
Whispering Death: Prologue draws you into a twisted world built from the remnants of your past. Solve puzzles, search for answers, and stay alert - She’s always watching, and one wrong decision can end everything.
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Languages: English*, Polish, German*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hate to bash a free game made with effort and care, but this isn't for me and I can't see me recommending it to indie horror fans. The controls and gameplay design is odd and unintuitive. I think they were going for like "Amnesia but you can hold an item at the same time"? It's hard to explain but you'll know if you try it. you have to click and drag to open doors, drawers etc, but the use key picks things up and uses things. So I guess you could... use the mouse to drag open doors while youre holding something? I'm not sure why there isn't just a simple inventory where things you pick up go and then you can put them in your hand pressing tab like most games do. i guess what im getting at is the design clunkiness feels deliberate and by choice which makes it somehow way less fun for me than if it was clunky by accident. doesn't help you can only carry one thing at a time. what am i naked with no arms? The atmosphere isn't scary since from the start you are already being bombarded with some lady talking to you, well i guess they want it to sound scary or menacing, but it just sorta sounds like someone chirping at me making fun of me for not figuring out where they hid the remote. Having this be rng in terms of where items appear is just... like dude i think i get what you meant to try but it just incraeses that sense of detachment from what I'm playing and i lose any sense of place or time. like theres no story, theres nothing to set this up. theres a snake lady behind a door or whatever. why doesnt she just kill me. why is the door just slightly open and i only get hurt if i go in? theres no sense of danger that way or anything im just li-ok sorry this isnt helping its just... like what storytelling? you mention storytelling in the desc-im already doing it again, sorry. anyway not for me, if you like your escape room games to have two control schemes at once for no reason, like totally arbitrary puzzles that have no thematic connection to the game and dont mind a snake lady talking smack to you in an apartment with zero atmosphere that's too dark, go nuts.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Całkiem niezłe audio i światło robią klimat. Manipulowanie drzwiami z początku wydawało się irytujące, ale finalnie działa dobrze. W prologu mechanika stania w ciemnościach nie sprawia żadnej trudności, warto by ją bardziej wykorzystać. Projekt z potencjałem, polecam sprawdzić.
Fajny Horror :>
Overall, a really solid prologue with great atmosphere and some genuinely tense moments. The game does a good job pulling you into its world, and I actually got scared once, which doesn’t happen that often. The music is great — the chase track especially reminded me a lot of Roblox's 'Doors' and running away from Seek. I also liked that failure doesn’t just mean a simple “game over”, but instead you wake up again. Even though you have to replay the section, it makes sense gameplay-wise and fits the story well. That said, I have a couple of issues: - Some interactions feel a bit unintuitive. When I opened the safe, I didn’t really understand what I was supposed to do. I honestly thought my game had bugged because nothing seemed to work. Only after checking a forum did I realize you’re supposed to pull the lever. In hindsight it makes sense (it works similarly to doors where you hold and drag), but in the moment it broke the flow. It would be nice if this was indicated better, at least in the prologue, so new players know what to do. - I also ran into a keybinding issue. I rebinded interaction from F to E, but some interactions still required pressing F. I’m not sure if that’s intentional or just a bug, but it was confusing — especially during a chase sequence, where I died twice simply because I didn’t know the interaction was still on F. Despite these problems, it’s a very promising start. The atmosphere, sound design and concept work really well, and I’m definitely looking forward to future updates. Perfect game for an evening playthrough. ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☑ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Ой ну муть какая то... долгие загрузки, просадка кадров, постоянный треп какой то бабы призрака, рандомизатор предметов и не понятный сюжет.... https://youtu.be/-eoTnuclbbY
Interresting start for a promising story. really liked the sanity meter based on colour of the lights. realistic whispers that drive you mad irl 100%. hardcore experience that needs to be taken in one whole swoop - very groundhog day-like. would appreciate some more on-screen popups in the last scene ;). 8/10
Her oyunda başlıklı kız bizi yakaladığında, bir dahaki mini-oyunlar rastgele değişiyor. Bunda bir problem yok lakin bazı eşyaları önceden aldığımızda bug oluyor ve o eşyalar aktifleşmiyor bu sebepten olumlu veremeyeceğim. Zaten ilk bölümü bizi denetiyorlar haliyle bir beklentiye girmek gerekiyor ki oyunun tam sürümünü alabilelim. Hataların düzeltilmesi gerekiyor.Daha çok bulmaca ağırlıklı bir oyun olmuş.
免费 有成就 没中文 死亡低语 踏入《死亡低语》的阴森世界,这是一款融合复杂解谜元素的生存恐怖游戏,将让你全程提心吊胆。游戏中,你将扮演一名在噩梦般的领域中醒来的男子 —— 记忆尽失,被未知恐惧纠缠。你的目标是找回自我身份,逃离这片恐怖之地。 在充斥着嗜血怪兽与邪恶实体的惊悚环境中艰难前行。游戏巧妙融合叙事与解谜玩法,带来极具沉浸感的体验,既考验你的智慧,也挑战你的勇气。 《死亡低语》以其随机生成的物品系统脱颖而出,让玩家每次游玩都能获得独特体验。这一设定确保没有两次游玩过程完全相同,每次踏入恐怖世界都需要制定全新策略与方法。 准备好迎接前所未有的生存恐怖体验吧 —— 每个角落都潜藏着新的威胁,每一步都可能是你的最后一步。
Grało mi się bardzo dobrze. Podczas swojej rozgrywki napotkałem tylko kilka pobocznych błędów np: - Znikające i pojawiające się książki - Wchodzące na siebie książki na półce - Motyle, które powinny pokazywać nowe przedmioty, pokazywały czasami te, których już użyłem. Pomimo tego wszystkiego oceniam tą grę na 7/10 Życzę powodzenia nad dalszymi losami produkcji 💪
Recommended if you get trapped in a dark room with nothing but a PC with this installed.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.