
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Most likely between $10.5M and $29.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 60% | approximately $17.5M |
| PlayStation | $24.99 | 81% | — |
| Xbox | $24.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.02 on Xbox · Türkiye (−64%). Compare 30 prices in 15 markets →
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Extremely beautiful and very engaging game. Although the characters cap at level 30 you are always incentivized to revisit previously cleared areas for collecting upgrade materials and experiencing certain events you may have missed. The game is based on replayability and the built-in economy emphasizes that very trait. In a good way. You may have heard of the expression 'video game ass video game' ? You will get that right here in spades. Lastly, I need to stress it is criminal that studios like Airship Syndicate with an 100% hit rate have yet to develop their fullest potential, because -you know- money don't grow on trees, and current market conditions don't help either.
Stutters only on ultra, frame gen off. Pretty fun otherwise. I wish Digital Extremes didn't drop out as the publisher and this became an MMO instead, but then again we probably dodged a microtransaction hell bullet with that one. Cheers to the devs for making something happen anyway with no funding and no support.
Spoiler no es mal juego! not bad game!
I have been playing since early access and managed to reach the end game where the content was still slowly coming out. I took a long break afterwards and came back to it recently and a lot has changes. Keep in mind, this game is not an MMORPG anymore but a singleplayer/co-op experience. Which in my opinion isnt too bad. I actually enjoyed the changes in balancing and playstyle. Played with friends as well and it was plenty of fun to grind and do missions together. If you enjoy singleplayer or co-op rpg then give this game a shot. It has beautiful art, fun and solid gameplay and some interesting characters and storyline. Personally loved everything about this game and it has a lot of potential. Not sure if there will be future updates but as is, it is a fun experience. I recommend it for both completionists and casual gamers.
Pros: -Regularly goes on sale for under $5, price to content ratio is excellent -Lots of grind and progression systems -Beautiful cartoony art style (if that's your thing) -Open-world exploration -Challenging fights -Living space/character customization -Many things to collect Cons: -Originally intended to be an mmo which means transition to single-player/co-op leaves some unnecessary systems and features (like mounts) -Story typical of mmos -Fetch quests -Feature complete (no more updates) -Unbalanced progression difficulty, random spikes -It doesn't much feel like you're building a unique character, more filling in what's missing with slight variations -Required to use other characters in order to gain more skill points across the board -Only 3 world zones This is essentially a single-player mmo with optional multiplayer that features arpg combat + loot and instanced dungeons with a central hub. Worth it at full price. Can be repetitive but if you like the gameplay loop there's lots of stuff to do. At $10 or under? If you even have a passing interest in this type of game it is excellent value. Shame this didn't end up as intended since it had real potential, but I'm glad the devs didn't abandon it.
The One Piece is real
Actually weird this hasnt gotten more media attnetion as its a PRIME example of what to do with a failed MMO. It sets a delightful example that should be followed by more failed MMO's cuz not only does it preserve the soul and original vision it is genuinely a good game in itself. I bought it on sale for 3 bucks or so thinking it was gonna be woke and a bad game, to me surprise there's a VERY good MMO-esque RPG here with good gameplay and a cool world to explore.
Good RPG, and great coop. But, quite buggy. There were co many small inconviniences that it became quite chore to play close to the end. But for the coop experience and gameplay as a whole I can recommend it.
Overall i would say that this game is alright at best for a single player mmo.
Excellent game, great combat, great characters, great mechanics. Beginner friendly for noobs but although I havent played that much yet I get the feeling that the endame is also good. It has all of the good elements of a gacha game (open world with grindable dungeons and lots of hidden secrets, good character progression) without any of the downsides (pay to win, limited accesebility of characters)