
This is not a game. This is history. Presented by Hardcore History® legendary podcaster Dan Carlin, War Remains is an immersive VR experience that transports viewers into the nightmarish hellscape of the Western Front of the First World War.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
DISCLAIMER: It's important to note that this is ***NOT A VIDEO GAME*** If you're looking for interactivity, look elsewhere. If you're a history enthusiast, however, this is certainly worth the price of admission. Personally, I didn't find it incredibly immersive or groundbreaking, but this is coming from someone with a lot of VR under their belt. It takes a lot to impress me. It's also worth noting that the visuals, while passable, lead a little to be desired. Often times, I found the scenes too dark to see the details. The experience is also rather short. For $5, that's to be expected. Where this media shines is the sound design. Hearing Dan Carlin's distinct voice over the screams and explosions gave me chills at a few points. I am impressed with the quality of the audio. If you have a spare $5 laying around, and you're relatively new to VR, I say give it a shot.
A short intense graphical display of the World War 1 Fronts narrated by Dan Carlin, although short (15 minutes) its very humbling and gives a great perspective into the trenches and its horrors. Would've loved for it to be longer or to be able to explore the environments afterwards, but its decisive presentation and atmosphere is fantastic and great to show anyone trying out VR.
It goes a bit too fast, and is trying a bit too hard to make a point, without really giving me the right feeling in gameplay. The best part was probably the shelling scene, but otherwise the rest felt lacking. This would have been the perfect medium to see through a soldiers eyes running over the trenches into machine gun fire; but instead we see others get shot from behind a wall. We could have seen the inside of tanks out on the field, or planes in the sky, but we are relegated to the sidelines with a rather poor view. I love Dan Carlin and the hardcore history podcast. I think this type of idea could be cool, but it doesn't really live up to showing the horrors of war as it describes them.
Well it's short and sweet, if i had to complain, it would be that. But if you listened to the blueprint for Armageddon series from Dan Carlin, you will probably appreciate it anyway! For the uninitiated https://www.dancarlin.com/hardcore-history-series/ It's still free at this moment,6 part 3-4 hours a piece history podcast about WW I,plenty of other history too from Dan ...
As a fan of Dan Carlin and his Hardcore History podcast, I'm reluctantly recommending it. What is there is good, but it can be better and it is way too short. However, the main problem is that it does not really feel like an independent standalone piece. It feels like a VR companion piece to Dan's Blueprint for Armageddon. If you haven't listened to that program, then I can't see you being interested or enjoying this. PS - If you have not listened to Blueprint for Armageddon, please pause everything in your life and go listen to it now. It doesn't matter if you are into history or WW1, Blueprint for Armageddon is a masterpiece audio program like you've never heard before.
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A short grim documentary about WWI, the mother of all wars. Sometimes too dark and too slow but overall a decent historical experience.
Good concept, bad execution. Its supposed to make you feel immersed in a WW1 experience but there are plenty of issues that really take you out of it. The two biggest ones that stand out would be: * The narrator sounds like an overly edgy MTV host. Idk why they wouldn't go with a narrator that sounds like a solder from the 1900's. * The muzzleflashes don't line up with the gunshots at all. At one point someone was firing with no audio at all. However the audio sounds pretty good overall, even if it doesn't line up most the time. If it had been a bit longer and had more interesting things to show off, I could have looked past the issues it had. But it is only a 14 minute experience, so the amount of issues and immersion breaking in such a small experience is kinda unacceptable.
I am really disappointed by this game. It was only about 30 minutes long, that is not the problem though, the environments and worlds are really nice and immersive. The problem is the horrible voice-acting. I can not take anything that is being said seriously when the actor sounds like someone who is trying really hard to be really cool and dark, and he really ruined the experience for me.
Actually fantastic. Shorter than I expected, but genuinely chilling. I needed a minute after just to compose myself. Few games have given me genuine chills.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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