
VoiceATC Simulator is a realistic Air Traffic Control simulation game centered around interacting with the traffic using your voice. Sequence aircraft into the runways in real airport configurations and sectoring.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Become an Air Traffic Controller! Manage arrival and departure traffic using your voice or by clicking on aircraft labels. Give realistic instructions, vector aircraft, assign altitudes and speeds, clear approaches, use transitions, and land aircraft safely at their destination!
VoiceATC Simulator supports Navigraph AIRAC data. Players with an active Navigraph subscription can use updated real-world procedures, runways, fixes, NAVAIDs and airport configurations at airports around the world.
Players without a Navigraph subscription can still play using the legacy AIRAC data included with the simulator. This means the game remains fully playable without any external subscription, although the navigation data will not be updated to the current AIRAC cycle.
Updated AIRAC support through Navigraph
Real-world airports using real navigation data
Legacy AIRAC included for players without an external subscription
Real procedures, runways, fixes and NAVAIDs
A written manual and video tutorials are included with the game, covering essential topics such as user interface navigation, aviation fundamentals, and gameplay mechanics. These tutorials provide clear explanations and practical demonstrations to help you get started with the simulator.
VoiceATC Simulator is a simulator, so the learning curve can be steep. It is designed primarily to be played with your voice, using aviation phraseology and realistic procedures.
You can set the traffic count per hour and manage your sector by giving vectors, altitudes, speeds, transitions, directs to NAVAIDs, approach clearances and other typical air traffic control instructions.
Minimum sector altitudes are implemented. If an aircraft violates the minimum altitude for a sector, a low altitude alert will appear.
Traffic is generated using real routes, real airlines and realistic callsigns, aiming to provide a credible experience for aviation enthusiasts and players who want to learn the basics of air traffic control.
The game is modding using Github. The community can create and share custom sectors and additional content. Game files are designed to be understandable, so creating your own scenarios is an important part of the simulator's potential. The modding community is very helpful in the Discord server!
VoiceATC Simulator is my first game and I push for high-quality standards. However, given the scope of the project and its Early Access status, occasional bugs and errors may still occur.
The simulator will continue receiving updates, realism improvements, new features and adjustments based on community feedback.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☑ MS-DOS (to be expected, nothing much to show) ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 All of my life i've been searching for a proper ATC game, especially one with voices. Thank you dev for the effort and I hope to see this game climb. There aren't many problems but what i'd change is getting worldwide airports (dev already working on it, and either way you can make your home or any custom airport, pretty easily too) and adding more commands, especially squawks. But again, it is an early acces game and for the price of it I cannot complain at all. Love it.
Gold, but a lot of bugs. Dev is working really good, i think that the next big update will make a huge change. One of the better voice-capable support. Likere godt assa herrelianneli
Not a good voice program, and no clear tutorial means you've got to know exactly how it works
I was really excited about VoiceATC — the idea of practicing realistic radio communication in a game is fantastic. The introduction is promising, the concept is clear, and the potential is huge. But unfortunately, the current state (Early Access or not) is quite rough. The landing procedures didn’t work for me. STARs have to be entered with their full names — abbreviations aren’t recognized. The destination often just showed up as “empty”, making it really hard to figure out where to go. Even when carefully following the tutorial, the aircraft didn’t understand my instructions. I’ve spent many hours trying to learn and understand how things work — from a vague idea to at least a light grasp of the systems — but that was enough to see how many things still don’t function properly. It honestly breaks my heart. The idea is brilliant, the foundation is there, but in the end, the game left me more frustrated than happy. Still, I truly wish VoiceATC the best. I hope it will soon experience a real breakthrough and become what it deserves to be: a game that helps people overcome their fear of radio communication.
I really wanted to love this simulator, but the latest update made it practically unplayable. The voice recognition is absolutely terrible now. It has a massive problem detecting standard callsigns, and it fails to comprehend the basic formulas used in standard aviation phraseology. An ATC simulator is supposed to rely on precision, but right now, it feels more like a casual "ATC voice game" than a serious simulation. Dealing with the voice inputs is just frustrating. Sadly, I cannot recommend it in its current state.
when you played a little , you'll be noticed how to make your sound recognized
Higly Recommended!!! As an aviation enthusiast, this is one of the most impressive ATC simulations I have tried. The voice interaction works remarkably well and creates a level of immersion that is difficult to find in other ATC games. Managing traffic using realistic phraseology, sequencing arrivals, handling departures, and keeping everything organized can become genuinely challenging in the best possible way. What stands out the most is the attention to realism. Real-world procedures, navigation data, airlines, callsigns, and airport operations make every session feel authentic and rewarding. At the same time, the simulator remains approachable thanks to the excellent tutorials and documentation. The developer is actively improving the simulator, listening to community feedback, and continuously refining the experience. Considering what is already available and the features planned for the future, the potential here is enormous. The roadmap points toward an even deeper and more authentic ATC environment, and I genuinely believe this could become one of the most realistic air traffic control simulations available. Even in Early Access, the experience is already fantastic. If you enjoy aviation, air traffic control, or realistic simulation in general, this is an easy recommendation. The future of this project looks extremely promising.
The best ATC game on the market at the moment. Takes a few hours to learn it and get it down, but once you do so, it's so worth it!
it is HARD to get the hang of ngl but peak, very well made game!
The most interesting and fun airspace simulator I’ve tried. It’s scratches the itch of controlling approach and with the new world update I can co trip my local field and replicate real life approach setups.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Satisfactory | $164.4M | 275.9K | 97% | $27.99 |
| Schedule I | $144.4M | 308.5K | 98% | $19.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
Related
| GABANG: ULTIMATE | $18.6K | 63 | 90% | $9.99 |
| We Are One | $18.6K | 77 | 92% | $9.99 |
| Liminal Exit | $18.6K | 116 | 74% | $4.99 |
| Crimson Gray: Dusk and Dawn | $18.6K | 123 | 93% | $4.99 |
| Universe Horizon | $18.6K | 233 | 89% | $2.99 |
| DOOMED Detective Game | $18.6K | 70 | 47% | $6.99 |