
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Most likely between $10.5M and $29.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 60% | approximately $17.5M |
| PlayStation | $24.99 | 81% | — |
| Xbox | $24.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.02 on Xbox · Türkiye (−64%). Compare 30 prices in 15 markets →
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Смесь диаблоида Torchlight 2 и Warframe, всё это завернуто в комфортную сказочную оболочку, по скидке примерно за 2 доллара взял и это окупилось раз 100 По сути это игра сервис РПГ из которой убрали всю сервисность
Jogo é legal, joguei o beta qnd era MMO, mas como experiência co op é bem divertido
jogo muito bom, é uma pena que o lançamento foi tão conturbado
Quick overview - The game has plenty of potential and takes some getting used to in order to enjoy. Recommend playing with friends and getting the game on sale. Full Review *as of an hour of gameplay* Wayfinder is a fairly basic ARPG that has you select a pre-built character and their matching skills and playstyle. Each character has 4 abilities and a weapon ability, as well as various passives. You can upgrade these abilities as you level up, but your character will always only have these specific 4 skills and weapon skill. This somewhat limits what you can do in build variety but given the myriad of other mechanics, I think this is the better decision to make rather than going all out in the manner of PoE or Diablo and having an entire skill tree. Speaking of the other mechanics, there is A LOT of clutter when first starting this game. You are hit with cutscenes, lore drops, assumed character death, timeskips, and tutorial pop ups that flash on the side of the screen mid-combat where you do not have time to read how a mechanic works and when you finish the fight the pop up is already gone. This game has REQUIRED reading and there is a decent chunk of it. It is very important to stop and read how each ability works in tandem with every other ability. It is paramount that you read each artifact and stat block to understand how your abilities are MEANT to flow instead of just experimenting and finding your own way to play. Combat is a bit clunky, especially in the tutorial. I picked Niss as my starting character. An assassin build at first glance, it quickly becomes apparent that you are a quick footed front liner meant to be in the thick of enemies and taking huge advantage of your AoE, your dash, and most importantly, your parry. As Niss, in the tutorial, the game explains a tiny bit of how the abilities work, emphasizing using the dash as this triggers your passive, etc etc. But dashing without being able to lock on to enemies (in the tutorial) makes it feel uncomfortable to use the ability that this character centers around which might lead many to drop the game before really getting into it and understanding how its meant to be played. After escaping the tutorial, I checked the keybinds (i am on controller) for the lock on button. R3. Which I pressed in the tutorial and it did not work. After confirming the keybind and adjusting volume settings - the game hard crashed to desktop. Upon restarting the game and trying again, did not crash a second time. But something is a mess here and can lead to you just ending up at the desktop. This DID roll back the previous content I had just completed, including speaking to Omen (our main lore npc), using a tower unlock (this leads to unlocking characters, cosmetics, etc) and changing my characters style. All of it was rolled back. In this instance, this was harmless, but a CTD could roll back an entire dungeon run. After some exposition, some more tutorial nonsense, and activating some fast travel points, you finally get let out into the world. Combat remains clunky until you finally understand how its meant to flow and when it does flow, oh man it feels so so so good. You start building combo meter which ups your damage, you get the perfect dodges, master the parry timing and make all enemies your proverbial ♥♥♥♥♥. Combat shines the most during boss fights where you are able to unleash the full potential of your combos and skills. But in tiny skirmishes, most enemies are dead before you get to do much and in cases where they don't die early you are suddenly surrounded by more and more mobs. It almost feels as if they are respawning every 30 seconds and its easy to get overwhelmed. All in all, this game has quite a lot of potential, especially when played with friends. I will be keeping the game and diving deeper into it
85% 할인해서 4050원 하길래 그냥 컬렉션 하는 셈치고 구매했는데 의외로 할만함 장점:대충 솔플로 할만함 단점:최적화 좆망임 ㅌㅌㅌ 그리고 패드로 플레이하기를 권함 키마는 좀 힘듬
I've had a combined playtime of atleast 1.6k hours in grinding games such as Warframe and Torchlight Infinite so when I first saw the teaser for this game I just HAD to get it on release; unfortunately it had a REALLY rough start hence the mixed reviews so I held off and waited YEARS but now that it's reworked and I've finally bought the game, I've been playing nonstop so now I'll give my honest two cents: PROS - NO Microtransactions; EVERYTHING is grindable. - LOTS of content. - Gorgeous graphics, efx, and world design. - Every character can use every weapon, while there are metas here and there, what suits your playstyle matters more and being given that freedom is def a plus. - Optional Coop, you can get through every content of the game completely alone. - Lots of fashion (customizable looks for armor and weapon) - Great Open-world and dungeon aspects - Voice acting is great - Story is amazing but is optional since dialogue and cutscenes are skippable. - Cross-platform play - Boss hunting for endgame gear - Good RNG honestly, there are rare drop aspects here and there and the freedom to build and play your character the way you want benefits from this; like going full defensive on a mobile character, going full damage on a tanky/shield character, etc. - Bunnyhopping tech - Difficulty can be adjusted, and by endgame you are either a master builder of characters or a meta slave, either way its fun. - Housing, you can get your own house and decorate it and put artifacts that give you permanent boosts as long as they're active. - Mounts - Equipment can be used in any level in my experience and you can join high level players but yeah be ready to be ragdolled CONS - Optimization; I know I don't have the best PC specs but I'd say its somewhat decent. But running this game on mid-low settings can sometimes make my pc hiccup but its tolerable. - Connection issues; even if it indicates my connection is 'strong' there is still SOME delay SOMETIMES. Haven't a clue if its mine or the host's net. - For people who like to onetrick a character/weapon like me, when you reach endgame there isn't much else to do and explore for now but seeing how the game has risen from the dead and has recently added hardcore, I highly doubt that will still be the case in the future. TLDR; Do I recommend this game? YES. Is it a good ARPG? YES, and its on its way to becoming great. Is it Pay 2 Win? NO. Can it be skill based or do you just button mash in endgame? BOTH. Is it hard but rewarding? YES. But can you play on easy mode as well? YES.
Game its fun but i paid for an MMO and then it got switch to another genre this felt like being lied to
The only downside I see to this game is that there have been no new updates. I played back when it was live service and I get it, it sucked and bad. From not getting the founder items to 85 day login wait times. However since the switch they really delivered a great product and I wish there was more to come. I think we need more looter-shooters with build complexity like this because outside of this game only Warframe and Soulframe has it and that makes since with Digital Extreme (DE) helped with the base product.
В общем клевая играю, но оптимизация не вау, тут реально терпимо
Clairement sous côté ! Moi j'adore. Gameplay addictif avec grind et loot :steamthis: