
Semi-automatic micro-sandbox with a console interface. You decide the fates, but don't see anything actually going on. Imagine your purpose is just to simulate a human's decision making system, in a lack of information beyond the spreadsheet numbers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I only played it long enough to leave a review. This very much feels like a non-game. I feel like we're informed of this, but in a game about making decisions that ultimately have no real relevance to the player... Well... It's just a bunch of c and r until you get tired of getting achievements I guess.
This shouldn't be 5 dollars
Apparently not even the dev knows what the ♥♥♥♥ this is.
It's just a simulation rolling game or a stat battling game. The simulation aspect reminds me of a game I used to play called Biogenesis but this game is much less interactive. I didn't understand how to play the game at first until I just start spamming the roll command and got a bunch of achievements.
I don't even remember playing this game AT ALL, but heh, seems like it's not worth to play it, though the achievements are easy to get.
i like this game !!!!!!! i am S B!!!!!!!! 我买到了什么 !!!!!!!! 全Steam商店最硬核的游戏 !!!!!!!
总的来讲 实话实说 蚝辣鸡鸭!
Desperately needs a tutorial.
20 min completion. Interesting to see a text based command line game on steam. This is literally a spreadsheet game where you have 'warriors' that you battle with other 'warriors' There's not really anything more to it. They have an xp value, and age value, luck, and other stats. The achievements are just to get one warrior to 9000 xp, another warrior to age 70 (which you can get just by passing time), and passing 500 days of time. Also to get luck values both at +200 and -200, and to make a warrior fight themselves. It was fairly quick,and considering I'm trying to do some backlog culling right now its more satisfying to knock them out quick than hide them from my main library and file them under 'will never play'.
Just crap! Easily #1 in removing from Steam-Account.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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