
In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.
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In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.
Waking Mars is a one-of-a-kind adventure in which you jetpack through subterranean Mars encountering a host of extraordinary alien lifeforms that operate as a living, breathing ecosystem. Learn and master the behaviors of these creatures to create ecosystems of your own design if you are to survive and discover the secrets of Mars’ past.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I played this game for 10 hours, 12 years ago, and it still sticks in my memory.
A nice, simple and short adventure. Well, it took us 12 years Mr. Biscuit but I finally finished it. I finally know WTF it is. It was fun.
Waking Mars is an amazing Indie game about BIOPUNK botany on Mars. The developers worked on the Thief games, but this game is very indie, it can be felt. There are so few dedicated games in the Biopunk genre, so I was pleasantly surprised! You play as a scientist and research the ecosystem of this one cave on Mars. The protagonist and the supporting character are well written and very mature. Voice actors did good too. They game uses many scientific terms but it is no senseless techno-babble, devs did their research, respect. Gameplay is not that hard, the puzzle elements come from building and nurturing functional ecosystems. Platforming is not a big deal, you fly with a jump-pack and collect various seeds or herd animals. The multiple endings was a great decision, the lore and and story were amazing as well. From what I've seen, the devs have limited resources but manage to create quite good games. Overall, "Waking Mars" is a great game and highly underappreciated!
Que joguinho chato da pora. No começo você até que vai se interessar, as animações e artes dos personagens até que são bem feitas, mas em questão de jogabilidade e história é extremamente sem graça. Você ter que ficar procurando as platinhas no mapa pra ficar colocando semente não me atraiu. Em vez de ser um jogo diferenciado, na verdade é um jogo com mecânica tediosa
unique and mostly fun exploratory sci-fi puzzle platformer. plant seeds and create an ecosystem to go deeper and deeper and find out what lies beneath. or something, it's been a while. a few 'rooms' are on the really annoying side, so I didn't 100% them all, which I can take or leave anyway, good enough is good enough, except the real ending hides behind 100% completion here. always a ♥♥♥♥ move, so I just youtubed it. (ignore my runtime, I played in offline mode.) has 3 difficulty settings, a how to play section, separate volumes, text speed setting (typewriter/instant), rebindable controls, windowed mode, multiple save slots to keep progress separate between players, and icons that lead outside the game have a confirmation pop-up instead of immediately switching to a browser. pretty damn good, for a mobile port or otherwise. nice enough graphics, it's fully voiced, there's fast travel via the map, it saves on exit, and the great soundtrack is available as free dlc.
This game is a beautiful gem of science, science fiction, and exploration. 10/10
I loved how this game gives you the real feeling of discovering previously unknown lifeforms on a hostile planet. I've beaten it twice and still enjoy it.
One of the coolest games I've ever played. They really crafted a full interactable alien ecosystem. You progress in this game by understanding how each alien creature works and learning to use their traits. The alien creatures are so weird and sometimes complex, it takes a long time to fully understand everything. Sommetimes I don't have to do anything, I just watch the ecosystem grow by itself as the creatures organically interact with each other, and somehow that feels even cooler than playing and doing the work yourself.
Hidden gem. Mechanics are fun and reward player curiosity: discovering new organisms and unexpected ways they interact with each other to progress. Meanwhile player gets sucked in by this curious (science-heavy) plotline of trying to uncover the mystery of where this alien life came from, why we have never seen it before, and mysterious pictures left behind by a previous unmanned drone. By the time ♥♥♥♥ gets real, you are already too invested. The dialogue and characters are well-written and keep you entertained through hard puzzles. Before I could realize, the game was over and I was just staring at the credits. Good thing I had the chance to play it again 10 years later, to find that without much memory of the game I could experience most of it again. Can't wait to play again in 10 years. If you are one of the developers and is reading this, I want to thank you!
[h2]When is waking up a planet a good idea?[/h2] Waking Mars was actually an interesting indie. It's a fun little action platformer where you fly around with a jetpack and shoot aliens. The level design is pretty good, but some of the character art during the dialogue... I don't mean to be mean, but looking back at it now it reminds me of weird AI art, even though AI art wasn't really a thing when this game came out. The story, however, didn't stick with me one bit. Does it even have one? Take that with a grain of salt, as some psychopaths like to say. I don't really want to replay it to find out. I'm pretty much like that with all games anyways. Being a psychopath, that is. [h2]7/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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