
Welcome to Light Fields. Experience real-world reflections, depth, and translucence like never before in VR. Explore the Gamble House, Mosaic Tile House, and the Space Shuttle Discovery. These navigable stills showcase the emerging technology Google is using to power its next generation of VR content.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Never would have thought that 5 years down the drain this would still be the King of visuals Shame on the rest of the devs
Like all great google products, you get a short shocking reveal of an amazing piece of innovation, and then before you blink an eye google takes the entire division behind a shed and kills it with a shovel. Maybe covid-19 would be over if google had announced it as a product.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm really new to VR. Literally this was my fourth session and I bet there's a lot of highs and lows I haven't yet seen. I'm on a Quest 2 and even with its modest screen, it still shows something amazing. This really is the first baby step towards making real life virtual reality. Yet it also shows how limited we still are. It's a gallery of various pictures, all in proper VR. Not the classic stereoscopic images, but actual VR. You move, everything properly moves to compensate. This includes the sun behind window panes, reflections and angles of objects. To me, this kind of feels like witchcraft. But you also get a glimpse of how this might already be a dead in the water concept. The camera rigs are massive and setting it all up is tremendous effort. It reminds me of why VR and 3D videos never took off in the online sphere, especially in Youtube. So far, this is a gimmick, but also this gimmick accidentally helped me step into something on my bucket list. To visit the Smithsonian. I'll most likely never make it to that museum. Flying across the ocean and paying basically a year's salary for the privilege of staying there for a weekend is just not feasible. However, this time it's not just images. It really did fool me that I was standing there. It felt real enough to give me glimpses of the feeling of being there and it feels like such a privilege. Same goes with going inside Discovery Space Shuttle. This tech can be utilized to create genuinely amazing experiences. I think it works best in insanely massive areas and in very small areas. With the medium sized areas, you feel exactly too constricted by the small area of view. And this is the weakest point as well: The area of view you can be in. It's essentially the size of a person standing up with the width. It's a circle, so there's room to maneuver a very small amount, but it's limited. The dozens of cameras set up with ample lighting and intense amounts of setup will still keep you in that small area. I personally loved it, but I also am new to this scene, it had things that I was in awe at seeing and my expectations were set relatively low for a very small tech demo. But this felt like the real deal. A branch of new technology taking its first step in the road of perhaps becoming something greater. Perhaps one day. I just am worried that this day might not come at least with these used methods.
It's a cool technology but the resolution in all those scenes really is not up to the task. It's too blurry. Needs more pixels!! - Varjo Aero
할매 할배 뽀뽀하는거 구경하는 겜
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Have to run this at 36% resolution on a 3080 and i7-6700k with 16 GB of DDR4, otherwise it crashes everytime. Poorly optimized for a gimmick that doesn't let you explore very much.
too short. its just a tech demo of their special camera
Супер! Как фотограмметрия, только качественее
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