unique take on the genre. Features a sinister carnival and a very oppressive society, and comes with a very accurate warning about racism, animal violence, and other sensitive themes. [h3]Positive[/h3] [list] [*] Great ambiance with polished noir aesthetics [*] Smooth controls of creature at different stages [*] Impressive camera work frames different perspectives around 2D movement [*] Suitable classical soundtrack + distorted gibberish vocals [*] Disturbingly beautiful and dark with moody lighting [*] Classic puzzle mechanics (crates, machinery, levers, some timing) [/list] [h3]Negative[/h3] [list] [*] Expected bigger ending twist or climax [/list]
DEFINITELY a good game! gameplay is short and simple(but to be honest... a lot of things happen in the game that makes it different and enjoyable each chapter!) , the story surprisingly lures you into itself with all the dark aspects!!! , a lot of interesting small things that the game makes you experience them. thanks to the developers and congrats!!! for creating such a good game! the whole name and content of the game is about being dark and it IS dark! and it makes you somehow hate the light! even the contrast of the game shows that. my opinion... the whole game shows and TALKS about racism... diff animal species , one works as poor that doesnt have the light. light is a thing that everyone should have had but only some having it made big distance between them and hatred toward other group that doesnt have it. some points in the story is still vague to me... the telephone guy and the ending. maybe an inside person trying to destroy the lights , but why? for what outcome? so the birds rise and take over? the lights that kill you are just a little buggy. and if the ending mission was more intense it would have been a lot better since it ended like nothing happened and almost everything helping you reach above.
Great game .. 8 / 10
Perfect
Jeu qui reste assez court mais très sympa pour le gameplay et l'histoire. Fonctionne parfaitement sur Steam Deck contrairement á ce qui est annoncé sur le magasin
I've enjoyed this game. It has a unique black-and-white art style, and I really loved the soundtrack, especially during the train sequence. The world feels dark and atmospheric. It gave me strong [i]Animal Farm[/i] vibes, especially with the “all animals are equal” law. The gameplay itself isn't difficult, and the achievements are easy to get. A big plus is that you can load checkpoints to complete any missed achievements without replaying the whole game. I can agree that it might not be worth the full price, but on sale? Definitely grab it.
normal vibes and gameplay 7.5
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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