
A relentless top-down arcade shooter with roguelite progression. Blast through escalating waves, battle massive bosses, and build your loadout with boss-dropped gear. Earn tokens to permanently upgrade your fleet and unlock new ships between runs.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Vector Storm is a fast-paced top-down arcade shooter that rewards aggression, precision, and smart builds.
Fight through endless waves of escalating enemies, survive devastating boss encounters, and grow stronger with every
run.
Each run drops you into an arena that gets deadlier by the wave. Clear enemies to earn credits, spend them in the
mid-run shop on weapons and upgrades, and scavenge gear from fallen bosses. Die, bank your tokens, and come back
stronger.
Equip tiered gear across seven slots — cockpit, wings, boosters, plating, shield, dampener, and weapon bay. Every
piece changes how your ship performs. Stack synergies, push your combo multiplier, and find the build that carries you
deepest.
Start with the balanced Viper or unlock faster, stranger ships as you clear waves. The heavy Bastion regenerates
shields. The Phantom opens with a stealth window. The Ironclad reflects damage back. Each ship demands a different
approach.
Tokens earned each run fund permanent upgrades — more health, faster fire rate, bonus starting credits, and more. Sink
enough tokens into the tree and the arena changes with you.
[] Endless wave-based survival with escalating difficulty
[] Seven-slot gear system with tiered boss drops
[] Five unlockable ships with unique passives
[] Deep mid-run upgrade shop
[] Persistent meta-progression across runs
[] Multiple distinct boss encounters
[] 44 Steam achievements
[] Global leaderboards
[*] Procedurally generated adaptive soundtrack
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It's a passable twin-stick arena shmup with roguelite upgrades and progression (of course), and really could use a bit fixing up. Like the menu buttons, some don't have labels for controller and some don't work even though they're listed. And this big one, random placement of your ship on every level sometimes sees you placed right under an enemy or even worse, a boss, and that's instant death. Did anyone play test this? You can't have that. Good runs instantly wiped out if you're unlucky. Outside of that one minor and one major annoyance, it's okay, fine. Controls are responsive, sound fx and music are decent, but there's not a lot of game here.
Really surprised by how much I ended up enjoying this. (kinda addicting) It feels like Asteroids mixed with Geometry Wars, with a roguelite progression system that gives you a lot of weapons and upgrades to mess around with. It's tough, but unlocking new stuff and trying different builds kept things interesting. Definitely worth a try!
Challenging bullet hell that keeps you coming back for more. The ship combinations, weapons and meta upgrades make each run unique.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| I commissioned some bees 13 | $370.4 | 54 | 94% | $0.49 |
| Assassin Girls | $370.4 | 54 | 80% | $0.49 |
| Cavegirl Adventures | $371.4 | 60 | 58% | $0.49 |
| Cute Nurses | $366.9 | 63 | 78% | $0.49 |
| SEARCH ALL - SEASHELLS | $372.8 | 50 | 90% | $0.59 |
| 恶灵退散 Go Back to Hell | $377.7 | 61 | 87% | $0.49 |
Related
| Black Myth: Wukong | $1B | 874.8K | 96% | $59.99 |
| DARK SOULS™ III | $467M | 437.9K | 94% | $59.99 |
| 7 Days to Die | $457.9M | 275.4K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $413.7M | 227.5K | 88% | $49.99 |
| Call of Duty®: Black Ops III | $369.9M | 231.2K | 85% | $59.99 |
| Hogwarts Legacy | $323.6M | 369.9K | 90% | $59.99 |