
Virtual Risk Prevention is the ultimate Occupational Risk Prevention (ORP) platform in Virtual Reality (VR). Designed to transform theoretical training into practical experience, this application centralizes access to high-risk situations in a controlled, safe, and realistic environment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.8M | 1.9K | 85% | $29.99 | |
| approximately $443.4K | 639 | 69% | $14.99 | |
| approximately $228.5K | 290 | 65% | $19.99 | |
| approximately $193K | 271 | 78% | $19.99 | |
| approximately $55.8K | 151 | 54% | $14.99 | |
| approximately $10K | 14 | 79% | $19.99 |