
Become a glutton for punishment and persevere, alone or with a friend, against 20+ merciless bosses and legions of skeletal nightmares in this savage yet charming 2D souls-like.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Russian, German*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good soulslike, that reminds me of Salt & Sanctuary.
Not a great game. Looks cheap, feels cheap and is way over priced unless on sale for at least 70% off. Clunky controls, frustrating enemy mechanics that just annoy you...challenge is not fun, just grindy and tedious to me. Controls feel unresponsive at times. Stamina is irritating to manage and is only there to interrupt the fun. Art you can see from the clip, is what it is. I bought it despite the lame lazy art because it was on sale for $5. The "town" area is also unnecessarily tedious by making you go to several different NPCs for stuff that are not conveniently close together and so far as I can tell there is no running mechanic at all. I make it a rule generally to judge games like this based on whether I would recommend it or not at regular price. This is a hard no from me. $5 bucks? If it looks interesting, try it. Only reason I am not refunding is because it was only $5 and because my friend called me right after I opened the game, and I accidentally left it idling 2 hours...
Нормас, весело
Игра очень малоизвестна, но при этом хороша, можете считать этаким hidden gem. Играть лучше всего вдвоём, в коопе она ощущается отлично т.к. арсенала экипировки как раз хватает чтобы одеть двух игроков абсолютно полностью по-разному и ещё выбор останется) Чтобы у обоих игроков были полноценные герои нужно стартануть игру два раза и обоими дойти до чекпоинта (может быть неочевидно). Стиль графики простенький-мультяшный, поэтому ярко выраженная атмосфера не создаётся, но геймплей вполне бодрый. Сюжета/лора, к сожалению, почти нет (самый минимум). Исследовать карту интересно, окружения меняются, враги разные. Если на низком уровне пойти в сложные локации - ощущается хардкор) В общем игра незамысловатая, но проходить её было интересно.
В принципе понравилась, но вообще без каких либо эмоций игра. Боссы незапоминающиеся, все одно и то же делают. но скоротать несколько вечеров можно
(間違ってPS版を買い直してしまいましたのでそっちのプレイフィールを書きます) 値段相応の出来というのが一番ピッタリな評価かと思います。あえてオススメはしないので「いいえ」にしてありますがクソゲーという程ではないです。気になってる人はセールで買うのが一番良いかもです。 # マップ & 探索 - デザインの使いまわしが非常に多く飽きやすいです - セーブポイント以外のチェックポイントが存在せず、かつセーブポイントが少ないので死んだ場所まで戻るいわゆる「戻し作業」が必要になります - 敵からのドロップはお金と時々回復アイテムが落ちます - 宝箱が多く配置してありますが、殆ど強化素材かソウル的なやつで稀に武器が入っています。今のところそれ以外が出てきたことはないです # 戦闘アクション - 武器種は色々あるのですが基本的にモーションが全く同じだったり似通っているので長時間プレイしてると飽きやすいです - ボスとモブ敵ともにヒット & ランをしてくる傾向がかなり強い。ガチンコで勝負したい人には向いていないと思いました - 強攻撃がなく、通常攻撃と遠距離(初期は弓)だけです。弓も割と火力があります - ジャスガ的なやつがあり、ボス戦では成功すると敵がのけぞるのでそこを叩く戦いになります - ボスは対して強くないですが、探索してると何の前触れもなく突然ボス戦が始まります。セーブポイントから遠いボスが多くこの点もストレスがたまります - 回避直後に一瞬だけ固まるのでその時に被弾することが割とあります。回避メインで戦いたい人は結構ストレスかもです # 日本語訳 - インタラクトを相互作用と訳してあったりするので杜撰な訳ではあります。ストーリーを楽しみたい人には不向きですね。
This is how you make a 2d souls. Great exploration, challenging bosses, mechanics feel great, easy navigation, easy to stay engaged, just straight forward well designed side scrolling souls. Early game still but I've throughly enjoyed what I've played thus far. I can tell the formula will stay tried and true. Love the art design, Air parry and dodge ability. Everything feels snappy. Enemies are rather unpredictable, sometimes thier cautious and other times will charge catching you off guard. Boss designs have been great so far, scaling at a reasonable rate.
Fun little gem I found thanks to r/metroidvania a while back. Bonus points for the possibility of local coop, especially since a lot of the bigger names in the genre don't really feature this anymore. That being said, we had to look up online exactly how to allow a second player to join the game, as it wasn't really explained in-game (maaybe some update making it easier wink wink?). But alas once done, me and the missus had a good bit of fun with it.
I enjoy smacking my balls against a wall for hours on end until it breaks, this feels the same
喜欢,好玩,爱玩,但是!!!!几乎没有任何打击感!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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