
Step into an open-world action-adventure RPG set in ancient China. Uncover the secrets of your own identity as you rise from a humble village wanderer to the sword master of the imperial capital. Learn martial arts and build your reputation as a hero or a bringer of chaos in this free wuxia world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Jianghu knows no bounds. Play free across XBOX, PS5, PC, and mobile with full cross-play and cross-progression. No pay-to-win.
Gameplay content is entirely free, with monetization limited to cosmetic items.
In Where Winds Meet, Chinese martial arts meet a seamless open world. Roam vast landscapes, uncover hidden ruins, and descend into layered underground catacombs. Steal techniques from martial sects, wield an arsenal of classic wuxia weaponry, and master over 30 mystic arts – from the flowing balance of Tai Chi to the force of Lion's Roar.
Craft, architecture, astronomy, folk games and performance, medicine and healing – 16 systems come together to form an immersive ancient society.
Jianghu knows no bounds.
Ancient landscapes, traditional crafts, stories drawn from history and realistic graphics come together to build a world true to the spirit of wuxia.
Immerse yourself in the captivating Five Dynasties and Ten Kingdoms period of China, where epic battles and legendary tales shape the course of history. From the bustling imperial capital to the hidden wilderness, every path is filled with secrets and adventures.
Traverse vast landscapes in wuxia style: scale rooftops with fluid parkour, ride the windstride across miles in moments, or use fast travel points to leap between regions.
Embark on a narrative-driven adventure filled with rich solo gameplay, or team up with up to four friends for seamless co-op experiences.
Join or create a Guild to access group activities: intense guild wars, multiplayer dungeons, and epic raids. Show your skill in competitive duels, or enter a shared, evolving world with thousands of fellow wanderers.
Tailor your combat – melee, ranged, or stealth. Build a loadout that suits your playstyle. Engage in combat with classic wuxia weapons – sword, spear, dual blades, rope dart, bow, fan, and umbrella. Switch weapons and employ martial arts and mystic skills like Tai Chi to outmaneuver enemies.
Customize your character, choose your role, align with factions, and explore unique professions to shape your identity.
Here, freedom is yours, but every action has its weight. Cause chaos, defy the law, and face bounties, pursuit, even time behind bars. Or walk a nobler path: befriend villagers, forge alliances, and grow your reputation as a hero of the wuxia world. In a world torn by chaos, become the spark that ignites change and forge your legacy!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 114.8Kreviews | 86% | #62 | $0 |
| Free | 3.5Kratings | 66% | — |
Engagement
Reviews
Themes across 2623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一款雖然是線上遊戲,但大部分都還是能單機遊玩的武俠遊戲, 亮點大概就是主要故事及一些地方有小巧思在,初玩確實覺得還不錯, 但就從幾個點上會慢慢覺得有些普通,武功來說每種武器就只有兩套而且每套只有兩招, 玩的是心法搭配讓招式變化,但你想要湊出變化不等上幾個月的努力很難, 外加奇術輔助,但奇術有些敵人還不起效,導致這個戰鬥真的很沒特色, 小遊戲及找寶相後期重複到很疲憊,這算是最大敗筆之一, 劇情我只能說第二章之後就是一個從神變成糞的分界點, 第三章搞個夢劇情然後變成介紹中國歷史,跟主線少東家的關聯很少, 就像是我問你這個地方怎麼走,你跟我講那裡的名人、地理環境劈哩啪啦的講一堆根本不想理解的東西, 第三章只要劇情不改或移除,就是勸退玩家的過程,那怕後面劇情接回來了, 戰鬥就更悲劇了,這應該叫燕雲格檔聲吧,幾乎都是在格檔在格檔的路上, 遊戲確實能玩也算很佛心免費的,但第三章劇情是整個噁心到不行,用夢來解決不可意思的情境, 那你乾脆直接下次用夢搞光束科技武器,或者飛到外太空大戰好了,我懷疑遊戲忘記本質是武俠遊戲了。
hands down the most predatory monetization i have ever seen in my life and its not even close
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Latest in each market: best KR #20, worst JP #86 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, German, Spanish - Latin America, Portuguese - Brazil, Thai, Vietnamese, Russian*languages with full audio support
| Free | — | 93% | #52 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is Mid at best. And my brother keeps shoving it down my throat. Would not recommend
THIS GAME IS TRASH - THE GACHA SYSTEM IS TRASH - DON'T PLAY IF YOU HAVE BAD LUCK SPENT HOURS GRINDING . JUST TO GET 1 HARMONIC CORE (I wanted a outfit NOT SOME DAMN USELESS ITEM which will be in my inventory for more than 6-7 months OR EVEN LONGER. if i get REALLY UNLUCKY) I HONESTLY WANT TO GIVE MY MIDDLE FINGER TO DEVS I GOT CORE AT 145+ PULLS. (I have tried on solemn echo. BUT RECIEVED CRIMSON CURTAIN 2 TIMES)
Game looks cool, but the insane amount of tutorials is a killer, I don't want 900 tutorials in the first hour of play
美术和大部分国产动漫游戏一样都是low逼影楼国风,跟雾山五行 中国奇谭 风雨廊桥那种有点美感有点艺术价值的国风根本没法比。战斗系统也不行,该有的都有但是各方面打磨的都不行,表面加入辅助精防照顾玩家实际就是打死不承认自己设计的问题。剧情背景挺好但讲的不好,编剧明显没那个把控能力和文字能力。整个游戏透露着割裂感,玩法上的比如战斗 大世界,剧情上的,画风场景上的等等。这个游戏运营绝对是好手,当时个平台大肆营销免费游玩,付费不影响强度等等,赚足了路人好感,实际游戏体验实属一般。
Думала немного поиграю, а по итогу зависла на часы.
This is honestly the best gaming experience I have had for a very long time. I wasn't expecting an engaging and interesting story that would actually have me caring about the characters. World building is amazing, exploration is wondrous, progression is great, skills are plentiful, activities are everywhere, everything is meaningful in a way. The visuals and sights are ethereal, otherworldly and deserving of the highest praise. I am barely scratching the surface and I can tell you it is worth more than every game I have purchased in the past five years and yet it is completely free to play. These developers knew what they were doing when they created a one of a kind experience and the only money you can spend is to make your character look better. Do yourself a favor and engage with this game, look past the cluttered menu and overwhelming presentation of content - and do what you want. Don't follow any guides, don't follow anything specific. Just explore, enjoy and experience a once in a lifetime adventure that won't be recreated in this lifetime. I personally started out on Legend and while it has been difficult to an extent, it's also been extremely rewarding having to figure things out and progress through the difficulty on my own. Legend provides a Sekiro like experience while giving an absolutely mesmerizing open world that can't be compared to any other game because nothing else has done it this well.
macht spaß und ist fair
Le jeu est beau, le gameplay semble génial, l'univers est exotique, franchement que du bonheurs sur ces aspects là, mais mon gros point négatif est le binding des touches (certaines touches ne peuvent pas être rebind, d'autre refuse l'utilisation de l'entièreté du clavier, bref un enfer), il est super limité surtout lorsqu'on a l'habitude de tout re-bind en tant que gaucher. Je passe mon chemin malgré la promesse d'un jeu qui semble génial.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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