
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bugs ruining your missions
britain simulator
te amo arthur hastings e sally boyle
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While this game definitely has issues I think the story alone is a reason to pick it up it’s honestly incredible and many ppl complain about the gameplay but i really never had an issue with it sure it’s a little lack luster but still super fun
I don't really have anything to say but apparently I have to say something to be able to leave a review. I like the game
summer sale right now yall, and it just came to geforce now if anyone is rocking that. Give it an hour 50 minutes to try it out. it's better then you would think once you understand what happened in this world.
The story is good its just the npcs dont have a brain
We Happy Few is the bee’s knees; it’s one of the most original and strangely captivating games out there. Imagine if BioShock and A Clockwork Orange had a baby, and then dropped it into a 1960s England where everyone’s high on a drug called Joy to avoid facing a terrible past. That’s the vibe. What makes it stand out isn’t just the creepy, colorful aesthetic (though that’s a huge part of it) it’s the way the game builds its world. Wellington Wells feels like a place that’s barely holding itself together beneath a cheerful, drug-fueled facade. The characters you play as aren’t heroes, they’re broken people trying to make sense of a broken society, and that gives the story real emotional weight.
We Happy Few é um jogo de aventura em uma cidade onde todo mundo é obrigado a tomar uma droga para ser "feliz". Ele conta história de três personagens diferentes (cada um com jogabilidades diferentes) e no fim você passa a entender melhor o que que ta acontecendo por trás dessa droga
Great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29K | 113 | 71% | $9.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.3K | 17 | 94% | $16.99 | |
| $3.7K | 66 | 97% | $2.99 | |
| $2.7K | 13 | 100% | $9.99 | |
| $1.4K | 5 | 100% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2M | 46.4K | 91% | $19.99 | |
| $19.1M | 42.3K | 72% | $24.99 | |
| $19.1M |
| 58.7K |
| 93% |
| $29.99 |
| $19.1M | 76.3K | 95% | $19.99 |
| $19.3M | 13.8K | 86% | $34.99 |
| $19.3M | 13.3K | 77% | $49.99 |