
A co-op seance communications game where one of you died first, and only you can see what's killing the others. Your only voice is a Ouija board your friends keep misreading. Guide them down 9 floors of a haunted house and banish the demon before sunrise. 2-6 players. Brain required.
Modeled estimate, not a reported figure. How we estimate →
About
One of you starts dead. Each game, one player becomes the ghost — able to see the demon, the dangers, and the way out, but unable to be heard by the living. Ghosts can hear the living, and each other (ghosts can hear other players, but cannot be heard by non-ghosts.)
As the ghost, you can see everything — the thing hunting the others, where it's safe, the way out before sunrise. The catch: you can't be heard by the living, you can't touch anything, and your only voice is some flickering lights and a seance board that your friends half-believe is even you.
The Ouija board is one of the only voices of the dead. The ghost moves the planchette to point, answer yes or no, or slowly spell things out — and the living will attempt to question them and read it under pressure.
A different demon every time. Its rules are hidden and change each session. Only the dead find out what they are, when they strike, and where. The ghosts can see the danger before it hits. They must communicate it with the living and help them banish the demon so they can leave the house before sunrise.
Gather the relics, one trip at a time. The ghosts search the house for what the ritual needs, then attempt to communicate it to the living, who will then be carrying each piece back while the ghost steers them around what they can't see and what will kill them. Only the ghost can see what and where the relics are, and only the ghost can see the dangers.
You're a ghost. Do ghost things. The ghosts can flicker lights, open and close doors, go through the living and they'll feel it, and as a last resort: scream, loudly -- and if you're all silent enough, you may just hear it. The seance board is not the only way to communicate, but is the only stable way to get full words across to the living.
Banish the demon by name. Winning means spelling out its true name — readable only to the dead once all the relics are collected, then the living must spell it back — so you can banish the demon and get everyone out before sunrise. For example, you and your friends will be spelling ULALULA on the board like crazy people to win the game (and pray that you read it right from the ghost player in the first place!).
Dying lets you help. Players the demon takes join the dead, adding another voice to the seance, and more help at finding the relics and warning players of the dangers.
Nine floors down. The house is bigger underneath. Banish the demon to unlock the next floor, each further from sunrise than the last, and each one holding something the floor above it didn't. Can you and your friends reach the bottom of the house and beat floor 9?
2-6 players online co-op.
You spell H-E-L-P. They read HELL and cheer. Someone gets dragged into the dark. To survive the night, the living will have to haul the right relics back to the seance board and spell out the demon's true name to banish it — and the dead are the only ones who can read that name.
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Languages: English, French, Italian, Spanish - Spain, Japanese, Korean
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Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game, genuinely challenging as the levels move on (especially when playing with idiots) and has really fun mechanics to it. Its a very unique experience and is addicting to play. Although, it does definently need more replayability to it as once you beat all 9 levels, there isn't much else to do. But I expect there to be more content and replayability added to it as the game moves foward in development. Would 100% suggest trying this with friends.
WE ARE SO LIVE
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Hours played at review time, across 633 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before you skip the game because of the negative reviews, read this: When I first saw this, I immediately knew I had to try. So I bought it, and to be fair, the first session was confusing. You and your friends spawn in some haunted house with a table in the middle and a Ouija board on top - the catch: one of you is DEAD :O To survive, you need to banish the demon that haunts you. To do so, you need to find things in different rooms and bring them to the table and afterwards spell the name of the demon on the Ouija board - pretty easy if you ask me. However, at the same time, you are still haunted by many different demons, and you sometimes have to jump, freeze, or shut up (+ many other things) as soon as the hunt starts. Your dead friend pretty much guides you through with flickering lights and Ouija board calls while time and good calls are everything. Whenever another one dies, you get more support from the dead, but it's also more stressful for the remaining people alive. I honestly enjoyed this game a lot with my friends, even though I gotta say you will need time to comprehend the game. As the devs said themselves: "IT'S A SKILL ISSUE. ON PURPOSE."
The game itself is fun. There are some difficult demons, however with good communication and code words, it is doable. Something that could be fun is a kind of endless mode where players can change the maximum amount of demons every round and that the type of demons differ every time.
Great Game for friends! Amazing concept cant wait to see were they go with the game. I highly recommend with no more than four players tho anymore than that it becomes completely too hard if you want everyone to live. Amazing friend slop just hope your friends arent retarded. I suggest that yall add more decor! Excited to see what's next!
THIS ♥♥♥♥ IS GAS IF YOU ARENT DUMB AND CAN THINK OF WAYS TO COMMUNICATE
这个豪玩,一开始确实啥也看不懂,新手教程有点一头雾水,但是死几次就会了😎突脸不算很吓人但是全神贯注的时候确实会吓一跳,多人玩完全搞笑游戏🤓
great game, could be harder tho
ghost
Me and my friends felt that this game is amazing and fun and the most important part is to communicate. I think the normal mode is to get used to because we completed the normal mode and we are trying expert mode and we are at level 8 currently and those who are complaining that this game is not fun there are many item with same name as the relic the map is confusing and so on they have skill issue or can't communicate. Note for players : Create a code words with friends to communicate better like we identified the demons by their fig number in the demon book and communicated by flickering light if the hunt started , to tell who is marked we used our names initials and to say if the hunt has ended we used good bye. So, ya you can communicate like this. Also, don't just cry you have to try.
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