
We Went Back is a time-looping horror game in which you wake up in an abandoned space station utterly alone. The exit door is locked and you must find a way to escape what lurks within. Find clues, experience dynamically changing environments and confront terror in order to find a way out.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice experience, I loved the atmosphere and the idea was really well done, I look forward for another games from the studio.
Very short, but well put together. None of the jump-scares are all that frightening, however the atmosphere can be creepy at times.
Fun little horror game, Pretty quick although a tad confusing for the puzzle, It's really cute thou and easy achievements.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
F1shst1cks56 approves of this game
i dont like
decent
⭐⭐⭐⭐
This game is so good, I LOVED how the ending played out.
I enjoyed this more than I expected for a free game. It is a short experience, but it stays engaging by encouraging you to pay close attention to your surroundings. Each loop through the space station introduces subtle environmental changes, which makes revisiting the same areas feel interesting as you search for clues. The puzzles are simple but fit well within the structure of the game, and the sound design helps build a tense atmosphere without overdoing it. Everything comes together to create a focused and immersive experience. It is definitely brief, but still feels complete. After my first playthrough, I was able to go through it a couple more times to unlock the remaining achievements, all within about an hour. For a free title, it is absolutely worth trying.
Space...Moon phases and A tall meat man the screams really loud.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.