
The purpose of our game is to let more people understand the history of the development of the Arab Empire.
Most likely between $130 and $1.3K. How we estimate →
Checked against 8 developer-reported gamesmedian error
VR historical journey to the age of Crusaders: Medieval Jerusalem, Saracen Cities, Arabic Culture, East Land has sold an estimated approximately 65 copies on Steam, for about approximately $422 in gross revenue.
About approximately 65 copies on Steam (mid estimate), modeled from its 3 reviews — low confidence. Not a figure the developer has reported.
About approximately $422 gross, most likely between approximately $130 and approximately $1.3K — roughly approximately $281 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $882 | 7 | 57% | $4.99 | |
| approximately $279 | 2 | 50% | $9.99 | |
| approximately $143 | 1 | 100% | $9.99 | |
| approximately $143 | 1 | 100% | $9.99 | |
| approximately $143 | 1 | 100% | $9.99 | |
| approximately $0 | 2 | 100% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 | |
| approximately $453 | 66 | 71% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $368 | 54 | 87% | $0.49 |