
Betrayed by the calculated cruelty of an evil corporation, Josephine finds herself homeless, jobless and without a heart. With nothing to lose, she joins a ragtag group of rebels seeking vengeance. Choose a love interest and let them guide Josephine's heart in this capitalist hellscape.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
my first (mostly) kinetic novel and honestly I'm not sure I'm really into it as a medium, but like, still: vengeful heart rocks the best element is the writing. it tackles topics that are huge, and it executes on them so well because it keeps them grounded—either in the characters or the surprisingly detailed world building the characters in particular are great. all of them matter so much to both the immediate plot, and to the broader themes of the stories. the writing consistently takes great care in treating them as complex people, even unnamed characters who don't get their own sprite. amidst the mobs, the crowds, the boardrooms is a persistent reminder that these groups are still made up of individuals, and that matters despite the story's scale the visual and musical art direction is sublime. even as experiencing this story got super (appropriately) dark and dismal, the aesthetic experience kept me focused and going. and like, none of us get to really choose our hellscapes, but if the one I'm assigned could develop this color palette, I would be into it I initially had mixed feelings about the main crossroads moment in the experience, and though not all of them are resolved, ultimately I respect it. a story like this can never truly be tidy—any that is, is lying—and vengeful heart knows it a strong recommend to anyone who looking for 1) really rich and nuanced character-driven narrative experiences and 2) sick vibes
Vengeful Heart is a game that will unveil your activism side. If I were in charge of something, I would make it mandatory for people to play this game. Half joke aside, I still believe people should learn how they should be striving to fight for their basic human rights. Strong shelter, healthy foods, healthcare, safe transport, all of these and more should be affordable and easily attainable to everyone to live a productive and happy life. I'm sure we can agree on this. Yes, well, now imagine if water costs more than you rent. Do you feel angry, confused, shocked or all of the above? Well, this is where you need to play Vengeful Heart to find out how people fight and stick it up to the corporation that tries to take it away from them. There are a lot of powerful moments in this game that resonate with me. The music doesn't help stop me from going to tears, I was already on my knees from the brutality of the first chapter. I'm surprised how graphically gruesome the texts were when displaying action, despite not showing all of them visually, I can still imagine how it happened, even when I don't want to. I love the colour palette choice. It gives you a tinted, comforting feel, highlighting that there is still hope for the city even with all the political dramas. It complements well with the 80s style music giving it a dated vibe. All the characters are flawed, some making odd decisions, some more than others, there's even a triangle tree I wasn't a fan of. I can stand here and list all the mistakes each character makes, but that will make me hypocritical. At the end of the day, in real life or not, these are just regular people trying to fight against injustice. I deliberately tried to keep this review vague; I didn't want to spoil much. This experience is a learning moment you should try to learn about politics, your rights, corporate greed and social class differentiation so you know what to do if anything tries to threaten yours or your neighbours ' livelihood.
Haven't gotten around to playing much, but this seems like a solid cyberpunk visual novel so far. Nice pixel art, chill soundtrack, much better and less corny writing than I suspected from the title tbh. I finished the first chapter in about an hour, there seem to be seven. There was absolutely zero interactivity in that first chapter, but the description and some achievements indicate that something more is coming up*. The menu has good "quality of life" features (slides to adjust text speed and auto read, separate volume controls, a bunch of save slots), only missed an option to turn off the occasional text box shaking. Oh, and I really appreciated the "back" button for low-attention moments or taking screenshots! Overall a very smooth experience. I'm not a huge fan of cyberpunk or indeed of pure visual novels (only checked it out because I got a free review copy), but I'll probably come back to this one and my review later. *EDIT: According to [url=https://steamcommunity.com/profiles/76561198275227826/recommended/1101310/]this helpful review[/url], there's only one single choice towards the end, and the summary of the content makes me wonder why this game was sent to my curator. Oh well. * * * I collect chill and story-driven games in my curator [url=https://store.steampowered.com/curator/35872486]Peaceful Adventures and Stories[/url].
technically i have complex thoughts about why i like this game but its cool and it looks cool and sounds cool and u should check it out <3
This is one of the best reads I've had in a while, maybe even ever. The nice pixel art, the pleasantly imperfect character designs, the heavy story, the music, it's amazing. Even if my impatient self tends to rush through stuff. I thoroughly enjoyed it. There is only one choice in the game, and it comes in Chapter 6 (I think). The two options do pretty dramatically change the ending and both are pretty good. P.S. thanks for leaving the music files as regular .ogg files :)
I wish there was a way to recommend games more than once. This is literally everything that I want in a visual novel. A mature, well-written story, great characters, and an amazing soundtrack.
A very cautious recommendation. Vengeful Heart is a "good" visual novel with some "bad" bits here and there. The art is really nice, it's very reminiscent of PC-98 games. The soundtrack, well it didn't distract or bother me so that's okay. The story is arguably the most important part, this being a visual novel with only one choice to make, you'll be just reading for the majority of the game, but unfortunately this is also where the game kind of drops the ball. This is not a short visual novel, not an incredibly long one but not a short one either. Finished it around 6hrs of playtime, sans idling. Even so, the pacing is all over the place. Some parts drag on so much that it feels like it's never going to end, others will skip by so fast that you'll not even notice. There's a timeskip at a certain point with no notice or indication. This also affects character development, especially the ones that the story mainly focuses on. Weirdly enough, since the side characters aren't focused on too much they grow and develop at a steady pace, and at the end it's very satisfying to see how they've changed. The main characters, however, grow and change as the story goes way too quickly, especially the main character. The pace at which she swings from one extreme to another is exhausting. Additionally, several aspects of her character are always talked about but are never shown, which is weird. And finally, the romance, I honestly do believe the romance is the main reason why the previous points are the way they are. The choice you have to make is almost at the very end, so throughout the entire story both options kinda stick around even though you blow them all the time because, reasons? But that also means you need more development time with both of those characters, so more screen time is needed for both of them thus taking screentime away from other characters or story beats. The choice being so late also stops the romance options from ever growing until you make your choice. I think the story would benefit immensely from this choice being moved to way, way earlier as there are scenes where it would make so much more sense story wise. Even the way you make your choice is kind of stupid, you don't choose your romantic partner by, y'know, dating them. You choose them by agreeing to their plan of how you should take down a megacorp? Like, maybe I like one character over the other but think the other's plan is more sound? Idk, the romance was my least favorite part of this game if you couldn't tell. Anyway, even through all that I still finished this game, even went back to get the second ending, which's saying something. I do recommend this game to VN enjoyers, but just know what you're getting into.
Its a shame more people didn't talk about this game. The story is great, and it's very cyberpunk, though without too much grit. The characters are fun and likable, and there's not really any silly archetypes you've seen a million times before. The art style is really something special and the soundtrack is fantastic. It really fits the art/world very well! Some real bangers on here. I just can't seem to understand why people didn't really talk about this title much. It's really good, and I definitely recommend it to anyone who likes visual novels or cyberpunk themes.
Just finnished this beauty of a visual novel Absolutely adored tit, the story is incredibly well written.
fantastic read. love that the most stressful and nailbiting game i've played in a long while is an almost entirely kinetic novel.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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