
A veteran hitman, bored with routine assignments, alters their perception with a mind-bending drug, shifting to a stripped-down reality, where they perceive only sounds as light as they eliminate their targets as fast as possible to earn more money.
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About
W|RE is a short fast-paced, first-person shooter where you play as a veteran hitman—tired of routine contracts—who takes a mind-altering drug that radically changes how he perceives the world. In this altered state, sound becomes light: every gunshot, footstep, or musical beat sends out colorful waves that briefly illuminate the environment in glowing outlines.
Your mission is simple: reach the target location and eliminate your enemies as fast and precisely as possible. The faster you are, the more money you earn. If you're not satisfied with your performance, try again—perfect your rhythm, and climb the highscore ladder.
The goal is to clear all rooms in a level as quickly and efficiently as possible while maximizing your score. Your final score is affected by several factors, including clear time, headshot count, hits and accuracy. The better you perform, the more your employer is willing to pay - and the higher you climb on the leaderboard.
The world of W|RE is inspired by the cyberpunk aesthetic: dark, industrial environments lit by vibrant color and driven by pulsing music. A short comic-style cutscene introduces each run, explaining your mission and setting the tone. Speakers placed throughout the world reinforce the rhythm, making every level feel like a playable beat-driven hallucination where your perception is as much a weapon as your gun.
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Languages: English
Reviews
Rutin görevlerden sıkılan deneyimli bir tetikçi, zihin bükücü bir ilaçla algılarını değiştirir ve daha fazla para kazanmak için hedeflerini olabildiğince hızlı bir şekilde ortadan kaldırırken yalnızca hafif sesleri algıladığı yalın bir gerçekliğe geçer.
Very good shooting game, the gameplay is smooth and the design is good, but the movement mechanics could be used more. Also, the ceiling height prevents jumping. Very good game, looking forward to the next level.
I played this for the first time last night and realized I had a bit more on my hands than I thought. As a thought experiment, a gunfight using basically sonar would be interesting. In effect, this game is little different from the typical shooter, until your enemy starts moving without shooting. You can't exactly guess where they are consistently, but it was still relatively easy to do. As of now, I only see myself on the leaderboard, so I'm #1 rn. Suck it.
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Concurrent players on Steam, sampled daily since tracking started.
very good game the knife is smooth and so is the throwing mechanic
Das Spiel ist wirklich cool. Habs noch immer nicht geschaft :)
Habe das game von meiner cousine, Adela vorgeschlagen bekommen, und muss zugeben dass es ein richtig krasses spiel ist, es macht richtig spaß, nur ich würde empfehlen ein besseres tutorial zu machen. Ich wusste nicht dass man kugeln parry'n kann bis ich aus versehen shift gedrückt habe. Leider hat das game nur ein level, also halt tutorial... kann kaum warten mehr davon zu spielen! Achja und, diese art die story mit comics zu erzählen ist richtig cool! Es gibt natürlich viele Sachen die man verbessern könnte, aber im moment ist das game P E A K
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.