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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
ENG: First thinks first: Even if this title have "VR" -word, however this is not (3D) VR headset a videogame. This VR means just Virtual Reality. One of the most legendary football game has come back for sale. A game that has been selected as one of the world's top ten best football video games in the world, at all times! Also this a game was first 3D soccer a game ever, what was released. This Actua Soccer (VR Soccer'96) video game was my first 3d soccer game for my childhood. If you are looking for a top of the good and classic 3d soccer game so, here is perhaps the best 3d classic soccer game you can buy from Steam Store that works also windows 10 computers. The game is old, released in 1996 but still glorious. However, the game has appeared under the original name, called Actua Soccer, which is certainly a more familiar name for the product but, the game has had a license problem. The game has therefore had to give up the name of the game as well as the license of the players. However, that game is pretty much the same as the GOG version of the game. But, just in case you should check the functionality and compatibility of the game before buying the game if the game does not work. Or just buy and return the product if not work. Here are some things I like: -Classic / old graphics -Good soundtracks -Old, simple & unique gameplay! -Actually pretty fun a game! -Team players name customing/editing -You are able to make crazy- & funny- & also unreallistic goals -Multiplayer support Here are some things that are lacking in the game: -Does not include all the same features as in the original Actua Soccer game. (Like better game control system) -No licensed players (No real names) -The game is not able to change players (Unlike the original game. The game uses intelligent ball search, whereby the nearest player is selected for control.) -The player can not run. (Unlike the original game.) -Free kick, trowing, goal kick, penalty shot accurate was bad this pc version that psx 1 version. -There are big differences in team skills & players & you can not change them. (Some teams can be really difficult to win) -This is GOG version slightly slower & worse performance but, still works. (Can lags some point) If you own the GOG version of the game, then the game is completely the same, and you do not have to buy it another time unless you want to support the creators like I did. However, this is the best 3d soccer game on Steam store that I've played! FIN: Ensimmäiseksi kuitenkin vaikkakin pelin otsikko sisältää "VR" -sanan, peli ei kuitenkaan ole 3D laseilla katsottava videopeli. Tämä VR -sana tarkoittaa vain "Virtuaali todellisuus (Virtual Reality)". Yksi legendaarisimmista jalkapallo peleistä on taas palannut myyntiin. Peli, joka on valittu yksi maailman kymmenestä maailman parhaasta jalkapallo videopelistä koskaan, kaiken aikaan. Myöskin kyseinen peli on ensimmäinen 3D jalkapallopeli, joka on ikinä julkaistu. Actua Soccer (VR Soccer '96) videopeli oli minun lapsuuteni ensimmäinen 3d jalkapallo peli. Jos etsit huippu hyvää ja klassikko 3d jalkapallopeliä niin, tässä on ehkä paras 3d klassikko jalkapallo peli, jonka voit ostaa Steam kaupasta, joka toimii myös windows 10 tietokoneilla. Peli on vanha, vuonna 1996 julkaistu mutta, edelleen loistava. Peli on esiintynyt kuitenkin alkuperäisellä nimellä, nimeltä Actua Soccer, joka on varmasti tunnetumpi nimi tuotteelle mutta, pelillä on ollut lisenssi ongelmia. Peli on joutunut näin ollen luopumaan pelin nimestä sekä lisenssi pelaajista. Kyseinen peli on kuitenkin aika lailla sama peli kuin GOG versio. Mutta, varmuudenvuoksi sinun kannattaa kuitenkin tarkistaa pelin toimivuus sekä yhteensopivuus vielä ennen pelin ostamista siltä varalta jos peli ei toimi. Tai sitten ostaa peli ja palauttaa jos peli ei toimi. Tässä asiat joista pidän: -Klassikko / vanhat krafiikat -Hyvät soundtrackit -Vanha, yksinkertainen sekä uniikki pelattavuus -Oikeastaan todella hauska peli! -Joukkueen pelaajien nimien customointi -Pystyt tekemään hulluja ja hauskoja sekä epätodellisia maaleja -Moninpelituki Tässä asioita jotka pelissä on puutteellisia: -Ei sisällä kaikkia samoja ominaisuuksia kuin alkuperäisessä Actua Soccer peli. (Kuten parempi ohjaintuki) -Ei lisenssipelaajia (Ei aitoja nimiä) -Pelissä ei pysty vaihtamaan pelaajia (Tosin kuin alkuperäisessä pelissä. Peli käyttää älykästä pallon hakua, jolloin paloista lähin pelaaja valitaan ohjattavaksi.) -Pelaajalla ei pysty juoksemaan. (Tosin kuin alkuperäisessä pelissä.) -Vapaapotku-, rajaheitto-, maalipotku-, rangaistuspotku tarkuus on huono pc versiolla, toisin kuin psx 1 versiolla. -Joukkueiden taidoissa sekä pelaajissa on suuria eroja & et pysty muuttamaan niitä. (Jotkut joukkueista voi olla todella vaikeita voittaa) -Tämä on GOG versiota hieman hitaampi ja huonompi suorituskyky mutta, silti toimii. (Voi esiintyä lagimista.) Jos omistat pelin GOG version niin, peli on täysin sama ja tätä ei tarvitse välttämättä ostaa toiseen kertaan, ellet sitten halua tukea tekijöitä, kuten minä tein. Kuitenkin tässä on paras 3d jalkapallopeli Steam kaupassa jota olen pelannut!
Not a bad game, yes this is the Dosbox Patched version of the game. I hope steam release the Actua Soccer Series.. that would be so cool
VR Soccer '96, developed by Gremlin Interactive Ltd. and published by Interplay, is a re-release of a mid-1990s football simulation that captures a pivotal moment in sports gaming history. Originally launched in 1996 and later made available digitally on modern platforms, the game stands as an artifact of the early 3D era—when polygonal graphics were still a novelty and developers were experimenting with how to translate real-world sports into immersive digital experiences. Today, it is best approached as a retro time capsule rather than a contemporary competitor to modern football simulations. At the time of its original release, the shift to fully polygonal player models and 3D stadiums was a major selling point. Unlike earlier sprite-based football titles, this game allowed players to view matches from multiple dynamic camera angles, offering a greater sense of depth and movement on the pitch. While the polygonal models are blocky and simplistic by modern standards, they represent a significant step forward for sports games of the era. The sense of scale—watching tiny digital athletes maneuver across a textured field—was part of the excitement, even if animation fidelity was limited. The game features a respectable roster of international teams, reportedly including over forty national squads. Players can customize formations, adjust lineups, and choose from various match types such as friendlies, league competitions, and cup tournaments. These options provide a solid range of gameplay modes, ensuring that sessions can vary in length and intensity. For a mid-90s sports title, this breadth of selection was notable, offering both quick exhibition matches and longer competitive arcs. Control mechanics are straightforward, reflecting the design priorities of the time. Passing, shooting, and defending rely on simple input combinations, making the game easy to learn but limiting its mechanical depth. Tactical systems are present in a basic form, yet they lack the nuanced strategies and player-specific attributes seen in later football simulations. Artificial intelligence can feel inconsistent, with teammates occasionally making questionable positioning decisions. Still, for players familiar with early 3D sports titles, these quirks are part of the authentic retro experience. Presentation carries a distinctly 90s flavor. Commentary and sound effects are energetic but repetitive, and stadium ambience is modest. The menus and interface design are functional rather than elegant, emphasizing usability over aesthetic refinement. Despite these limitations, there is a certain charm to its presentation. The bold color palettes, angular player models, and arcade-inspired atmosphere evoke an era when sports games were transitioning from 2D sprite art to ambitious polygonal experimentation. From a modern perspective, the game inevitably feels dated. Movement lacks fluidity compared to contemporary football franchises, and animations are stiff. Tactical depth and licensing limitations also place it firmly in the retro category. However, judging it purely by modern standards would overlook its historical significance. At the time of release, it represented an ambitious effort to push football gaming into fully 3D territory, contributing to the foundation upon which later, more refined simulations were built. Ultimately, it serves best as a nostalgic exploration for players interested in the evolution of football video games. It may not provide the polished realism, expansive career modes, or advanced AI found in today’s sports titles, but it offers a glimpse into the technological experimentation of the mid-1990s. For retro enthusiasts and sports gaming historians, it stands as a meaningful stepping stone in the genre’s development—an imperfect yet important chapter in the journey toward modern digital football simulations. Rating: 6/10
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