
A free-to-play sci-fi PvE looter shooter set in a volatile and expanding universe where every mission drives progress forward for the player and community together. Choose to play any mission in real-time action or turn-based tactics, and help to eradicate the Void.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
얼리엑세스일만한 게임.. 온갖걸 다 짬뽕해서 넣으려고 했지만 아직까진 유튜브 쇼츠에서 보이는 오버워치 개발초창기모습 수준의 그래픽임. 탄도 무한이고, 달리기는 걷는모션을 빠르게감고 달리는 느낌조차 안들고, 점프관성은 우주유영하는거마냥 답답하고, 무기갯수도 별로없어보여서 제2의 워프레임이 될 가능성하나만은 있는게임
very fun
Shooting and Ship combat feels solid, needs some polishing, which i'm sure it will get considering EA. Good amount of mission variety, Co-op is in the works that's great, everything is better with friends. Interested to see how this title develops.
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About
You deploy onto a planet consumed by the Void. Push through the corruption, neutralize the cosmic threat, secure vital resources.
But here's the thing. That mission didn't just help you.
The Residuum you obtained just powered a facility on that planet. That facility, once completed, just gave a permanent buff to every player in the game. Meanwhile, someone else on the other side of the galaxy just discovered a new planet, unlocking more global buffs. Hundreds of these objectives, every season, all feeding the same universe.
You run the mission. The whole galaxy feels it.
And one more thing. Every mission can be played as real-time action or turn-based tactics. Your choice, every time. Bring your reflexes. Bring your strategy. Both work.
That's Warped Universe. A PvE looter shooter where the community drives the entire universe forward together. Run missions solo today. Squad co-op for up to 4 players arrives in an early post-launch update.
You aren't human anymore, not exactly. You stepped through the Celadon Gate, a portal away from a dying Earth, and were remade on the other side. The Oracle called you through, an ancient AI that needed people like you to stand against an erasure spreading at the edges of reality. The universe you warped into is held in balance by the Oracle. Not everyone agrees with how it runs things. A faction broke away. The Void keeps closing in. You're synthetic now, reprinted every time it erases you, and you're the only thing standing between matter and silence.
Explore: Discover uncharted sectors and hidden planets.
Defend: Protect hundreds of seasonal objectives from the Void, a relentless alien enemy.
Upgrade: Collect Cores and Sparks to evolve and power up your custom Echo Suit and Ship.
Empower: Secure facilities to unlock permanent global buffs for everyone.
Free to play, forever. Cosmetics are the only thing you can buy. No paywalls. No pay-to-win. No gameplay locked behind a purchase
We took what we love about games we play and built something new. If you play any of these, you already get part of what we're doing.
Co-op PvE shooters: Helldivers 2, Deep Rock Galactic, Destiny 2.
Space combat and exploration: Everspace 2, Star Wars Battlefront, No Man's Sky.
Turn-based tactics: XCOM 2, Phoenix Point, Fallout Tactics, Aliens: Dark Descent.
Synthetic beings and futuristic realms: Warframe, Tron, Control, Cyberpunk 2077.
Every mission in Warped Universe can be played as real-time action or turn-based tactics, on the ground or in space. Play it the way you want, every time.
Solo ground combat and space exploration. Nexus Station social hub with players gathering between missions. Planetary facility progression. A seasonal solar system the community unlocks together. Real-time action or turn-based tactics, your choice each mission.
A Shared Destiny
Every mission feeds the bigger picture. Complete objectives, extract Residuum, activate and defend planetary facilities. The buffs don’t just go to your squad. They go to everyone. The more the community plays, the more the solar system opens up. Every facility you finish unlocks a permanent power-up for the entire community. Work together to guide the expansion.
Play Your Way
Bring your shooter friend. Bring your tactics friend. Bring the friend who just wants to fly through space. Everyone plays the way they want, and it all counts. The solar system expands based on what the community accomplishes together.
Independently Developed
Built by a team of 12. No publisher, no investors telling us what to make. Just developers with credits on Jumpgate, Auto Assault, LEGO Universe, and Dragons & Titans, building the game we wanted to play.
Free to Play, Forever
The game stays free after Early Access. The full experience is here from day one. Buy cosmetics if you like the look. Don't if you don't.
A Futuristic Shared, Living Universe: Every player contributes to the season-wide meta-goal. Connect new sectors through Pylons, complete missions to power facilities, and watch planets evolve from raw rock into finished worlds. The buffs go to everyone, the map grows for everyone, and even solo missions feed the same universe.
You Are an Echo: Your body was left on Earth. You're synthetic now: your consciousness in a custom Echo, reprinted every time the Void erases you. Power it up with Cores, Sparks, and Psionic skills earned from faction missions.
Personal and Communal Progression: Power up your own Echo Frame, weapons, and ship while the community builds out the shared universe around you. Both grow together.
Ground Combat: Engage in missions across diverse locations, including asteroids and evolving planets.
Space Exploration: Navigate asteroid fields, debris, and massive organic structures left behind by the Void.
Persistent Hub: Nexus Station, built by the Oracle and the first humans through the Gate, at the edge of collapsing space. Gear up, customize, plan, gather between missions.
Choose Your Playstyle: Seamlessly switch between real-time action and turn-based tactics in both ground and space combat.
Solo Missions Now, Squad Co-op Coming: Battle the Void across ever-changing solar systems. Every action you take feeds the shared universe. Up to 4 player co-op arrives in an early post-launch update.
Seasonal Content: Expanding solar systems, evolving gameplay, and new challenges every season.
The Nexus Station is the heart of this new universe, built by the Oracle and the first humans through the Celadon Gate. It's where you gather, gear up, and plan missions before stepping back out into space.
A real-time 3D solar system map at the center of the station lets you track planetary progress, monitor operational facilities, and scout for regions to expand the Oracle's reach.
Workstations throughout the station are where you acquire new equipment, apply cosmetics, and add upgrades to your arsenal before heading back out.

Season Zero is just the beginning. We have major gameplay expansions planned that will fundamentally change how you approach every mission. Follow us for reveals.
In Warped Universe, seasonal gameplay will keep the experience fresh and ever-changing. As players complete missions and collect Residuum, they’ll construct new planets and establish various facilities to unlock technologies, all while defending their creations from the Void’s relentless threat.
Each season introduces new solar systems, missions, and technology to explore with lore updates that bring new environments, combatants, and cosmetics.
This is the beginning. New planets, new enemies, new facilities. Your progress matters. What the community builds in Season Zero shapes everything that comes next.
Genres
Stats
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like a Roblox game.
video game
I tried the ground combat (FPS) part of the game and it felt very barebone. The maps are basically empty as there is nothing to discover. The movement is okay but a bit stiff and the enemies are dumb and do almost zero damage. It's the first mission, sure, but zero threat at all? After you left-clicked some boring enemies you return to the base and open loot crates to upgrade your gear. That seems to be the gameplay loop. I think a team of 12 developers should focus on one aspect of the game. Trying to do all at once seems a bit much. Maybe the space combat is more interesting but for now this is barely a proof of concept. I'll check out the game again when it has received a few patches and updates.
Great game! Basic Looter shooter. Easy to dive in. One thing I enjoy so far is the idea of choosing your loot. Instead of mindlessly grinding for hours for a specific piece of equipment, the game allows the use of cores that you can decide the desired gear. Of course there is a random selection as well for those who would like to receive random gear as well. Love playing this so far, and I hope this game blows up to be something big.
genuine gpu bottleneck - no stuttering, just slightly lower framerate but very playable. multiplayer isnt here yet it seems, so imma come back later; the small storage space is nice so im probably not uninstalling not into turn based (literally what i said) so im glad they have realtime (literally(?) helldivers gameplay)
The game is still in early stages of its development, but having been in touch with the dev team behind it almost on a daily basis, I can definitely see immense potential being fostered from the very start. There's a lot of genuine passion of craft and love for the fellow gamer put into this project, things that have unfortunately become a rarity in the current world of gaming. I've never had such a direct (and pleasant to the point of camaraderie even) experience with a development team behind a game. Feedback is actually heard (and not merely in the soulless, corporate 'wE hEaRd YoU' manner), suggestions and feature requests are considered (within reason obviously), and it seems that aside from your typical looter shooter experience, more unorthodox and mold-breaking playstyles are strongly considered to be added further down the line - again something that's seen far, far too rarely in today's world of often rather 'samey' games. There isn't much yet, but there's honest work, and the game is well on its way to grow. It's F2P and paid features are limited to cosmetics exclusively, so I recommend giving it a try. See how it plays now, realize what's possible further down the line. Join the Discord if you'd like. Your feedback can help shape the game into a really solid title - and actually so, not just in the manner of another line of corporate yap we all heard/read a million times with nothing tangible ever coming out of it.
game's fun, kinda wish it told me where to go to get new abilities but that's okay, I'm just happy to see more helldivers-likes that aren't being managed by Arrowhead
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.