
Wandering People is a third-person walking simulation game that captures the lives of drifting young people. Through the process of wandering for extended periods, players will directly experience the agony and deep contemplation of youth.
Modeled estimate, not a reported figure. How we estimate →
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About
The goal is simply to spend time in different places, drifting along.
But as always, time feels incredibly slow in moments like these.
Keep this in mind: one second, one minute, and one hour in reality is exactly the same as one second, one minute, and one hour in this game.
Wander for as long as you can. Going straight back home would only feel lonely.
Key Features:
The Flow of Time : Time in the game flows exactly the same as in reality. For example, 8 hours must pass in real life for 8 hours to pass in the game.
Boredom : Time doesn't pass as quickly as you think, and it can be boring. You will realize that reality is much the same.
Gameplay : There are no complex controls. You simply walk or sit on a bench.
Confined Space : Currently, the wandering begins in the isolated space of a subway. Experience the aimless journey amidst repetitive scenery.
Expanding Journey (Early Access Plan) : While it is currently set in subway stations and trains, we plan to gradually expand the locations for wandering as development progresses.
This game explores themes of depression and isolation. Please be advised that you may encounter heavy emotional portrayals during gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.