
Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. Can the two of you find your way out in time?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 33.3Kreviews | 89% | — | $0 |
| $1.99 | 4.4Kratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall, I think this is a pretty good and fun game to play with a friend. It makes for a fun few hours, is pretty much bug free and for it being free it's alright quality. It is however, not without faults. For one run it'll take about 1.5 hours to complete. As for the good stuff first, I think the general idea of the game is really nice, I love the idea of having to rely on communication to help one another solve puzzles and escape, and some of the puzzles are genuinely interesting and fun, my favourite probably being the theatre scenes. However, some puzzles are poorly designed, such as the maze with switches, which is simply just tedious and long for no real reason, plus the chess game which I think could have been better made, rather than having someone relay what a video shows. I love the idea of selecting the role too, to give incentive to replay the game as the other role and understand it, however I do believe that they are not well balanced. I personally found the Globe role WAY more interesting than the Librarian role, who is for the most part stuck in the same room, spending the whole game relaying information while the other actually gets to play the activities. I love that the ending also only have one of you escape, although I'd love a secret way to have both of you escape. I also think the achievement to not die while probably not reasonably possible on your first two runs, is reasonable to obtain once you know what to do and you're given plenty of time and leeway to complete activities.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Japanese, Korean +10 more
| $1.99 |
| 1.4Kratings |
| 64% |
| — |
| not modelled |
| $1.99 | — | — | — | not modelled |
| Free | — | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 650 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oynayamadım mukemmel ragebait 10/10
Tolles Spiel! <3
me surpreendeu
norm1s, no 2 chasa ebalsya v lobby, ne mog zaiti k drugu v party daje s vpn
Good coop game
Cine, me abandonaron xd 10/10
El peor juego cooperativo que probe en mi vida, es lo mas tosco de este mundo. Lo jugue con mi increible mujer pero se nota que esta mal hecho pq la parte de las luces anda como el revendo orto, te deja interactuar con las q quiere el juego cuando tenes q apagar todas, dsp hace el sonido de q se apaga pero la poronga esa sigue prendida. Dsp 0 ayuda del juego, verdaderamente nefasto no lo recomiendo para nada
We Were Here is a quick, fun, and at times playfully funny in what you can do to solve the mysteries within. For a co-op game, I thoroughly enjoyed how easy it was to play with someone I know. Yes, it takes communication, and some double checking for the perfect runs, but it's worth playing with a friend one afternoon. It's also a game you can come back to and the puzzles do change each time. That helped me want to get all the achievements more than anything else.
Honestly could've been better
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 17.8K | 82% | $12.99 | |
| $1.7M | 11.3K | 78% | $9.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| — | 0 | — | — | |
| $772 | 17 | 65% | $1.99 | |
| $0 | 212 | 48% | Free |