
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $461.9K — a different platform, not this one.
The King of Shades has cursed the great city of Icenaire. Now cast under a permanent blight of frost fall, its former residents have returned from the dead as mad Wraiths. Survivors take refuge deep underground where they lead a desperate campaign against this unearthly power. Woefully outmatched, they are forced into hiding as the King of Shades amasses an army of the undead above them. One fateful day, a mysterious stranger appears in the city with an enchanted vambrace. She may now be their only hope… You are Evelia Lyric, bearer of the Aetherbrace and the only human capable of entering Icenaire. The survivors now look to you as their best hope against the King of Shades. Only one problem...you’re woefully outmatched, and survival is not guaranteed. Vambrace: Cold Soul is a narrative-driven game filled with memorable characters, brutal challenges, and deep strategy. To succeed, you must choose perceptive party leaders, camp to recuperate, navigate strange encounters, and survive deadly combat. Will you scavenge for supplies to sell or use them to craft new items for your next expedition? The surface of Icenaire is cold and unforgiving. So, prepare your party well before departing...lest you join the cursed city's undead. In this game, the difference between life and undeath all comes down to good planning and smart tactics! Embark on an epic fantasy-adventure spanning 7 intriguing chapters. Complete sub-quests to unlock up to 26 new, thematic character skins. Assemble your party from 5 races and 10 unique classes of recruits. Craft items and armor from precious materials gathered on your trips. Make crucial decisions where one wrong turn can seal your party's fate. Prepare well or condemn your comrades to permanent death. Find codex pages to expand upon Ethera's history and mythical lore. Games that inspired us: The side-scrolling action of Darkest Dungeon The epic lore of the Elder Scrolls The gothic horror of Castlevania The character-driven narrative of Final Fantasy VI The roguelite design of FTL: Faster Than Light
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #153, worst US #178 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.49−90% | 251ratings | 66% | — | not modelled |
| $24.99 | 955reviews | 66% | — | $461.9K | |
| $24.99 | 454ratings | 80% | — | not modelled | |
| $2.49−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 51 | 74% | $14.99 | |
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| — | 160 | 78% | $24.99 | |
| — | 1.6K | 82% | $3.75 | |
| — | 333 | 80% | $2.99 | |
| — | 678 | 76% | $18.99 |