
Virtual Warfighter is a tactical multiplayer shooter for the OpenVR virtual reality platform. Engage in realistic combat with physics-based weapons and handling!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The most fun I have had in VR. This game has the potential to be something special. The only fault that this game has is that it was released a bit to early but the devs are working so hard to make sure that all the problems are fixed and not just masked over. Please give them and this game a chance and dont be put off by any negative reviews and you will hopefully love it as much as I do.
Here's a quick gameplay video: https://www.youtube.com/watch?v=WOfDDonqEwc&feature=youtu.be
DO NOT BUY!!!!!!!!!IMPOSSIBLE TO FIND A GAME U CAN ONLY WALK AROUND ALONE LIKE A STUPID....
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Trends
Modeled estimate over time.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great looking game. But that is all you can do for now. Look. There are no players, no servers, and zero single player content. Marketing department needs to pull their finger out and get this title known.
Has the potential to be at least as good as Onward and potentially better. Lots of aspects of this are actually better than Onward. The physics seem better than Onward and the graphics too, games can be 12 players, lots of objects can be manipulated which adds to the immersion. Weapon customization is awesome and I know lots of guns will be coming, I can even put three lasers on a single gun LOL As with all VR FPS games we need a larger player base so please buy this for my benifit :) I believe people meet up on Sundays at 6pm to play mainly.
Surprisingly advanced features including realistic weapon handling and networked physics so you can do things like throw a spare magazine to your team mate in the middle of a firefight. Doors you actually open with your hand on the handle, and you can nudge them open further with the barrel of your rifle. Objects collide properly with the environment so you can actually rest the front of your gun on something to stabilize it. It's Early Access and the playerbase is small so you can't just jump on and find a server, go on the Discord channel to get some players. AI bots are being worked on.
Took a chance and really glad I didn't, this is a multi player warsim that brings a lot of new ideas to the table,Constantly being updated with major improvements weekly.the only thing missing is a good player Base, although games easy to organise on the discord.The devs are very active and fix any problems found within days.The game looks great and has a variety of game modes.with large maps and a variety of guns and customisable attachments.still in early access but definitely worth a purchase and with the rate it's improving definitely one that should be in your library.
franchement sa peut aller tres marrant sa se mani bien il faut juste attendre encore moin de beug que onward honnetement acheter les gas franchement en multi sa dechire faut encore plus de francais
I was looking for a CS 1.6 kind of game and I found it! I know it is in an very early stage but I hope the developer is working on it. The graphics are great, the handling is great, the map is great... So why does Onward have so many more users? There is nobody to play with. So guys, you should try it. But am I stupid or is there no possibility to hold the guns with two hands? And please make more maps. Oh or even better, allow custom maps and the servers will be full!
Great game, great physics and has a lot of potential to be one of the top most fun vr fps games. Just needs more people to join in and play. AI bots coming soon so if you're reading this review you're obviously interested and I recommend buying it
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.