
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $450K — a different platform, not this one.
Vaporum is a grid-based, single-player & single-character dungeon crawler RPG seen from the first person perspective in an original steampunk setting. Inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the most recent Legend of Grimrock I and II. Stranded in the middle of an ocean, in front of a gigantic tower, the hero has to find out what the place is, what happened there, and most importantly, who he is. Combat takes place in real time. Each enemy has a distinctive set of strengths and weaknesses so you have to employ different tactics to beat each one. Weapon types have each a set of unique bonuses and behaviors which adds more depth and thought when choosing what weapons to equip. You will find many types of gadgets: direct attacks, area attacks, offensive & defensive buffs... These gadgets are powerful, but some enemies are immune to certain types of attacks, so you will have to figure out the best way to deal with every encounter the game throws at you. Solve intriguing puzzles and level-wide objectives where you have to use both your wits and reflexes. While most puzzles and riddles are contained in a single room, progression objectives can span an entire level or even multiple levels. Instead of increasing the abilities of your human character, you will improve an exoskeleton rig you wear. The game combines a "you are what you wear" aspect with a long-term development of your exo-rig. The gadget-based system allows you change your loadout of gadgets at any time, giving you a great deal of flexibility to deal with various situations. On the other hand, as you progress, you get to unlock useful circuits on your exo-rig, gaining significant permanent attribute bonuses and passive skills. Stranded on a small islet in the middle of an ocean, you enter a gigantic mechanical tower. Nothing makes sense to you, but it is all strangely familiar... If you want to get into the backstory and uncover the mysteries of the tower, you can delve right into it by reading all the notes you can find. Don't worry, though, you can safely ignore all the text. All major story points are narrated by the main characters and they are fully voiced! There are many optional areas in the game that you can choose to explore. They usually present some form of additional challenge, but come with a reward too! The tower is riddled with secret passages that contain unique items and notes of its inhabitants, giving you an insight into their lives and events that precede your arrival. First person real-time combat Puzzles and level-wide objectives Gadget-based RPG system Lots of exploration, loot, and character customization Mysterious storyline filled with secrets Fully voiced main characters Immersive steampunk setting
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Combat takes place in real time. Each enemy has a distinctive set of strengths and weaknesses so you have to employ different tactics to beat each one. Weapon types have each a set of unique bonuses and behaviors which adds more depth and thought when choosing what weapons to equip.
Solve intriguing puzzles and level-wide objectives where you have to use both your wits and reflexes. While most puzzles and riddles are contained in a single room, progression objectives can span an entire level or even multiple levels.
Instead of increasing the abilities of your human character, you will improve an exoskeleton rig you wear. The game combines a "you are what you wear" aspect with a long-term development of your exo-rig. The gadget-based system allows you change your loadout of gadgets at any time, giving you a great deal of flexibility to deal with various situations. On the other hand, as you progress, you get to unlock useful circuits on your exo-rig, gaining significant permanent attribute bonuses and passive skills.
Stranded on a small islet in the middle of an ocean, you enter a gigantic mechanical tower. Nothing makes sense to you, but it is all strangely familiar...
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.99−80% | 248ratings | 82% | — | not modelled |
| $19.99 | 1.1Kreviews | 85% | — | $450K | |
| $33.99 | 158ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 51 | 82% | $4.49 | |
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| — | 54 | 82% | $10.49 | |
| — | 3.9K | 90% | $44.99 |