
In this game you have to defeat just a single boss! Who knows though, perhaps it's not that simple?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
딱 80~90시대쯤에있던 갤러그같은게임을 보는기분입니다 추천을 줄까 비추천을줄까 고민한게 게임플레이시간보다 더 많을거같습니다 싼가격에 도전과제가 존재하지만 조작감은 조금 거지같고 총알은 왜 똑바로 안나가고 술취한날 요도마냥 붙엇다가 떨어졋다가 난리인지 모르겟고 지금 내가 무슨 스테이지인지 확인을 따로해야하는점 그렇다보니 클리어했는데 왜 동일한가 의문이생겨서 뭔가 다른걸 해야하나 고민햇엇습니다 스테이지 3번더 클리어하니 적이 진화하더군요 여튼 도전과제같은건 제가 맘에들어하는 스타일이긴합니다만 조작감,아쉬운요소등등으로 인해 비추천 줍니다 공짜로받거나 550원 이하쯤 간다면 못살게임은 아닙니다
Instantly fight for your life. As you win, your enemy gets stronger, receives new abilities, but so do you! In the end it is VERY HARD, it's pure RANDOM & LUCK. Came back to this game, as I only had one missing achievement "U MAD?" - requires you to win 24 times. Had ~40 wins, nothing happened. Deleted all progress, started fresh, and in the very end a new boss level I didn't have before! And achievement pops! Time to 100%: 4 hours, but it includes 3 tries from very start + multiple wins in bugged run. Last run took me like 20 (?) minutes, maybe even less.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольно
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Pretty short, but really fun. Move around a square room, killing a boss, while both your death and theirs adjusts the odds. The better you do, the harder the boss gets. The worse you do (up to a point), the more perks you get. The harder bosses take some skill/thinking, but ultimately on the last one, unfortunately, it comes down to luck, which is unfortunate. There are times it's essentially impossible to dodge the bullets, and when you are trying to do it, you aren't shooting where you need to be! This can make it a bit frustrating overall, but getting the 100% is a nice feeling. I kind of have mixed feelings, but this is an overall recommendation. A bit too short, a bit frustrating, but again, worth it when you beat it.
How can you pick on a game that cost you a dollar or less? Particularly with so much challenge to offer the classic arcade gamer? For what I've paid, I've had fun with a retro-styled, boss-attack shootemup. It's tough after a bit, and I doubt I've seen everything the game has to offer. My main point regarding the attraction of a game like this for me is to be able to scratch the itch I have for old-skool spaceship shootemups with game sessions that can last maybe 15 minutes. For that, Walhall completely delivers. Here's to the developer continuing to make games, build their skills, and come up with another title that impresses and caters to a niche.
Простенькая, не дико хардкорная, пиксельная. Отсутствует вменяемое описание ачив, но все без проблем получаются по ходу игры. Убивайте и умирайте.
Интересная игрушка. Игроку предстоит одолеть всего одного босса, но после каждой победы он меняется.
Так себе.
While an amusing premise, I found the "bosses" far too luck based to be an enjoyable experience.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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