
Real-time tank RPG game. It recreates the classic tanks of World War II and restores the shocking war scenes with fantasy World War II plots. Command your futuristic tanks across history and rekindle your war spirit with the will of iron and blood.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[spoiler]pay to win ding dong game[spoiler] lmao boosting their own game with 'dead account'
Interesting that the only positive reviews are written in Mandarin. Save your time and don't play this Chinese made mobile port.
Fights are just too short, like 30 seconds.. It's pay to win Looks like a mobile game and it feels like one.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alright, this POS looks like it's made for mobile phones and the fights take at maximum 30 seconds until you'll be put back to upgrade your automatic tanks, buy some crap for real money and so on. You even can go full auto so you don't even need to click yourself anymore in the ridiculously short matches. Also everything is written in chinese. EVERYTHING! So good it's on steam where only chinese people hang around. The only positive thing about this turd of a game was when Reichsmarshall Hermann Goering showed up as a character. This at least made me laugh once.
Boosted reviews with fake accounts... Generic game, standard leveling and buying advantageas with real money. Not worth playing.
此游戏玩了54个小时,充值不少。突然登陆提示 获取版本信息失败。对平台和开发商客服都反映了情况,两边相互推卸责任,问题得依然不到解决。希望大家谨慎!!!
如果你想体验一款中国特色移动端游戏又不愿意真的充值,那这个江湖会比较适合你。 你只需要注意一些问题。 #待编辑# 首先这是一款内购导向游戏,好消息是每周开一个新服和至少3个月的新服保护期对于免费游戏体验还算友好,坏消息是保质期不会超过半年,大概半年就会合服。好消息是不到一个月你的服务器就人迹罕至了,你有充足时间体验一人之下万人之上的感觉,坏消息是内容非常少,不足以支撑你漫长的空窗期。好消息是官方疑似定期轮换一批新bot来供真实玩家收割,坏消息是马太效应下这种低级的运营显得毫无意义,而错误的发行平台又将其放大。好消息是这个游戏还有其他平台,坏消息是官方或许是预算不足或许是技术不足以至于数据无法各平台同步.... 举个例子,我在春节左右开始进行这个90天的调研,花了不到半个月时间就已经全服前十六,一个半月就已经全服前五,两个月后排在我前面的全服唯二日活的真实玩家也已经放弃了。接下来就是浪费生命的和游戏官方托管的bot开始漫长斗智斗勇的时间了。与其说是斗智斗勇,倒不如说是官方在控制你。你永远做不到第一,当你稍微提升战斗力,专门对付你的bot也会对应比例提升,但官方也不会让你挫败感太强,会在你排位时安排海量演员陪你演戏。会让你永远保持一种充值1万元就能赢了的感觉。我倒不是不能充值,只是这样的不公平规则下投资回报率太低,无论你是用来进行娱乐还是对某些负面情感投资都不值得。 其次,这个游戏最重要的问题是朝令夕改。你可以从政治和人文meme被自我敏感审查后阉割,前后矛盾的抄袭马脚,和毫无新意也毫无节奏的运营日程表里窥见一番。也就是所谓的没活硬整都整不出来个“四不像”。这种大学生小组作业都做得比它好的运营大概是有一些灰色交易在内。以至于连初心“内购导向”都显得不那么纯粹了。一方面,你有更好的选择,一方面,你没有必要选择更好的。很难相信官方是否不存在内讧及贪污。 #待编辑# 我不推荐这款在steam舞台万千竞品中脱颖而出但勉强及格的游戏的理由只有一个:目前可以玩,也没必要不去玩,但它就是应该不被推荐。
垃圾 坑钱
熟悉的玩法,一切以氪金为目标的内容
这游戏虽然是手游移植过来的 但是坦克类游戏我还是比较喜欢的 也充了差不多200块 但是我想请问一下 血战库尔斯克 我战斗力67万打他妈的45万的NPC我被暴捶 我这67万的战斗力是假的吗? 请官方给个合理的解释 到底是什么原因我大NPC22万战斗力尽然打不过去 卡在第60关已经一个多星期了 不能给出合理的解释我申请退钱退游戏 你把钱退我 我不玩了可以吧
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.