
Trapped in a mysterious mansion, two detectives investigate their mentor's disappearance. With different visions of their surroundings and a shell as their only tool and bond between them, they must cooperate to solve the puzzles, unravel the cult's story, and make it out alive.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 10 | 50% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 13 | 92% | Free | |
| approximately $0 | 22 | 36% | Free | |
| approximately $164.1K | 1K | 24% | $7.99 | |
| approximately $68.2K | 267 | 80% | $14.99 |