
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Most likely between $10.5M and $29.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 60% | approximately $17.5M |
| PlayStation | $24.99 | 81% | — |
| Xbox | $24.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.02 on Xbox · Türkiye (−64%). Compare 30 prices in 15 markets →
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's not fun.
Eu ouvi dizer que houve problemas no lançamento original do jogo. Eu não conhecia esse jogo de fato, mas por menos de 8 reais. Que jogaço! Eu reconheço que os jogos não podem mais serem relativamente baratos como na época que eu jogava Playstation 1. Reconheço que sou tão velho que quando o PS2 apareceu no mercado brasileiro eu já era adulto e estava começando a trabalhar, não tinha mais tempo pra vídeo games. Atualmente na metade dos quarenta, eu voltei a jogar, na verdade alguns anos atrás, há cerca de uma década, uma vida mais estável. Dito tanta coisa, os jogos parecem estar explodindo nos preços, não é a realidade brasileira. Mesmo que eu possa e pague eventualmente uns 200 reais em alguns jogos (que sempre compro em promoção, mesmo que eu espere um ano para tal) eu vejo que pessoas próximas, esses mesmo duzentos fazem falta pra vencer contas. Bom, fica aqui meu relato, de um jogador de meia idade, dizendo que para um jogo ótimo com um valor excelente, enquanto permanecer esse valor, experimentem, pois desde a adolescência não encontrava um jogo com um valor que eu poderia apenas arriscar em comprar só para testar.
feels like a walking sim around 4-5 different enemies in the whole game gear feels very uninspired and each class only has a single weapon which gets stale very fast also no real goal to achieve or grind towards just story missions go there, do that, come back go to another guy i have 0 clue what this game is about but the packaging aint to good and gameplay is very very repetitiv and boring Fat L
I played this game 2 years ago on console, and now/recently on steam and it's still not a finished game. It's actually in a worst state now, than it was 2 years ago. - Large lag/latency for folks connected to the host - Disconnects and lost progress, it doesn't save your found loot after playing for an hour until you leave a dungeon or map. Friends and I lost all our boss loot, which is random, so losing good loot SUCKS. - Buggy UI and map quest trackers (It shows the wrong prompts for navigating the UI and quest tracking needs to toggled on and off constantly for all people connected to the host) Besides the bugs: - Very poor coop design, where all players are stuck waiting for each other instead of playing game, since you are tethered to the host all people are stuck in town if the host is in town. I can't enter a dungeon, unless the host wants to enter the dungeon. It's super odd how unfun this was. Palworld was able to solve this with a much smaller team. - Linear design on character classes and classes unlocks feels awkward. I felt I couldn't be creative with my character's build with preset abilities and the scaling of the abilities was also linear. It follows as: Do more damage, then do more damage, to finally do more damage. It needed branching pathways. - Leveling gear and crafting feels tedious, awkward, and grindy. It's not worth $3.24 unless you want to play this solo, unfortunately.
Been having fun playing through with some friends and solo. I wish all online games would do this when they decide to close shop. I love the ability to keep playing with no microtransactions or loss of capabilities.
This developer does not understand an enjoyable experience, every step and change this game ever had was and is just a prime example of unfun. Do not buy even on sale.
underrated game with an unfortunate launch that put it on its back. A blend between Supervive artwork and Borderlands openworld-esque gamestyle, worth it's price.
Crashed twice within the beginning of gameplay, once during the tutorial, once in town just talking to a quest giver. I have a great computer and it sounded like a helicopter trying to play this game. The tutorial was bugged also. The fighting and movement aren't as smooth as the yt reviews I've seen. It feels clunky to me, and that's before the frame rates start dropping.
Esse jogo tem um loop de gameplay bem interessante, é lindo e bem divertido! Vale muito a pena
Spoiler no es mal juego! not bad game!