
You, who was born in a world full of darkness, should wander this hollowed land to find the Relics for a person who created you. However, fallen and lost souls with trap-filled trials await in your course of doing so. Can you survive in this crumbling world and start a new era?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Korean
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Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мы ещё живы, танцуй и пой, пришёл наш век Нас не сломали, курс и проценты ипотек Назло системе и культу потребления Вышли из тени и снова вместе ты и я Е-и-е мы до сих пор в игре, мы до сих пор в игре Е-и-е мы до сих пор в игре, мы до сих пор в игре Они ковали нам кандалы пять через два Всегда считали галстук ошейником раба Без всякой фальши моё оружие лес пол Стремимся дальше, живи и здравствуй Рок-н-Ролл Е-и-е мы до сих пор в игре, мы до сих пор в игре Е-и-е мы до сих пор в игре, мы до сих пор в игре
🛸 ‘ ° • .’°• 🚀 ✯ ★ * ° ‘ * “🛰 °· 🪐 . • ° ★ • ▁▂▃▄▅▆▇▇▆▅▄▃▁▂.
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Usually i think leaving reviews on a free product is a waste of time, but in this case i made an exception. you would have to pay me a substantial amount of money to even start this game again. i would rather take 2 seconds of my life to blink 2 more times than needed instead of this. TLDR: do not waste a single Mbit of your bandwidth to download this, it might just be the single worst game i ever played... All u need to know about this game: u walk with arrow keys, jump with shift, attack with Z/Y, interact with A and when u press ESC the game crashes. has Cthulhu programmed this? there are NO sound options. it just blast your eardrums out. resolution options (after navigating menu with arrow keys and pressing Z to confirm....) are just hitting Z until it approximately matches your screen. spoiler: it never fits properly. and once you without any success tried to confirm "controller" as input because keyboard is unbearable u finally start the game. ingame u die 3 times in a row because button mapping is out of hell, u finally realize it is clunky, loud, inconvenient and dull. do NOT waste a second of your lifetime for this!
Jogo bom e desafiador. As lutas contra chefes também são bastante variadas. A esquiva envolve outras coisas além de usar a manobra fantasma no momento certo, o que é muito legal, dado o quão limitada é a mobilidade do seu personagem. É difícil ver se a defesa aprimorada ainda está ativa ou não. A aura azul clara é difícil de ver, pois seu personagem tem muito branco. Eu não tenho esse problema com o ataque aprimorado e a resistência, então é definitivamente a cor. No começo, morri algumas vezes por pressionar a Manobra Fantasma e não ter a tecla direcional pressionada. Demorou um pouco para descobrir por que meu Phantom apenas sentou lá e levou golpes letais lol.
it is strange lol idk my game kept crashing
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Void Memory is a dark action RPG that puts a lot of emphasis on exploration, combat and gradually uncovering the world around me. It has a deliberately mysterious atmosphere, and rather than explaining everything immediately, it encourages me to piece together what is happening as I move through its hostile environments. What I enjoyed most is the combat. It feels responsive enough that I can focus on positioning, timing and choosing the right moment to attack instead of simply overwhelming enemies with repeated hits. Exploring unfamiliar areas is more interesting because I have to stay alert, and tougher encounters give me a reason to learn enemy patterns rather than blindly rushing forward. The atmosphere does a lot of the heavy lifting too. Void Memory has a bleak, mysterious presentation that suits its world, and the environments often feel more interesting because I am not completely sure what I am going to encounter. There is a satisfying sense of discovery when exploration reveals a new area, enemy or piece of information that helps make the setting feel larger than it initially appears. The main issue is that the game can be rough around the edges. Some of the systems and encounters do not feel as polished as they could, and the difficulty can occasionally feel more frustrating than challenging. I also think the experience could use more variety in its enemies and environments, because repeated encounters can start to make exploration feel predictable after I have been playing for a while. The progression is enjoyable when I can clearly feel my character becoming more capable, but it does not always have the same depth as larger action RPGs. More meaningful equipment choices, abilities or build options would give me additional reasons to experiment instead of simply becoming stronger through straightforward progression. Still, Void Memory has enough personality to make its limitations easier to overlook. It feels like a game built around a specific atmosphere and a desire to make exploration feel mysterious rather than like a huge commercial RPG trying to include everything. That focused approach works particularly well when I am in the mood for something darker and more compact. Overall, Void Memory is a solid action RPG with an appealingly bleak atmosphere and enjoyable combat. Its rougher mechanics, limited variety and occasional difficulty issues stop it from reaching a higher level, but the exploration and sense of mystery give it a distinctive character. It is worth checking out if I enjoy smaller RPGs that prioritise atmosphere and discovery over sheer scale. Rating: 7/10
meow
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