
Therian Saga is a MMORPG that tries to stand out of the crowd by offering a compelling storytelling surrounded by a massive mathematical set of rules that define the world your hero will evolve in. It could be said that it borrows elements from old-time MUD games, strategy games and even tabletops RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, Italian, German, Spanish - Spain, Polish, Turkish, Russian
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[i]Therian Saga не нужна реклама! Таких слабаков как вы там не надо! Вы просто одуреете в не играть потому, что эта игра про [b]"ждать"[/b]. Вы нажимаете действие и идёте [b]"ждать"[/b]. Пока вы ждте, вы можете медитировать, научиться карточным фокусам, играть на гитаре, выращивать кактус, заниматься всем тем что вам интересно.[/i] [h2]В какой ещё игре вы можете заниматься всем тем что вам интересно?![/h2] ©Stopgame Старая браузерная игра про ремесла. Добывай ресурсы, перерабатывай в другие ресурсы, чтоб создавать вещи, которые можно продать, чтоб купить инструмент, с которым добывать ресурсы лучше и т.д. Зашёл в игру, раздал задачи и вышел, чтоб зайти на следующий день снова. Довольно лампово.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
doesnt work on linux
Dunque mi ha ricordato i vecchi giochi di narrazione di una volta ma modernizzato...ho giocato per 3 ore complessive perchè qualsiasi cosa decidi di fare ci mette un sacco di tempo e quindi mi sn ridotto a 20 minuti al giorno...entri fai delle azioni e poi esci...l'ho seguito finchè non ha iniziato ad annoiarmi,ci mette davvero troppo tempo ,è dispersivo,probabilmente abbandonato e ho riscontrato piccoli bug nei combattimenti.Lo consiglio perchè è davvero fatto bene ed è stato estremamente piacevole finirlo ma comporta una spesa di tempo immensa e uno studio approfondito che anche se viene fatto accuratamente dopo comunque devi fare i conti col tempo e con gli altri giochi in cui ti perdi.Amato per poco...peccato.
A much better name for this game is "The Waiting Game". No wonder there are so few players!
Культовая игра из моей юности, прорекламированная аж Гоблиным, [i]почти[/i] всё так же прекрасна, как и в день, когда мы встретились Кому зайдёт: игрокам в idle-игры, работающим людям, любителям симуляторов экселя, мечтающим сыграть в богатейшее ММО без людишек хикканам-затворникам, владельцам калькулятора на базе картофеля Кому не зайдёт: ксерам, дотерам, женщинам Новомодный melvor idle и рядом не стоял, ведь он весьма схож, но после разбора является порно-пародией therian saga - нет последовательности заданий, без возможности улучшать рабочее место, и вполовину не столь богат в разнообразии снаряжения, упрощённое развитие навыков, карта для галочки, ещё и платный... Так в чём же её проблема? Она заброшена и забыта, словно недоогранённый алмаз в канализационном стоке. Впрочем, я всегда рассматривал ММО как RPG с ненужной фичей в виде постоянного мультиплеера на кучу человек Увы, обработка всех команд происходит на сервере, поэтому возможны задержки вплоть до нескольких секунд (!) [b]Но что есть эти секунды по сравнению с тем, что я заново открыл для себя игру, которая идеально подходит для меня?..[/b]
This deserves a meh, but its binary. So what you do is pick a class get past tutorial do class related stuff and then there I am doing class related stuff and it is taking 30 minutes. I have 23 hours in the game, i still am gathering rabbits.
[quote][b][i][u]QUICK REVIEW :[/u][/i][/b] Therian Saga is a [b][i]“waiting simulator”[/i][/b] disguised as a free-to-play RPG, half tabletop, half browser game. It tries to be a cosy, relaxing pastime for a niche of players, focused on narrative and progression; however, every action is dictated by the clock and the game revolves around click a few buttons and waiting for dozens of minutes or hours to reach the objectives. It has few interesting ideas (like the deep crafting system) and could be a small gem, but the excessive waiting and grinding, the empty servers and the total abandon from the developers turn the game into a tedious, boring and generally negative experience. [h3]✦ ᴏᴠᴇʀᴀʟʟ ʀᴀᴛɪɴɢ : 5.2 ✦[/h3][/quote] [hr][/hr][h3]❖ ɢᴀᴍᴇᴘʟᴀʏ : 4.9[/h3] We are [b][i]free to choose[/i][/b] our own path as a combatant or artisan, raising skills to craft gear, build structures, and complete quests. However, the gameplay is essentially a [b][i]"waiting simulator"[/i][/b] where actions take anywhere from minutes to months. While the 8-task queue allows offline progression, it reduces active gameplay to just a few clicks a day. Every aspect of the gameplay, from brewing potions to making building, follow very tedious processes, usually revolving spending days to gather materials and months to build a simple empty house. Progression is [b][i]long and irksome[/i][/b]. [b][i]Raising skills[/i][/b] is based on random chances calculated on recipes or enemies difficulty; [b][i]skills values[/i][/b] are calculated on our top five related elements, so different items and companions can be useful for different tasks, but the more we go on, the more our progression depends on "lucky factors" than real choices. The [b][i]gridless inventory[/i][/b] is quite messy and organising dozens of items is a nightmare. The [b][i]player market[/i][/b] should be the core of the game, but it's often empty and forces players into immense solo grinding. The [b][i]combat[/i][/b] is a simple turn-based system, minimal, reduced to a single mouse click, undertone compared to other similar games and often requires hours of waiting just to heal. As a free-to-play, in-game shop and [b][i]premium currency[/i][/b] are present. Prices are low, but we need to buy many items if we want to speed up things. [h3]🕮 ɴᴀʀʀᴀᴛɪᴠᴇ : 6.0[/h3] The [b][i]lore[/i][/b] is delivered through flavor text and quest descriptions, giving every location and character a sense of purpose. However, do not expect book-quality writing; it is a low-budget narrative that relies heavily on typical fantasy clichés and occasional plot holes. Furthermore, the plot progresses at a painfully slow pace because it is heavily gated behind hundreds of hours of real-time waiting. [h3]⌬ ᴀᴇꜱᴛʜᴇᴛɪᴄ : 6.3[/h3] The [b][i]visuals[/i][/b] are the game's strongest attribute, featuring detailed, hand-drawn artwork that creates a relaxing, cheerful, and cosy atmosphere. Unfortunately, the sprites are entirely static with no animations. The [b][i]user interface[/i][/b] also suffers from severe scaling issues on modern screen resolutions, frequently causing text/images to overflow or critical buttons to disappear entirely. [h3]♬ ꜱᴏᴜɴᴅ : 6.1[/h3] The soundtrack provides a lovely, cozy backdrop for all the menu clicking and becomes appropriately engaging during combat. However, the audio suffers from a major lack of variety. The game would heavily benefit from a wider selection of music tracks and sound effects to prevent the experience from feeling [b][i]repetitive[/i][/b]. [h3]⚔︎ ᴄʜᴀʟʟᴇɴɢᴇ : 2.9[/h3] The ultimate challenge here is [b][i]patience[/i][/b], as all progression is dictated by [b][i]time[/i][/b]. The game leaves hundreds of complex parameters unexplained, meaning new players can easily waste dozens of hours pursuing a progression path only to realize it was a complete dead end. The biggest obstacle the [b][i]absence of players[/i][/b], which turn a cooperative crafting experience into a solitary, tedious waiting game. [hr][/hr] [url=https://www.campi6277.com/videogames/therian-saga/][b][i]> ꜰᴜʟʟ ʀᴇᴠɪᴇᴡ - ᴄᴀᴍᴘɪ𝟨𝟤𝟩𝟩.ᴄᴏᴍ <[/i][/b][/url]
Therian Saga is a slow game. Know that Therian Saga was released more than 10 years ago. The gaming market was very different from the current one. So, be patient. Therian Saga is worth your time if you like exploring, doing quests, travelling, looking for equipment and items, going to dungeons and reading the story.
Therian Saga is the perfect game to play while you are at work and have a lot of idle time, not such a great game but has some old school vibes that makes it entertaining. F2p so no downside Gameplay 🔲 Literally unplayable 🔲 Rage-inducing, controller-throwing levels 🔲 Early Access™ vibes / Needs serious patching ✅ Meh-tier 🔲 Kinda fun, not gonna lie 🔲 Peak gameplay, chef’s kiss Content 🔲 Barebones AF 🔲 Lore written on a napkin ✅ Same old story, Ctrl+C Ctrl+V 🔲 A few “yo, that was cool” moments 🔲 Solid stuff, devs cooked 🔲 Actually changed my life, not even joking Fun 🔲 Nope. Just pain. 🔲 Fun deficit detected 🔲 Dissociating with no objective ✅ Fun for like... 20 mins 🔲 Big fun, good vibes 🔲 God-tier entertainment Graphics 🔲 Microsoft Paint core 🔲 Looks like it fell out of a PS1 dumpster ✅ Ugly on purpose? Maybe? 🔲 Acceptable... I guess 🔲 Eye candy overload 🔲 So pretty it healed my depression Immersion (Music/Vibes/Style/Mood) 🔲 Assaults all five senses 🔲 Needs a total vibe overhaul ✅ Low effort aesthetics 🔲 A couple cool spots here and there 🔲 Fully immersive, lost track of time 🔲 Straight-up cultural artifact Length & Replayability 🔲 One playthrough too many 🔲 Short and regret-inducing 🔲 Dropped it like a bad habit ✅ Feels about right 🔲 My new obsession 🔲 Keeps coming back like a boomerang of joy Personal Rating: ✅✅✅✅✅🔲🔲🔲🔲🔲
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.