
Share a vast game world with thousands of players! Your nation is deep in the fray, carving out a place for itself and fending off usurpers. Develop technologies and defenses, battle for resources, and forge alliances. Search the terrain for Orbs, relics that can imbue your nation with great power.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
This game can take some time to get used to, but one thing to keep in mind is that it is easy to rebuild and you can have more then 1 nation. You will run into MP problems, but MP is there more for balance and the game is not pay 2 win at all. You can get a decent amount of credits from doing quests, as well as the orbs you can hold that give credits. And if you run out of MP you can start up to 5 nations while the others regenerate. There is an established player base already, however there are level and area guards for when you are starting out to prevent that from being an issue. You do have to put in time to be successful since the map is always live. There is also a lot of strategy, long and short term, that goes into situations. Those who say it is pay to win, some fights may be won by a nation that can temp more but again if you are fighting a war it is not sustainable to just temp all the time as everything you can buy with creds will increase in cost the more you buy it, Current players talking about a group dominating the game right now are correct, however until recently there has not been a lot of players. Nothing in this game in unbeatable, it just takes time, strategy, and probably a team but not always. If you can accept the fact you will be hit but its not hard to rebuild and/or hit back, then you can have a lot of fun. Not to mention this evil group is at the very top of the map, so you would have to try and run into them.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 29 reviews with recorded playtime.
I honestly like the game. I'm not sure why people have such a bad opinion of it. Since I've started playing it I haven't seen any pay-to-win features and no bugs or glitches (so far). The gameplay is kinda weird and I haven't got a full grasp of it yet, mostly because I haven't actually met or seen an online player. Hopefully, that changes the farther east I go but still it is kinda cool to see the remains of ruined war between two dormant countries and great empires lay still. If you're not sure if you want to get this game I would say you should.
It's not a bad RTS until You meet bugs or/and big P2W whales... This game also has multiple bugs and events doesn't work ;/
O jogo tem tudo para ser grande, gosto muito da desenvolvedora por causa de " Puzzle Together " O jogo tem vários erros de tradução nas legendas e várias coisas que precisam ser melhoradas, mas como está em desenvolvimento, espero que melhorem
keeps asking u stupid math questions are you u human if u get it wrong or accidently press the wrong key it shuts down the game
WTF is wrong with these reviews??? This game is pure garbage (and that is even putting it lightly)! There is litterally no game. the only thing you can do is spam click tiles to take them over. the textures are incredibly buggy and even things like the build menu are completely empty. Any other review telling you about how the game works or hot the game is/isn't pay to win, are probably troll reviews. YOU CAN'T HAVE PAY TO WIN IF THERE ISN'T ANYTHING TO BUY AT ALL. And even if the game worked, there are some complaints from my side about the gameplay: - Why are people allowed to have multiple accounts in the same world? This litterally means you can have an alliance with you, yourself, oneself, thyself and once again yourself! That's so trash... I wouldn't be surprised if either a lot of players is exploiting this mechanic and/or if players want to play the game at all... - There is a serious lack of lore... What are these orbs? What properties do they have? Why are they here? And what are shards supposed to do? Why are we building a nation? There are just too many questions, making the game very hard, or rather, not possible to understand. - What is wrong with this combat system? all you have to do is spam-click to take whatever you want... unoccupied and claimed territories alike... That is so dumb... You can compare it with a spoiled brat screaming and crying about something they want and they won't stop until they get it! In summary: This is the saddest piece of garbage (if i can even call that anymore) that I've ever seen in the steam store, wait no, ON THE ENTIRE INTERNET!!! for the people wondering about my pc: I first tried to play the game on integrated graphics and once again on a gaming laptop. Small advice to the devs: bruh, either build a complete game, or just don't... Fix this game or get it out of the steam store to prevent any more players to get disappointed at you.
I used to play the original War of Conquest back when I was a teen and it was just as much fun then as it is now. For anyone who has played and enjoyed it before, go ahead and download it. For anyone new: give it a shot. The game is a like a mix of Risk, Tower Defender, and Civilization. Your main objective is to advance your nation and hold precious resources or just destroy everyone in your path. There are three types of research you can do: Tech, Bio, Psi Tech beats Bio Bio beats Psi Psi beats Tech You can focus on one path or mix and match, depending on which play style fits you best. Each path gives you certain advantages but overall it's pretty balanced. Best feature IMO: (besides that it's free) You start on the far west side of the map and as you level up you have to move east; a boundary is placed and it updates per level up. This helps a lot to prevent over-leveled players nuking starting zone players and hoarding resources with invincible layers of walls.
Very Very weird, it tells u to declare war on a nation in the tutorial On another acc but u cant.
Игра War of Conquest - это увлекательная, но требующая времени стратегия в реальном времени. С одной стороны, здесь масса возможностей для развития своей империи: от строительства городов и исследования технологий до найма героев и формирования армий. Дипломатия играет важную роль, позволяя заключать союзы и вести хитроумные переговоры с другими игроками. Визуально игра неплоха, хотя и не хватает каких-то выдающихся эффектов. С другой стороны, War of Conquest может показаться слишком затянутой. Развитие требует терпения и значительных временных затрат. Pay-to-win элементы ощущаются довольно сильно и дают преимущество игрокам, готовым вкладывать реальные деньги. Интерфейс местами неудобен и требует привыкания. В целом, игра подойдет любителям хардкорных стратегий, готовым тратить много времени на развитие и участвовать в масштабных войнах, но она может разочаровать тех, кто ищет более казуальный и сбалансированный опыт.
★░░░░░░░░░░░████░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░███░██░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░██░░░█░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░██░░░██░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░██░░░███░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░░██░░░░██░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░░██░░░░░███░░░░░░░░░░░░░░★ ★░░░░░░░░░░░░██░░░░░░██░░░░░░░░░░░░░★ ★░░░░░░░███████░░░░░░░██░░░░░░░░░░░░★ ★░░░░█████░░░░░░░░░░░░░░███░██░░░░░░★ ★░░░██░░░░░████░░░░░░░░░░██████░░░░░★ ★░░░██░░████░░███░░░░░░░░░░░░░██░░░░★ ★░░░██░░░░░░░░███░░░░░░░░░░░░░██░░░░★ ★░░░░██████████░███░░░░░░░░░░░██░░░░★ ★░░░░██░░░░░░░░████░░░░░░░░░░░██░░░░★ ★░░░░███████████░░██░░░░░░░░░░██░░░░★ ★░░░░░░██░░░░░░░████░░░░░██████░░░░░★ ★░░░░░░██████████░██░░░░███░██░░░░░░★ ★░░░░░░░░░██░░░░░████░███░░░░░░░░░░░★ ★░░░░░░░░░█████████████░░░░░░░░░░░░░★ ★░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░★
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.