
Claw your way to the top of Moreytown, a furry slum for human-animal hybrids. Will you take down the gangs who rule the town, or take them over instead?
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you've played "Choice" games before then you already know what to expect here. Some interesting story paths and minor replay value, but like most of the games by this developer it can be annoying to get through the story multiple times for specific endings. Overall I think it's a good furry fiction and worth getting when it's on sale.
I personally really like this game, it is fairly short and straight forward, the endings however do feel a bit rushed and seem like your prior actions dont mean much. Overall i do recommend this if you need a quick and easy to pick up game.
Well i liked it short but fun.
O jogo e divertido com escolhas variadas e com finais incriveis
this game is wonderful and it goes into hard hitting and difficult choices. I recommend this game for anyone who enjoys text-based adventures and to anyone willing to embrace the furry side of life
This game is about the genetic engineering of animals. You play as an intelligent morey of the size you choose. Keep in mind the size of morey changes the way you play the game, to an extent. I recommend this game, because you get to feel the racial tensions between humans and moreys, and this is a pretty good mirror to today's world of racial tensions.
Shockingly well written and intriguing - I'd expect nothing less from S. Andrew Swann who is an Actual Scifi Author with decades of published works behind them, including the series that this game is based upon; the game does not assume familiarity with the books, however. A vignette mystery set in this fascinating world of tension between a genetically-engineered underclass of animal-people and humanity in general. Relatively short tale with some decent breadth in choices and outcomes, certainly built for multiple playthroughs.
I absolutely love this game!! It doesn't need any images or background music,let your imagination do the job. And the characters without seeing them are either really loveable or (depending on your mood) simply cool. I recommend this game to all novel readers who want to take the story into their own hands. 10/10
[h2]✅ Recommended (with big caveats)[/h2] [b]Summary:[/b] Strong writing + gritty furry noir vibe, but it’s short, fairly linear, and the “choices” often feel more like flavor than true branching. [hr][/hr] [h1]Welcome to Moreytown — a gritty “Choose Your Own Adventure” in a furry slum[/h1] I originally reviewed this back in 2019 when I had it via [b]review product / free license[/b]. I’ve revisited it again now with a fresher brain and more experience with interactive fiction — and my opinion is basically: [b]Good writing and a cool setting… held back by pacing, length, and limited meaningful branching.[/b] This is a [b]Choice of Games[/b] title, meaning it’s a [b]text-only interactive novel[/b] (about [b]150,000 words[/b]) with stats, occasional checks, and lots of “pick one of these options” choices. No graphics, no sound design — it lives or dies entirely on writing + your imagination. [hr][/hr] [h2]What the game actually is[/h2] [list] [*][b]Pure text interactive fiction[/b] (like old RPG/choose-your-own-adventure books) [*]Character setup includes [b]species[/b] (13 options like wolf/tiger/bear/etc), identity/orientation options, and stat leanings [*]Story tone: [b]gritty noir / crime / gangs / cult / discrimination themes[/b] [*]Multiple endings + [b]Steam achievements[/b] encourage replays [/list] If you expect “gameplay” in the traditional sense, you’ll bounce. If you like interactive novels, this is a solid entry — but not one of the deepest. [hr][/hr] [h2]The good (why I still recommend it)[/h2] [b]✅ The writing and atmosphere are the real hook.[/b] Moreytown has that “dirty alley / neon noir / survival in a broken place” vibe, just with moreaus (human-animal hybrids) and humans (“pinks”). It’s not subtle, but it is engaging. [b]✅ Species flavor is actually fun.[/b] It’s not just cosmetic — it affects how scenes feel and how you imagine your character. If you’re a furry (or just like anthro worlds), the setting carries itself well. [b]✅ It’s easy to pick up and finish.[/b] You can do a run in one sitting, and it doesn’t demand 20 hours before it “gets good.” [hr][/hr] [h2]The bad (why people feel disappointed)[/h2] [b]❌ It’s short.[/b] Even if you read slowly, it can feel like the story “barely starts” before you’re at the wrap-up. That hurts, because the world feels like it could support something much bigger. [b]❌ The main plot is more railroaded than it looks.[/b] You do get choices, but many major beats still happen no matter what. A lot of decisions are more about [i]tone[/i] and [i]roleplay flavor[/i] than truly changing the journey. [b]❌ The endgame can feel harsh / swingy.[/b] Near the end, outcomes can depend on a few decisions and/or stat positioning. That’s normal for Choice of Games, but here it can feel like the author is flicking a “this works / this kills you” switch. [b]❌ No real “save/chapter select” quality-of-life.[/b] Some CoG fans like the “no save scumming” philosophy — fair — but when a run is short AND the final section can punish you hard, it can make replays feel more like achievement-hunting than exploration. [hr][/hr] [h2]Replay value: real, but limited[/h2] Yes, there are routes, romances, faction angles, and endings… …but the [b]core structure stays very similar[/b]. After 1–2 runs you’ll start seeing the rails. Achievements will push you to keep going, but it’s not the kind of game where every run feels like a totally new story. [hr][/hr] [h2]Linux / SteamOS + Linux[/h2] It’s a text-based CoG title and lists [b]SteamOS + Linux[/b] support, and in my experience it’s exactly what you’d hope: [b]runs fine, no drama[/b]. (If your system can run Steam, it can run this.) [hr][/hr] [h2]Who this is for[/h2] [b]Recommended if you like:[/b] [list] [*]Choose-your-own-adventure / interactive fiction [*]Furry / anthro settings with a darker tone [*]Short noir-style stories with multiple endings [/list] [b]Not recommended if you want:[/b] [list] [*]Big branching “your choices radically change everything” [*]Long RPG-length story arcs [*]Gameplay systems beyond reading + choices [/list] [hr][/hr] [h2]Final verdict[/h2] [b]Welcome to Moreytown is a good interactive novel in a cool furry noir setting[/b] — but it’s also [b]short[/b], [b]fairly linear[/b], and doesn’t fully cash in on its potential. I still recommend it [b]for the right audience[/b] (especially on sale), but go in expecting a [b]quick story</b>, not a deep branching epic. [b]Tip:[/b] Try the [b]demo[/b] first — if the writing style grabs you, you’ll probably enjoy the full run.
I don't really know where I should start. Maybe with the fact that I really enjoyed this game. I've read some other reviews and from what I saw many people who played this game did also play other "Choice of" Games. I'd like to mention that this is not the case for me so I don't compare this game to any other "Choice of" Games. With that said, I think I start with the setting and why I think it is so perfect: From what I think, the setting is perfect for this text-only mechanics because anything graphical would've destroyed the imagination that you have in your head. The background story how everything in the world got the way it is in the scenario is not as detailed as it could be but I actually think about this in a positive way because you can imagine most by yourself and the game doesn't give you things in the hand that you cannot imagine to happen. It sort of creates a perfect dystopian world by letting you imagine it by yourself. Also, it helps you with the character creation because there it is almost the same. You don't put in any background to your character so you can imagine anything there. The game doesn't give you any limitations in that point which I found pretty good. (The only limitation I can think of is that you can't create a "God"-character that can do everything perfect. You are limited to who you are in species and a few non-life changing past scenarios. God-characters are never good or balanced in any way so I think of the lack of them here as a good feature.) Now I'll review the story itself. I've read very often that the story is short and I have to agree with that in general. I think this is the case due to the one big limitation of the mechanics: "This and that happens. What do you do next?" If the player should stay in contol of the character the hole time, it is really really difficult to differ between important plot scenario and minor "I go and buy something"-filler. So in the end there are two options: 1.: making an incredibly detailed and overall huge game so that the player can do anything anywhere to fill the gaps between the main story. 2.: just don't have gaps between the main story. 1 can be really really difficult and if the game developers fail, the game is screwed. So, to not let this happen, I can live with a shorter but more thought-out main story without gaps. Now I come to one of the things that I consider as one of the most important aspects of a game: the atmosphere. The game had a little bit of the feelings that the games "Life is Strange" and "Detroit: Become Human" gave me. But just a little bit of both. And this makes it very good! Both mentioned games are under my favorite games because they did everything right. But a game has to function by itself and not by "being" another game. This game did exactly that. It gives a familiar feeling but is still independent from anything else. The dark atmosphere of a dystopian future-city with you as someone to decide what is gonna happen without even knowing what exactly could happen... It's just good! To sum up, I really enjoyed the game and recommend it to anyone who enjoys to decide what is going to happen next.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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