
Escape room meets co-op survival horror. The year is 1998, and an ancient curse has been unleashed, trapping everyone on Mount Bisik. Alone or with up to 4 players, you must explore, find clues, figure out a way to escape...and survive the horror.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Whisper Mountain Outbreak is an isometric co-op PvE multiplayer survival horror game where you and your friends must work together to escape the cursed fog-covered Mt. Bisik.
Explore abandoned buildings, fight monsters, scavenge resources, craft items, solve puzzles, and figure out a way to escape the whispering madness.
It’s 1998; a mining operation on Mt. Bisik inadvertently unleashed an ancient horror when they disturbed a ruin buried deep inside the mountain.
People started hearing whispers and seeing monsters when a mysterious fog suddenly appeared and covered the area surrounding the mountain. Now, you and your friends are trapped in the cursed Mt. Bisik.
Survive and fight the horde
Monsters will come in waves. Fight them off using a variety of melee and ranged weapons, use herbs to recover your health, and protect each other’s backs!
Co-op multiplayer madness
Teamwork is key in this race to safety. Communicate using in-game proximity voice chat, save downed teammates, and share the scarce resources you find.
Explore, solve puzzles, and find a way to escape... together!
Work together to solve puzzles, find keys, unlock doors, and figure out a way to escape the curse.
Learn new skills and craft items
Turn your hard-earned experience and resources to tackle harder missions by utilizing your newly learned skills and crafted items.
2.5D retro graphics with a claustrophobic, dark, and creepy atmosphere
A lingering fog, tight rooms, limited visibility, and eerie whispers, presented in 2D pixel characters with 3D low-poly environments. Offering both nostalgic and freshly terrifying experiences.
Choose your specialization
At the start of each run, choose from the available classes (out of six total). Each class has unique perks and skills, allowing for different playstyles and strategies.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.39−20% | 2.6Kreviews | 85% | — | $500.2K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vale a pena? Sim tem bastante puzzles bem criativos e uma dificuldade relativamente fácil espero mais armas e senários quando lançar !!! Nota 8,5/10 !!!
솔로 게임시 난이도가 너무 개판임. 그리고 매번 바뀌는 비번들. 가장 골치 아픈건 시간내 게임할시 10분을 주는데 이건 진짜 말이 안됨. 이걸 하라는건지 말라는건지. 그리고 시간이 지체되면 보스급 애들이 툭하면 때거지로 달려들음. 게임도 목숨이 3판이 끝이라 하다 죽으면 그걸 언제 다시하나 싶은 상황이 자주 옴. 이지모드 조차도 난이도가 매우 높음. 게임이 재미는 있는데 너무 반복을 유도하고 쉽게 지치게 만듬. 그리고 근접에 비해 총기쪽은 그닥... 멀티아님 솔로는 좀 힘든 게임. 하다못해 시간이라도 좀 더 넉넉하게 주던가 패치 좀 해라!
Overall very little content, but the gameplay and puzzles are refined and engaging. There isn't much replay value, so essentially you are paying for a short 4 hour experience. It is definitely worth the money with friends, since only one person needs to buy a copy. I wouldn't recommend solo as I don't think there is enough content to keep you engaged. tldr, worth the money for one fun weekend with friends.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian +2 more
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game cant believe its still in early access. This game has massive potential. Benn playing it with my big brother for the past couple of days
Para arrancar, no soy fan de lo isométrico peeeero hay que darle chance a todos los juegos. Me gustó, jugué solo un ratito al momento de escribir ésto y tiene mucho de resident evil con el tema de administración de inventario limitado, aunque que no se ponga en pausa cuando lo abrís la cual es una mecánica que no me gusta, peeeero le agrega más tensión al momento y no está mal. Hasta el momento llegué a conseguir el subfusil pero fallé al tratar de equiparlo y la siguiente horda me garrrrrchó de parado. RECONTRA recomendado jugarlo con amigos porque además tiene el friend pass que no necesita membresía a nada (te estoy mirando SONY) para ser usado.
Muy buen juego, aunque aun esta en desarrollo tiene muy buen futuro, espero que pronto liberen mas campañas y dificultades, aunque incluso la "normal" es bastante compleja
Listen the game is amazing and I would like to give it a positive review. However there are a couple of things they should fix to make this an excelent game. - The first one and the reason of the negative review, they should fix the networking issues. Yesterday playing with my friend we got disconnected two maps before finishing the run. It makes the grame very frustrating and I doubt we will play again until this is assessed. - Second thing, the puzzles in the game need external elements to be solved. For example there is a couple of puzzles which requires you to do a large sum or remember how a specific image is drawed. It would be nice that once you discover part of the information you can keep it in a journal. This might be a deliberate design decision to reward communication between players in this case this is simply not fun. You can make players solve puzzles in different part of the map and create a more satisfying experience than just describing an image or doing a sum with large numbers. - Last thing the game needs more variety and QoL. But this is an early access so I don't think we can judge the game yet for the lack of new maps, weapons, etc. This game is fantastic and I think it has an incredible game loop. It keeps you in your toes and is a very pleasant experience I just think that the networking errors ruin your experience right now and that kind of bug is not acceptable when you start charging money to your player base. Keep working on this I will turn my review positive once the game is in better status.
No matter how cruel you encounter, cat in game will heal you.
Gamenya bagus,,saya dukung dev local...tapi untuk sistem nyawa atau lampu mending dihilangin aja...karna toh kalo mati smua item hilang + ulang lagi dari awal...jari biarkan player mengulang2 sampe nemuin tactic terbaik....mohon dibaca...thx toge...
Se ha vuelto desvalanceado con la ultima actualizacion. La rama de armas de fuego es inutil desde el inicio y las clases para elegir no logran diferenciarse demasiado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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