
MMORPG and strategy gameplay in one. Living realms of Chaos Champions battle in PVE and PVP strategic combat. Persistent army management and constant live events. Collect Warlords, manage resources, and conquer your foes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About





Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dont bother starting this game - I am playing since 2024 the lag gets worse with each ingame event. Devs make decisions that are horrible for the player base mid event
this works
Nein sehr schlechte Grafik
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America, Turkish, Japanese, Korean*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wokehammer
P2W w czystej postaci!!!!!!! Debilna gra, klimat ok ale grywalnosc zero!!!!
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
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GW ruined Warhammer before finally giving us The Old World (at last!), but at what cost. This game is a good way to pass the time; I wanted to play it again, but I’d forgotten just how much money it required to fully enjoy it. It’s not bad, though—it could just be better without making money a major concern. When you’re spending money, you naturally expect something better. I’m pretty torn about it, but despite everything, given the hours I’ve put into it, I’d give it a positive review. If I had to give it a score, it would be an 11/20—but if they tweaked a couple of details, it could easily go up to a 15.
Fun and addicting. You have been warned!
ok
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.