
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.8M — a different platform, not this one.
Warpips is what would happen if a classic strategy game and a tug-of-war game had a baby made out of tanks and napalm! Set loose the engine of war and watch the chaos of physics-based combat explode onto the battlefield! Assemble your army from a diverse roster of infantry, vehicles and airplanes. Deploy troops, call down airstrikes, and launch missiles - all without that pesky micromanagement. Fast Streamlined Combat -Focus on the big picture; no complex micro -Each round lasts between 10-20 minutes -Easy to learn, hard to master Honest Monetization -Buy the game - you get the game -No microtransactions -No pay to win Randomized Battles -Randomly generated battles -Different each time you play -Lots of replayability Deep Strategy -Choose complementary unit synergies -Infinite strategic combinations -Fully unlockable upgrade tree Tight Combat -Spawn infantry, vehicles, airplanes and helicopters -Call down air strikes, missile attacks and artillery -Units take cover and respond int
About
Warpips is what would happen if a classic strategy game and a tug-of-war game had a baby made out of tanks and napalm! Set loose the engine of war and watch the chaos of physics-based combat explode onto the battlefield! Assemble your army from a diverse roster of infantry, vehicles and airplanes. Deploy troops, call down airstrikes, and launch missiles - all without that pesky micromanagement. Fast Streamlined Combat -Focus on the big picture; no complex micro -Each round lasts between 10-20 minutes -Easy to learn, hard to master Honest Monetization -Buy the game - you get the game -No microtransactions -No pay to win Randomized Battles -Randomly generated battles -Different each time you play -Lots of replayability Deep Strategy -Choose complementary unit synergies -Infinite strategic combinations -Fully unlockable upgrade tree Tight Combat -Spawn infantry, vehicles, airplanes and helicopters -Call down air strikes, missile attacks and artillery -Units take cover and respond int
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $19.99 |
| 67ratings |
| 90% |
| — |
| not modelled |
| $2.55−85% | 42ratings | 82% | — | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6B | 61.3M | 90% | Free | |
| $1.9B | 5.7M | 74% | Free | |
| $1.9B | 41.7M | 89% | Free | |
| $1.9B | 9.2M | 90% | Free | |
| $1B | 3.2M | 96% | Free | |
| $649.2M | 831.2K | 81% | Free |