
Set in a far corner of space, Valfaris is a heavy metal infused 2D action-platformer and the next game from the team behind Unity Awards finalist, Slain: Back From Hell. Brutal combat. Deadly enemies. Stunning pixel art. Savage soundtrack. Get ready to rip the galaxy a new wormhole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 13 → 1.4/day in the week after.
About


Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 1.8Kreviews | 86% | — | $77.3K |
| $24.99 | 819ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Господи, господа, которые занижают из-за сложности это рофл какой-то...добротный беги стреляй, с хорошей музыкой, визуалом....прошёл на одном дыхании
在帝國檔案中沒有這位基因原體的存在,大概一出生就迷失在亞空間了(瞎掰的)。除了敵人、彈幕爆炸,很多地形殺,沒甚麼缺點,但如果有滑行的動作就更完美了。建議參考Blasphemous調整按鍵,另外初始手槍、動力劍很好用,盡快升到2級。遊戲中Check point數量不少,別恐懼死亡,你一定會愛上這款遊戲。
如果一个游戏连死亡都有成就,不用怀疑,就是你想那样,爽的地方不够爽,恶心的地方花样百出。敌人一个比一个畜牲,还有莫名其妙的堆怪,以及精英怪普通武器打不动要么用刀砍要么用盾反掷投射物,没能量想近身精英怪直接一巴掌给你打飞,两巴掌给你残血,三巴掌给你读档
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Japanese, Polish, Portuguese - Brazil, Traditional Chinese, Turkish +3 more
| $24.99 |
| 114ratings |
| 86% |
| — |
| not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A gory heavy metal fantasy.
Great game
Valfaris is an Incredible experience that keeps it's high energy from beginning to end, this is both because of the gameplay and the heavy metal theme. The game's design feels very intentional at all points, whether it be the level design or the many different weapons, which all differentiate themselves excellently. My personal favorite mechanic has to be the use of resurrection idols and the risk/reward dynamic they create. And everything apart from the gameplay is also just as unbelivably good, and I do mean everything. Overall Valfaris is a game that challanges the player in fun and interesting ways, while managing to barely if ever feel unfair or overly punishing. I can certainly see myself coming back to it from time to time, and enjoying myself just as much as the first time around, if not more. Solid 8/10.
Impossível de zerar
Steel Mantis 把《Slain》那套重金属皮剥下来重炼成 2D 横版动作平台,主角 Therion 回母星 Valfaris 找爹、顺手把整座钢铁血肉地狱砍穿,前 Celtic Frost 吉他手 Curt Victor Bryant 操刀的鼓点和失真 riff 不是背景音乐,是战斗的节拍器——你开枪、抡剑、举盾的节奏稍慢半拍,下一句嘶吼就盖过你咽气的声儿。 像素美术由 Andrew Gilmour 手绘,金属尖刺、腐化内脏、霓虹背景、宗教符文全垛在一张图上,每帧都像一张被 Satan 篡改过的重金属封面,血浆喷出来不是演出,是这游戏认定"杀戮本身就是仪式"的那股狠劲。 真把人摁在座位上的,是它那套能量循环。手枪无限弹药但软得像挠痒,重武器和护盾啃的是同一管蓝条,近战巨剑砍进肉里才回能,逼你不停在远处点射、贴脸抡刀、举盾弹反之间倒手——盾举得准能把子弹原路送回去、把大怪短暂震住,可 Therion 身子骨偏滞、没有闪避键,面对后期四面八方涌来的怪海,举盾慢半秒就是死,老玩家嘴上念叨"该给个翻滚",手还是得把 timing 往骨头里刻。 复活偶像更是一记阴招:拿来开检查点能少跑尸,攥在手里却一条条叠最大血量和能量上限,你每过一个险段都得赌"再撑一会儿还是先买个稳妥",这种拿命换容错的拉扯比任何血包设计都毒。 武器池深到离谱,Hellhammer 霰弹、The Bastard 慢刀火焰剑、Embryon 爆裂枪、Envoy of Destruction 追踪导弹炮、激光光束、电鞭全塞进来,捡到新家伙 Therion 还会当场甩头蹦迪,可 Blood Metal 升级材料永久绑定且紧缺,前期把资源灌进老枪,后期摸到神兵也没余粮可喂,很多 Wild 武器只能当摆设瞅一眼,这套"鼓励收集、惩罚实验"的别扭是 Valfaris 最被诟病的暗伤。[ 越往后推,爽感和疲态是长在一起的。前中段跑酷、轨关、清剿、Boss 轮换得密,敌人几乎不换皮、每张图都抛出新攻击逻辑,Boss 不是血牛而是逼你换思路的关隘,听音辨弹、切弱武、卡盾反全得现场学,打赢一刻新武器到手的多巴胺比金属 riff 还冲。 可到后半程,难度不再靠设计抬、改靠堆怪和瞬时死硬顶,某些 Boss 残血反咬一口送你回检查点、最终 Boss 三阶段中间不给 checkpoint,短关卡接长 Boss 磨到二十次开外的节奏像在拿受苦凑时长,六到八小时一周目本就不长,全靠 Full Metal 新游戏加难模式续命——那模式通关解锁、武器升级全继承、敌人更凶更疼、再加一把独占 Destroyer 级武器,硬核党能再啃一轮,普通人打通真结局基本就搁下了。 正确定位不是全能横版神作,是给肯戴耳机、肯被难度摁着头、肯把金属现场感和血浆演出当主料的人准备的受苦爽游。冲叙事深度来的会嫌故事薄、对话全是死亡与憎恶的味精;冲现代动作手感来的会被没闪避、八方向锁角射击、跳跃微飘劝退;冲长线肉度来的得认 Full Metal 才是正餐、一周目只是前奏。可只要你受得了 Therion 那身滞重、受得了蓝条在射击与举盾间见底、受得了 Boss 残血反杀把你钉回检查点,Valfaris 会把一场钢铁、腐肉、失真吉他和头颅迸裂焊死的狂欢演到你手指发麻——它最狠的地方从来不是多深多新,是你曾真在一座濒死恒星轨道上的要塞里,拿着巨剑和等离子枪,跟着鼓点把整座地狱 headbang 到熄火。
Hält fit!
I see how this could be a sick ass game, it is f***ing horrid on M&K.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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