
Step into an open-world action-adventure RPG set in ancient China. Uncover the secrets of your own identity as you rise from a humble village wanderer to the sword master of the imperial capital. Learn martial arts and build your reputation as a hero or a bringer of chaos in this free wuxia world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Jianghu knows no bounds. Play free across XBOX, PS5, PC, and mobile with full cross-play and cross-progression. No pay-to-win.
Gameplay content is entirely free, with monetization limited to cosmetic items.
In Where Winds Meet, Chinese martial arts meet a seamless open world. Roam vast landscapes, uncover hidden ruins, and descend into layered underground catacombs. Steal techniques from martial sects, wield an arsenal of classic wuxia weaponry, and master over 30 mystic arts – from the flowing balance of Tai Chi to the force of Lion's Roar.
Craft, architecture, astronomy, folk games and performance, medicine and healing – 16 systems come together to form an immersive ancient society.
Jianghu knows no bounds.
Ancient landscapes, traditional crafts, stories drawn from history and realistic graphics come together to build a world true to the spirit of wuxia.
Immerse yourself in the captivating Five Dynasties and Ten Kingdoms period of China, where epic battles and legendary tales shape the course of history. From the bustling imperial capital to the hidden wilderness, every path is filled with secrets and adventures.
Traverse vast landscapes in wuxia style: scale rooftops with fluid parkour, ride the windstride across miles in moments, or use fast travel points to leap between regions.
Embark on a narrative-driven adventure filled with rich solo gameplay, or team up with up to four friends for seamless co-op experiences.
Join or create a Guild to access group activities: intense guild wars, multiplayer dungeons, and epic raids. Show your skill in competitive duels, or enter a shared, evolving world with thousands of fellow wanderers.
Tailor your combat – melee, ranged, or stealth. Build a loadout that suits your playstyle. Engage in combat with classic wuxia weapons – sword, spear, dual blades, rope dart, bow, fan, and umbrella. Switch weapons and employ martial arts and mystic skills like Tai Chi to outmaneuver enemies.
Customize your character, choose your role, align with factions, and explore unique professions to shape your identity.
Here, freedom is yours, but every action has its weight. Cause chaos, defy the law, and face bounties, pursuit, even time behind bars. Or walk a nobler path: befriend villagers, forge alliances, and grow your reputation as a hero of the wuxia world. In a world torn by chaos, become the spark that ignites change and forge your legacy!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 114.8Kreviews | 86% | #62 | $0 |
| Free | 3.5Kratings | 66% | — |
Engagement
Reviews
Themes across 2623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I saw a couple of shorts on youtube, advertising the game and asked the viewers about some of my curiosities regarding it, however i never got a reply… hence i decided to go full on Thanos mode (fine… i’ll do it myself) and thus… here we are. The game has some very good graphics. The visuals are indeed awesome. The combat seems quite interesting. The game gives you a lot of content. It will keep you occupied. YOU CAN PET ANIMALS! But now we move to the problems of a casual player’s point of view. The game is ridiculously convoluted. God help us, everything I did would activate a new system that had systems in its systems with systems and menus in the menu of a menu that was made of menus. Later I was trying to find the same functions and I could not in the mess of so many menus. I also have a bone to pick with how fake the freedom of picking different fighting styles appeared in this gacha game. Also very poorly made is the way you experience the story, cause you are not allowed to progress with the story if you don’t play other aspects of the game. Bad explanations. From prompting you on self healing before that is possible, to telling you that healers are gonna heal you for free for also being a healer (fake)... we have many functions that are not explained correctly. I tried the animal moves training and while it looked like I was doing nothing wrong, the game was failing me constantly. Turns out the instructions were wrong. You find some special insects that you need to grab and the game tells you, shoot them down… I did… nothing happened. I ran towards them, grabbed it as it was flying around, victory. You unlock a skill to grab things from a distance, game tells you you can disarm enemies with it and to go practice on some bandits... it does not activate… I tried several times and only days later I found out how to use the snatch skill. Not to mention that the first time I passed by a snake camp I was prompted to use that skill to grab the item in their midst, but I had not unlocked it yet. Due to the game’s explanation I was trying for several minutes to find how the snatch from a distance worked, till I eventually lost my patience and charged on the snakes only to be obliterated. You see two people stealing horses early on and the game tells you to look for them. I go the way they went and see a dude on a horse with the same model. I get close and try to talk to him, only that this was a different dude and the “talk” was “snach horse”… so i’m now a horse thief. Also the victim would not let me go after trying to steal their horse no matter what and I had to kill them. No consequences. As for the gacha system. The amount of different currencies used for every pull made it a mess. More about this later. Now… all the above are a very negative impact to my impression of the game, however i’m sure that by checking media, having enough time/patience to experience in the game and/or with a supportive community you can overcome and as such… the game would have gotten a positive rating from me… but now come the actual bad stuff. Why i’m NOT recommending this game: 1) The story is bad. The pacing is terrible… Seriously... One of my top listed games for bad passing...You open up with a couple of dudes that show up, act as is a medallion is a big deal, but only mention the medallion and not the MC, making you think that the MC is with them only for sentimentality purposes, but then your name is on it and the MC is important, but nobody cares about them. Then the dude at the start of the game throws a sword at you and next thing that happens is that he vanishes for years… Your OH SO IMPORTANT medallion is stolen and a minute later nobody cares… Look… I did not experience everything in the game, to know if the story is worth it or not… but what I know is that for the few days of progression i got, the pacing was so terrible that I didn't even care to see the rest! I mean... There are only two characters I cared about in this game... They both die a hero's death and the story goes: "OH NO... Anyway... let's build a mansion now".Things are constantly happening, then a moment later you are at a totally different vibe and nothing matters about what happened previously. 2) Way too much time-waste. The game does give you a lot of content and that’s a good thing. If you want to commit and you are looking for something to fill your time then this is awesome. But they kinda exaggerate. 3) Forced co-op. Game literally forces you to play co-op. For someone that has a terrible experience in co-op such as me, this is a MASSIVE negative. 4) Way too many bugs. At the very start of the game you go down the mountain and see something like a theater troupe or something with dead bodies all around, advertising a great battle. I go in and a cutscene plays and as soon as it ends it starts playing again... and again... and again. I skip and the battle starts. As soon as I take down the dude, fight resets and i have to fight him again. I beat him and 2 "puppets" show up to fight me. I take them out and i have to fight the dude again, only that as soon as I beat him the first cutscene plays again and i'm back at the beginning of this fight. Eventually i fall and game is like "come back when you are lv.30 n00b". Right... Cause i totally didn't humiliate your champion multiple times right now. And this "reset" happened another couple of times with other bosses. An events of trying to chase a cat launched me to the stratosphere. Cleared a martial arts training quest with the dude resetting every time and when I reloaded my game he was no longer there. My gacha pulls got reset. Also here i'm gonna talk about bad design of quests/events. You are platforming to get a chest and mid-jump game starts a "cutscene" stopping you, messing you up or straight out killing you. Not to mention areas where you can multi-jump, you are going for a chest only to find out at the last step without warning that you multijump has been sealed away and you fall to your doom, resurrecting in a totally different area and having to walk a long way to get back to your chest. Now these are bad design flaws but they are so random I consider even those bugs. Speaking of, I used my 10 free pulls and the game reset the pull... only that I no longer had the 10 pulls available.It just went back to the initial pulls page... I checked if i had any new items or presentation looks but there was nothing... and here is my final issue 5) Support inefficiency. I reported that my free 10 pulls got cancelled and waited for a reply... only to never get one. Just to be fair, I waited for a couple of days before giving my final verdict, but no reply came. Look, the game has great graphics and huge potential. But it really did not click with me. The way the story is portrayed, the confusing systems, the huge amount of time needed to clear dailys and the huge amount of bugs encountered that did not get a reply from the support even after days. Especially when one of those bugs hit the core of the game, it's gacha... No man. I'm out.
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Latest in each market: best KR #20, worst JP #86 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, German, Spanish - Latin America, Portuguese - Brazil, Thai, Vietnamese, Russian*languages with full audio support
| Free | — | 93% | #52 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THIS GAME IS TRASH - THE GACHA SYSTEM IS TRASH - DON'T PLAY IF YOU HAVE BAD LUCK SPENT HOURS GRINDING . JUST TO GET 1 HARMONIC CORE (I wanted a outfit NOT SOME DAMN USELESS ITEM which will be in my inventory for more than 6-7 months OR EVEN LONGER. if i get REALLY UNLUCKY) I HONESTLY WANT TO GIVE MY MIDDLE FINGER TO DEVS I GOT CORE AT 145+ PULLS. (I have tried on solemn echo. BUT RECIEVED CRIMSON CURTAIN 2 TIMES)
170gb?
Gacha, FOMO, Predatory bundle prices forcing you to always buy too much. Some outfits cost more than multiple games put together. UI is an absolute godforsaken rabbit warren, and there are hundreds of currencies going every which way. Dogpiled with 'free stuff' that is 99% pointless or arbitrarily padded. Power progression is so unintuitive, messy and sprawling they had to auto-fill it for you. Story is... there. Has novelty, is different. Translation is unpolished. Gameplay is fine, kind of fun. Movement is neat, combos are fun, deflections and dodges are cool.
一款雖然是線上遊戲,但大部分都還是能單機遊玩的武俠遊戲, 亮點大概就是主要故事及一些地方有小巧思在,初玩確實覺得還不錯, 但就從幾個點上會慢慢覺得有些普通,武功來說每種武器就只有兩套而且每套只有兩招, 玩的是心法搭配讓招式變化,但你想要湊出變化不等上幾個月的努力很難, 外加奇術輔助,但奇術有些敵人還不起效,導致這個戰鬥真的很沒特色, 小遊戲及找寶相後期重複到很疲憊,這算是最大敗筆之一, 劇情我只能說第二章之後就是一個從神變成糞的分界點, 第三章搞個夢劇情然後變成介紹中國歷史,跟主線少東家的關聯很少, 就像是我問你這個地方怎麼走,你跟我講那裡的名人、地理環境劈哩啪啦的講一堆根本不想理解的東西, 第三章只要劇情不改或移除,就是勸退玩家的過程,那怕後面劇情接回來了, 戰鬥就更悲劇了,這應該叫燕雲格檔聲吧,幾乎都是在格檔在格檔的路上, 遊戲確實能玩也算很佛心免費的,但第三章劇情是整個噁心到不行,用夢來解決不可意思的情境, 那你乾脆直接下次用夢搞光束科技武器,或者飛到外太空大戰好了,我懷疑遊戲忘記本質是武俠遊戲了。
遊戲本體肥大(超過170G,用steam玩還會需要比官方啟動器更大的空間),對網速慢和硬體設備不好的玩家不友善,對電腦的要求很高,而且BUG很多、優化很糟。 就算用官方啟動器也會登入不了已經綁定的帳號有夠白痴,想玩個遊戲遇到一堆困難有夠煩。 武俠味濃厚的世界觀,後期劇情逐漸玄幻,小遊戲和活動玩法基本上就是縫合怪,別的遊戲的玩法都偷一點然後覺得自己很幽默。 畫面是真的很漂亮,但拍照模式很難用。
Одиночный мусор в обертке мультиплеера. Смысла в прохождении в коопе нет ни какого, т.к. тот, кто присоединяется к сессии помогает проходить побочки хосту. Потом проходит то же самое у себя. Для тех, кто хочет потратить кучу времени впустую.
Pretty good game but it has the worst localisation I have ever experienced, and with the cost of the cosmetics you’d think they’d at least get it somewhat right but they haven’t and it can make elements hard to follow. I’d hardly say it has English support and steam should remove it from the listing as having it
Game looks cool, but the insane amount of tutorials is a killer, I don't want 900 tutorials in the first hour of play
Entré pensando en avanzar misiones y terminé moviendo macetas alrededor del patio porque la luz de la tarde pegaba raro. Así se me fue la sesión. No gané una pelea nueva, pero la entrada por fin dejó de verse chueca.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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