
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I used to play this game whenever it originally came out. Some say its not worth getting nowadays, they're just wrong. Play this game, you'll thank me later!
생각보다 npc들이 멍청하고 버그가 많음.. 근데도 재밌긴함
acho que nunca vai existir um jogo tão perfeito estéticamente e na história. uma experiência única mesmo dps de anos que foi lançado. pena que tentaram repetir a fórmula e não deu certo. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
КАПЕЦ НУ ЭТ ХАЙП НИ ИНАЧИ
herşeyinikaybetneşeniasla
I'd never played a game like this before. Action, first person, open world. We happy few is my absolute favourite game in the world. And I owe it for expanding my horizons too. I've played many great games since, I still come back.
Orwell romanını Hayatta kalma Aksiyon oyununa çevirmişler, eğlenceli yan hikayeleri olan keyifli bir açık dünyası vardı, tatmin edici bir oyun
This game is dark. It touches on unhappy things. But for those who would venture into the dark, bounty awaits. This game captures survival in a world that wants to rip you apart. Wear the wrong thing? Angry mob. Act weird? Angry mob. Someone doesn't like your face? A situation that could lead to an angry mob if not dealt with quickly, politely, and with great care. The story is amazing, you play as three different charicters in the base game each with different skills and playstyles backstorys and things they dont want to remember. Ever. There seems to be an issue where at random, NPCs aggro onto the player even though they havent done anything. Perhaps it would be easier if you just took your joy... We've come to the end of our time.
We Happy Few tends to get tossed aside for the worst reasons, in my opinion. It was one of the first games to actively make use of generative content. And while that didn't quite turn out as nicely as it could have, it is still a decent, somewhat silly game, with a shockingly serious story. As CG has gone the way of the dodo, it'll never get the patches it deserves, leaving some warts here and there. But nothing gamebreaking, which I find surprising. It's not bad! Give it a try, though at a discount.
holy peak. but fr, the lore in this game is so detailed and every little thing you find adds to that story
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29K | 113 | 71% | $9.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.3K | 17 | 94% | $16.99 | |
| $3.7K | 66 | 97% | $2.99 | |
| $1.2K | 6 | 100% | $9.99 | |
| $1.4K | 5 | 100% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2M | 46.4K | 91% | $19.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.3K | 77% | $49.99 |