Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
Excellent fluidity in the locomotion; though the control implementation needs some work: (1) Vive control touchpads are activated with touch, not click, so there are a lot unwanted triggers; (2) the Index controllers do not have thumb stick integration; and (3) the bow is very difficult to use... I spent 10 minutes 'pressing A/X near the bow' with nothing happening. I do like the scale of the world (is it procedurally generated generated?). The enemy detail / animation is quite nice. I would like to see some sort of XP / level system, even in this early stage, it would provide a sense of accomplishment (and give reason to hunt). I would also enjoy some more diversity in the scenery... and maybe a town or two? Weapons are OP, and the sword extension seems to be triggered on acceleration and not swing strength / arc. I would recommend taking some inspiration from how Kirito describes the sword mechanic in SOA. Good start; I would be happy to continue to provide feedback as you make updates. Regards,
There's no real game contents. Walk around and hit mobs... that's it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
(Oculus Quest + VD) Bon alors,pour l'instant c'est juste une map avec deux different type de Monstre. y a du potentiel car la map est plutot sympas,l'herbe est asser belle,le ciel est beau, ,les mob me font penser a des mob de lineage que je kiff, mais voila pour l'instant sa s'arrette la, y a rien d'autre ,pas d'xp donc pas de lvl up,pas de loot,on peut pas mourir,du moins j'ai pas reussi a crever, pas de npc,ni de ville ou village, rien donc soyez prevenue c'est juste une ebauche d'un jeu qui pourrait etre bien. Probleme: pas de rotation fluide ,impossible d'enlever leur foutu cache anti motion sickness, la seul option possible est gaucher ou droitier c'est deja pas mal etant gaucher. impossible de regler l'angle de l'epee et franchement la position de l'epee est a chier, le tir a l'arc euh bas j'ai pas reussi a tirer une fleche,on verras sa plus tard, donc en gros si le jeu est laisser tel quel sa seras une daube mais sa serais du gachis , en esperent vraiment que beaucoup de contenue soit ajouté.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.