
Descend into the grim and gritty world of Purgatory in this fast-paced cover shooter which combines the fluidity of twin-stick controls and tactical cover usage. Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Круто, но не за 700 руб !
This beta has a ways to go, but the fundamentals are very satisfying and unlike anything I've played with in a roguelite before. Cover, vaulting and rolling, illumination, ability throwing, weapon aiming, and reloading come together for fast but tactical combat, and there's a great sense of impact when your Fifth-Time Lucky spits out its critical shot and finishes off a rifleman or your throwing axe stops a hound in its tracks. The rest of the game outside of combat is perfectly functional but a little bare, and the level generation is rather square and dull. I hope it all comes together in due time, but truthfully I would pre-order right now if given the option based on the strength of that combat alone.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ron Perlman ♥
Неплохая бета
TRASH
top demais
ігра топ побільше шедеврів
West of Dead is a roguelike shooter (think Enter The Gungeon, but more cowboys and more lost souls)
bem, na época que eu joguei essa Beta, eu tive certeza que seria um otimo jogo, me lembrou bastante um Dead Cells 3D, pelo estilo de jogo, a arte é muito bonita e no jogo final deve ser melhor ainda, achei a jogabilidade interessante e a mecanica de combate legal
Классная игра, но из минусов после смерти приходиться пробегать всю карту заново, но это не большой минус на фоне интересной концепции графики, и геймплея
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.